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Audur Palsdottir – International Research in Geographical and Environmental Education, 2025
The purpose of this research is to develop the use of Virtual Reality (VR) and fieldwork with teenagers in two compulsory schools in the capital city area of Iceland. The study aims to understand how teenagers succeed in an enquiry driven work combining simple digital tools, such as mobile phones, when making 360° photos, analysing opportunities…
Descriptors: Adolescents, Geography Instruction, Computer Simulation, Foreign Countries
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Annika Thyberg; Konrad Schönborn; Niklas Gericke – International Journal of Science Education, 2024
The aim of this study is to investigate students' meaning-making of multiple visual representations of epigenetics at different levels of biological organisation, and to discern what visual aspects of the multiple visual representations might influence students' reasoning. Adopting an exploratory approach, we analysed how students made meaning of…
Descriptors: Foreign Countries, Grade 9, Science Education, Genetics
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Henry Matovu; Mihye Won; Roy Tasker; Mauro Mocerino; David Franklin Treagust; Dewi Ayu Kencana Ungu; Chin-Chung Tsai – Chemistry Education Research and Practice, 2025
Immersive Virtual Reality (iVR) can help students visualise and explore complex chemical concepts, such as protein enzyme structures and interactions. We designed a set of collaborative iVR-based learning tasks on the interaction between a protein enzyme and its substrate. We investigated how 18 pairs (36 students) in undergraduate chemistry…
Descriptors: Biochemistry, Science Education, Computer Simulation, Technology Uses in Education
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Kumas, Ahmet – Acta Didactica Napocensia, 2022
With the effective use of technological tools and equipment in all areas of life, the effective use of technological applications that will support the solution of daily life problems has become inevitable in order for science literacy to occur. The main purpose of this research is to determine the effect of infographic applications on the…
Descriptors: Visual Aids, Blended Learning, Learning Processes, Technological Literacy
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Bingbing Yan; Chixiang Ma; Mingfei Wang; Ana Isabel Molina – International Journal of Web-Based Learning and Teaching Technologies, 2024
With the emergence of short video and the development of mobile internet, short video software, such as TikTok and Kwai, has emerged. Based on the semantic understanding technology of teaching short videos, a teaching management platform was built to push healthy and positive short video for students' content in a targeted way. Taking the 21st…
Descriptors: Video Technology, Semantics, Visual Aids, Data
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Kusubakti Andajani; Yuni Pratiwi; Gatut Susanto; Bambang Prastio; Wida Rahayuningtyas; Pareeda Hayeeteh – Cogent Education, 2024
This study utilizes Appraisal Theory, Visual Grammar Theory and the concept of peace values to conduct its investigation. Specifically, this study centers on the discursive methods employed to instill peace values, encompassing (1) the frequency of their occurrence, (2) the use of visual elements and (3) the incorporation of narrative elements for…
Descriptors: Second Language Learning, Second Language Instruction, Indonesian, Textbooks
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Héctor J. Pijeira-Díaz; Shashank Subramanya; Janneke van de Pol; Anique de Bruin – Journal of Computer Assisted Learning, 2024
Background: When learning causal relations, completing causal diagrams enhances students' comprehension judgements to some extent. To potentially boost this effect, advances in natural language processing (NLP) enable real-time formative feedback based on the automated assessment of students' diagrams, which can involve the correctness of both the…
Descriptors: Learning Analytics, Automation, Student Evaluation, Causal Models
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Nicolas Michinov; Jérôme Hutain – Active Learning in Higher Education, 2024
Multitasking activities among students using various technological devices is common during lectures, and many studies have demonstrated their deleterious effects on various learning outcomes. In contrast, fewer studies have examined ways to reduce multitasking and stimulate engagement in learning. The present study provides an educational…
Descriptors: Foreign Countries, Undergraduate Students, Psychological Studies, Handheld Devices
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Conie Mae Sudaria; Joje Mar P. Sanchez – Science Education International, 2024
The study examined how well Structure of the Observed Learning Outcome (SOLO)-based formative evaluations might improve students' comprehension in the context of science education, with an emphasis on seismic events like earthquakes. Using a mixed-method research design, the study assesses students' entry understanding, how they advance through…
Descriptors: Science Education, Science Instruction, Teaching Methods, Seismology
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Cun, Aijuan; Huang, Ting – Journal of Visual Literacy, 2023
There is limited research concerning the use of visual materials for academic learning in Chinese undergraduate international students' experiences of studying in the United States. To help address this gap, drawing upon theoretical perspectives on multimodality and a literature review on using visual resources, this article discusses the ways in…
Descriptors: Foreign Students, Visual Aids, Visual Literacy, Student Attitudes
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Özlem Üzümcü – Journal of Educational Technology and Online Learning, 2023
This study aims to investigate the process of designing infographics through participants' knowledge construction in the assessment and evaluation process of IB Educator Certificate (IBEC) educational technologies education. The study, in which the case study method was used, was conducted with 12 participants who attended the educational…
Descriptors: Visual Aids, Assignments, Knowledge Representation, Educational Technology
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Mulders, Miriam – International Association for Development of the Information Society, 2022
Theoretical background: Learning in virtual realities (VR) has become increasingly important. In this context, VR appears to be particularly conducive to affective learning objectives, such as perspective-taking in VR actors. Previous research has often focused on investigating cause-effect relationships that focus on the direct effects of…
Descriptors: Computer Simulation, Grade 8, Grade 9, Visual Aids
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Carmen Alvarez-Alvarez; Leann Mischel – International Journal of Education and Development using Information and Communication Technology, 2024
The need for online educational tools has increased significantly since the COVID-19 pandemic forced many students to embrace distance learning as a classroom alternative. While many instructors have used "Edpuzzle" to enhance distance learning, there has been little research that assesses and compares the views of teachers and students…
Descriptors: Electronic Learning, Puzzles, Educational Technology, Teacher Attitudes
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Kuntida Thamwipat; Pattarapong Pongpimol; Pakorn Supinanont; Pornpapatsorn Princhankol – International Education Studies, 2024
As a lot of juvenile Muslims tend to be less engaged with their religion and the history of mosques in their community, this study was conducted to develop a series of digital content in the metaverse combined with participatory communication and learning with religious leader to enhance students' perception of community Mosque (Darun Naim, Thung…
Descriptors: Islam, Clergy, Religious Education, Foreign Countries
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Karmijn van de Oudeweetering; Jeremy Knox; Mathias Decuypere – Learning, Media and Technology, 2024
This paper examines the enactment of feedback in Massive Open Online Courses (MOOCs), focusing on analytics dashboards. Building on scholarship that recognizes data practices as entangled and 'messy', the paper problematizes the model of the feedback loop that assumes that analytics dashboards 'feed back' data to instructors and/or learners…
Descriptors: MOOCs, Learning Analytics, Instructional Design, Student Role
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