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Sevim-Cirak, Nese; Yildirim, Zahide – European Journal of Engineering Education, 2020
This phenomenological study investigates mining engineering students' game playing experiences for educational purposes and seeks to understand the essence of their experiences. In this study, three non-gamer and three-gamer mining engineering students were selected through a criterion sampling method, and then data were collected through in-depth…
Descriptors: Computer Simulation, Computer Games, Educational Games, Mining
Teaching Media Design by Using Scrum. A Qualitative Study within a Media Informatics Elective Course
Herrmann, Ines; Münster, Sander; Tietz, Vincent; Uhlemann, Rainer – International Association for Development of the Information Society, 2017
Cross-disciplinary skills are today's key skills for media informatics students to gain employment after graduation. However, such problem-based learning projects almost never take place due to organizational struggles. The authors suggest Scrum, a framework that is increasingly used in software engineering, as a solution for the challenges. Scrum…
Descriptors: Visual Aids, Computer Simulation, Design, Teaching Methods
Šmajdek, Anamarija; Selan, Jurij – Center for Educational Policy Studies Journal, 2016
The era of visual communication influences the cognitive strategies of the individual. Education, too, must adjust to these changes, which raises questions regarding the use of visualisation in teaching. In the present study, we examine the impact of visualisation on the ability of high school students to memorise text. In the theoretical part of…
Descriptors: High School Students, Memorization, Definitions, Visualization
Lin, Jing-Wen – EURASIA Journal of Mathematics, Science & Technology Education, 2017
Cross-grade studies are valuable for the development of sequential curriculum. However such studies are time and resource intensive and fail to provide a clear representation to integrate different levels of representational complexity. Lin (Lin, 2006; Lin & Chiu, 2006; Lin, Chiu, & Hsu, 2006) proposed a cladistics approach in conceptual…
Descriptors: Cognitive Structures, Models, Visualization, Foreign Countries
Raja Yusof, Raja Jamilah; Qazi, Atika; Inayat, Irum – International Journal of Information and Learning Technology, 2017
Purpose: The purpose of this paper is to monitor in-class activities and the performance of the students. Design/methodology/approach: A pilot study was conducted to evaluate the proposed system using a questionnaire with 132 participants (teachers and non-teachers) in a presentation style to record the participant's perception about performance…
Descriptors: Visualization, Radio, Computer Uses in Education, Learning Activities
Yang, Hui-Yu – Educational Technology & Society, 2016
The present study examines how various types of attention cueing and cognitive preference affect learners' comprehension of a cardiovascular system and cognitive load. EFL learners were randomly assigned to one of four conditions: non-signal, static-blood-signal, static-blood-static-arrow-signal, and animation-signal. The results indicated that…
Descriptors: Foreign Countries, Attention, Cues, Visualization
Géryk, Jan – International Educational Data Mining Society, 2015
The efficacy of animated data visualizations in comparison with static data visualizations is still inconclusive. Some researches resulted that the failure to find out the benefits of animations may relate to the way how they are constructed and perceived. In this paper, we present visual analytics (VA) tool which makes use of enhanced animated…
Descriptors: Animation, Visualization, Visual Stimuli, Program Effectiveness
Istomin, Kirill V.; Panáková, Jaroslava; Heady, Patrick – Cognitive Science, 2014
In a study of three indigenous and non-indigenous cultural groups in northwestern and northeastern Siberia, framed line tests and a landscape drawing task were used to examine the hypotheses that test-based assessments of context sensitivity and independence are correlated with the amount of contextual information contained in drawings, and with…
Descriptors: Foreign Countries, Indigenous Populations, Hypothesis Testing, Context Effect
Šafhalter, Andrej; Vukman, Karin Bakracevic; Glodež, Srecko – Journal of Educational Computing Research, 2016
The aim of this research was to establish whether gender and age have an impact on spatial reasoning and its development through the use of 3D modeling. The study was conducted on a sample of 196 children from sixth to ninth grade, of whom 95 represented the experimental group and 101 the control group. The experimental group received 3D modeling…
Descriptors: Spatial Ability, Visual Perception, Models, Visualization
Rabab'h, Belal; Veloo, Arsaythamby – International Education Studies, 2015
Jordanian 8th grade students revealed low achievement in mathematics through four periods (1999, 2003, 2007 & 2011) of Trends in International Mathematics and Science Study (TIMSS). This study aimed to determine whether spatial visualization mediates the affect of Mathematics Learning Strategies (MLS) factors namely mathematics attitude,…
Descriptors: Foreign Countries, Grade 8, Mathematics Achievement, Mathematics Skills
Wong, Mona; Castro-Alonso, Juan C.; Ayres, Paul; Paas, Fred – Educational Technology & Society, 2015
Humans have an evolved embodied cognition that equips them to deal easily with the natural movements of object manipulations. Hence, learning a manipulative task is generally more effective when watching animations that show natural motions of the task, rather than equivalent static pictures. The present study was completed to explore this…
Descriptors: Gender Differences, Teaching Methods, Animation, Educational Technology
Killen, Catherine P. – European Journal of Engineering Education, 2015
This paper outlines a novel approach to engineering education research that provides three dimensions of learning through an experiential class activity. A simulated decision activity brought current research into the classroom, explored the effect of experiential activity on learning outcomes and contributed to the research on innovation decision…
Descriptors: Engineering Education, Educational Innovation, Educational Research, Experiential Learning
Fogarty, Ian; Geelan, David; Mukherjee, Michelle – Teaching Science, 2012
Five Canadian high school Chemistry classes in one school, taught by three different teachers, studied the concepts of dynamic chemical equilibria and Le Chatelier's Principle. Some students received traditional teacher-led explanations of the concept first and used an interactive scientific visualisation second, while others worked with the…
Descriptors: Chemistry, Foreign Countries, Secondary School Science, High Schools
Balestrini, Mara; Hernandez-Leo, Davinia; Nieves, Raul; Blat, Josep – IEEE Transactions on Learning Technologies, 2014
Under the umbrella of ubiquitous technologies, many computational artifacts have been designed to enhance the learning experience in physical settings such as classrooms or playgrounds, but few of them focus on aiding orchestration. This paper presents a systematic evaluation of the signal orchestration system (SOS) used by students for a jigsaw…
Descriptors: Cooperative Learning, Educational Technology, Technology Uses in Education, Teaching Methods
Zoubek, Lukas; Burda, Michal – International Working Group on Educational Data Mining, 2009
Identification of significant differences in sets of data is a common task of data mining. This paper describes a novel visualization technique that allows the user to interactively explore and analyze differences in mean values of analyzed attributes. Statistical tests of hypotheses are used to identify the significant differences and the results…
Descriptors: Secondary School Students, Foreign Countries, Data Analysis, Visualization
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