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Ailsa Zayyan Salsabila; R. Yugo Kartono Isal; Harry B. Santoso – Journal of Educators Online, 2025
This study aims to provide recommendations for interaction design to enhance students' task interpretation, as one of the crucial aspects of Self-Regulated Learning (SRL) in online learning environments. Utilizing the Engineering Design Metacognitive Questionnaire (EDMQ), open-ended questions, and in-depth interviews, this study examines the…
Descriptors: Learning Processes, Electronic Learning, College Students, Computer Science Education
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Hüseyin Gokal; Cem Ufuk Baytar – Turkish Online Journal of Educational Technology - TOJET, 2025
This study aims to examine university students' intentions to use artificial intelligence (AI) applications in their educational processes within the context of job characteristics (JC), technology characteristics (TC), task-technology fit (TTF), and self-efficacy (SE). The research was conducted with 965 students enrolled in Information…
Descriptors: College Students, Intention, Technology Uses in Education, Artificial Intelligence
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Senad Orhani; Kyvete Shatri – Educational Process: International Journal, 2025
Background/purpose: In the modernized society with advanced technology, as education becomes increasingly dependent on information technology, there is a need to prepare the next generation of students with a wide variety of skills and abilities necessary for future scientific careers. Modern educational challenges include the task of engaging…
Descriptors: Computer Games, Technology Uses in Education, Game Based Learning, Student Motivation
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Mohammed Ahmed Kofahi; Anas Jebreen Atyeh Husain – Journal of Information Technology Education: Research, 2025
Aim/Purpose: In this study, we propose an AI technology-based learning model using ChatGPT and investigate its effect on students' higher-order thinking (HOT) ability in an operating systems (OS) course. Background: A critical requirement for IT and engineering students is supporting them in understanding advanced OS concepts and fostering their…
Descriptors: Artificial Intelligence, Computer Science Education, Thinking Skills, Computer System Design
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Badruliman Batni; Syahrul Nizam Junaini – Education and Information Technologies, 2025
In the dynamic educational context of Malaysia, this study examines the impact of integrating Unplugged Activities (UA) with Block-Based Programming (BBP) on improving the computational thinking (CT) skills of secondary students in full boarding schools in Northern Peninsular Malaysia. Using a quasi-experimental design and mixed-methods analysis,…
Descriptors: Computation, Thinking Skills, Programming, Secondary School Students
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Seyma Ulukok-Yildirim; Duygu Sonmez – Journal of Education in Science, Environment and Health, 2025
Today, the importance of artificial intelligence in science learning and teaching is rapidly increasing. The growing interest in this field and the resulting increase in academic publications on the subject make it challenging to understand its progress and trends on a global scale. Furthermore, a literature review reveals a notable lack of…
Descriptors: Bibliometrics, Literature Reviews, Artificial Intelligence, Science Education
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Alan Gazzano – Arts Education Policy Review, 2024
This study examines the underpinnings of Japan's "programming education" in elementary school music, officially implemented nationwide in 2020. Through that reform, which has introduced "programming thinking" (a local version of computational thinking) in all areas of compulsory education, the country follows the international…
Descriptors: Foreign Countries, Computer Science Education, Programming, Music Education
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Yassine Adouani; Mohamed Ali Khenissi – Education and Information Technologies, 2024
In recent years, online educational platforms have become an increasingly popular tool for delivering online learning experiences. One such platform is the Tunisian educational platform provided by the Virtual University of Tunis. The acceptance and adoption of these platforms by students are crucial for their successful integration into the…
Descriptors: Computer Science Education, Electronic Learning, Public Colleges, Intention
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Cynthia Pinheiro Santiago; Antonio Rodrigo dos Santos Silva; José Wally Mendonça Menezes; Francisco José Alves de Aquino – Informatics in Education, 2025
The introductory programming disciplines, which include the teaching of algorithms and computational logic, have high failure and dropout rates. Developing Computational Thinking in students can contribute to learning programming fundamentals by building algorithmic and problem-solving skills. However, keeping students engaged in training such…
Descriptors: Gamification, Self Determination, Computation, Thinking Skills
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Noura Zeroual; Mahnane Lamia; Mohamed Hafidi – Education and Information Technologies, 2024
Traditional education systems do not provide students with much freedom to choose the right training of study that suits them, which leads on long-term to the negative effects not only on social, economic and mental' well-being of student, but also will have a negative effect on the quality of the work produced by this student in the future. In…
Descriptors: Artificial Intelligence, Technology Uses in Education, Foreign Countries, Computer Science Education
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Changxue Ma – Science Insights Education Frontiers, 2025
This article is a survey of the major achievements China has made in digital education since the introduction of the Education Informatization 2.0 Action Plan. Drawing on the existing research literature and relevant reports from the Ministry of Education of China, the study looks at the outcomes of digital education in China in six dimensions:…
Descriptors: Foreign Countries, Computer Science Education, Educational Trends, Technology Uses in Education
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Tereza Hannemann; Nikol Kopánková; Petra Surynková – Journal of Adult and Continuing Education, 2025
In today's world, having at least basic digital skills is essential in working, social, and family life. The present study uses grounded theory to explore ways in which people with little formal schooling engage with the digital world. Drawing on 54 semi-structured interviews, it describes how people with little IT experience from formal education…
Descriptors: Adult Students, Technological Literacy, Computer Security, Information Security
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Siran Li; Jiangyue Liu; Qianyan Dong – Australasian Journal of Educational Technology, 2025
Recent advancements in generative artificial intelligence (GenAI) have drawn significant attention from educators and researchers. However, its effects on learners' programming performance, self-efficacy and learning processes remain inconclusive, while the mechanisms underlying its efficiency-enhancing potential are underexplored. This study…
Descriptors: Artificial Intelligence, Technology Uses in Education, Computer Science Education, Programming
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Yuma Miyazaki; Valdemar Švábenský; Yuta Taniguchi; Fumiya Okubo; Tsubasa Minematsu; Atsushi Shimada – International Educational Data Mining Society, 2024
Digital textbook (e-book) systems record student interactions with textbooks as a sequence of events called EventStream data. In the past, researchers extracted meaningful features from EventStream, and utilized them as inputs for downstream tasks such as grade prediction and modeling of student behavior. Previous research evaluated models that…
Descriptors: Textbooks, Electronic Books, Student Behavior, Time
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Faherty, Roisin; Nolan, Karen; Quille, Keith; Becker, Brett; Oldham, Elizabeth – International Journal of Computer Science Education in Schools, 2023
This paper unites the history of Computer Science (CS) Education in Ireland by plotting Ireland's roadmap leading to the implementation of formal Computer Science Education in schools. It first outlines the educational system in Ireland. The history roadmap starts in the 1970s with the first notions of introducing computing in post-primary school,…
Descriptors: Foreign Countries, Educational History, Computer Science Education, Elementary Secondary Education
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