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Huang-Yao Hong; Mei-Ju Chen; Bodong Chen; Chao-Yu Guo; Li-Ting Tseng – Educational Technology Research and Development, 2025
This case study investigates how a designed learning environment cultivates a "sense of promisingness"--an ability to discern what may work in uncertain conditions, essential for creative expertise. The study focused on 32 in-service teachers enrolled in a Master's program in Taiwan, who engaged in mutually-supportive development of…
Descriptors: Online Courses, Graduate Study, Creativity, Foreign Countries
Monica Maheshwari; Priyanka Bhatt – Discover Education, 2025
Innovation competencies represent critical determinants for human capital development within contemporary organizational frameworks. This empirical investigation proposes a comprehensive theoretical model examining self-regulated learning (SRL) as a foundational mechanism driving innovation skill acquisition among management graduates. The study…
Descriptors: Learning Strategies, Self Management, Metacognition, Cognitive Processes
Diamant, Adi; Orkibi, Hod – Journal of Creative Behavior, 2022
There is little research on the transformational processes of creative arts therapies (CATs) students during training compared to other healthcare professions. CATs training relies on arts-based experiential learning that can develop the therapist's creative self-beliefs, psychological mindedness, and perspective-taking. This single group pre-post…
Descriptors: Change Strategies, Individual Characteristics, Creativity, Art Therapy
Shweta Gupta; Shriram Pandey; Sidhartha Sahoo; Chandra Shekhar Pandey – International Journal of Information and Learning Technology, 2024
Purpose: The study examined the relationship between e-learning usage, creativity, e-learning utility and academic performance among undergraduate (UG) and postgraduate (PG) students at Banaras Hindu University (BHU), India. Design/methodology/approach: The data from 480 students were collected using a cross-sectional survey design. Pearson…
Descriptors: Electronic Learning, Academic Achievement, Outcomes of Education, Creativity
Phantipa Amornrit; Patthanan Bootchuy; Phanompatt Smitananda – Journal of Education and Learning, 2025
The study aimed to examine the impact of a gamified distance learning system on enhancing digital creativity in distance education. The research involved 36 graduate students from Sukhothai Thammathirat Open University enrolled in the Public Administration Innovation course. Over a six-week experimental period, the learning system incorporated…
Descriptors: Foreign Countries, Gamification, Distance Education, Creativity
Jeffrey Mather – English in Education, 2025
While existing research has highlighted the benefits of reading and analysing comics in fostering critical thinking and multimodal literacy, few scholars have examined the pedagogical value of involving students in actively creating their own comics. Beyond developing technical and artistic skills, comics creation engages students in the affective…
Descriptors: Cartoons, Aesthetics, Cooperative Learning, Social Problems
Shivakami Rajan; L. R. Niranjan – International Journal of Educational Management, 2025
Purpose: This research examines the complex relationship between usage of Chat Generative Pre-Trained Transformer (ChatGPT) amongst student and their creativity, learning and assessment using empirical data collected from postgraduate students. In addition, the study explores the student's intrinsic motivation for usage to understand student…
Descriptors: Artificial Intelligence, Natural Language Processing, Technology Uses in Education, Creativity
Elena SV Flys; Anna Matamala – Arts and Humanities in Higher Education: An International Journal of Theory, Research and Practice, 2024
Co-creation has been used across disciplines and within the arts for quite some time. This article aims to analyze what students from a university devoted to the arts understand by the term "co-creation" and how these students suggest evaluating co-creation. It also aims to compare this with the professional's perception to relate the…
Descriptors: Cooperation, Art Education, Studio Art, Integrated Activities
Muhammet Fidan; Mustafa Fidan – Journal of Computer Assisted Learning, 2024
Background: Flipped classroom (FC) model has become increasingly popular in dental education (DE) with its strengths for students. However, major concerns are lack of interaction, unwillingness to complete the assignments, low engagement during the pre-class activities because of an unwell-designed instructional setting of FC. Objectives: The…
Descriptors: Flipped Classroom, Dentistry, Graduate Students, Video Technology
Shugang Li; Zhifang Wen; Lirong Zhu; Jiayi Li; He Zhu; Boyi Zhu; Haixin Zu – SAGE Open, 2024
Exploring the influence mechanism of user creativity in online learning community is beneficial for improving learning efficiency and increasing stickiness and loyalty of users to online learning community. But the current research on collaborative creation mainly focuses on the effectiveness and innovation of online learning, and lacks the…
Descriptors: Creativity, Electronic Learning, Cooperative Learning, Interpersonal Relationship
Yu Song; Longchao Huang; Lanqin Zheng; Mengya Fan; Zehao Liu – International Journal of Educational Technology in Higher Education, 2025
This study explores the effectiveness of chatbots empowered by generative artificial intelligence (GAI) in assisting university students' creative problem-solving (CPS). We used quasi-experiments to compare the performance of dialogue dynamics, learner perceptions, and practical competencies in CPS during students' interactions with: (1) a GAI…
Descriptors: Artificial Intelligence, Graduate Students, Student Behavior, Creativity
Muhammad Mujtaba Asad; Safdar Hussain – Journal of Applied Research in Higher Education, 2024
Purpose: Education 4.0 is one of the major transformations in the field of education to improve the quality of teaching and learning processes and prepare students as 21st-century learners. This study aims to examine the effect of Educations 4.0 on creative and collaborative learning of students. Design/methodology/approach: In this correlational…
Descriptors: Foreign Countries, Graduate Students, Masters Programs, 21st Century Skills
Leah Henrickson; Grace Jennings; Bridgette M. Bewick – Cogent Education, 2024
Studies show that university students report higher levels of mental health problems and lower well-being than their non-student peers. As demand for university well-being services increases, so too does the need for alternative interventions to support student well-being for students in various states of mental health. In this paper, we introduce…
Descriptors: Creativity, Art Activities, Intervention, Peer Relationship
Sreemali Herath – TESL Canada Journal, 2024
This article discusses a pedagogical activity--an autobiographical creation--adopted in a second language teacher education context to support teachers working with plurilingual learners. Using decoloniality to reposition praxis, the article presents a creativity-infused autobiography creation project to help teachers access their cognitive,…
Descriptors: Multilingualism, Teacher Education, Autobiographies, Decolonization
Fatima Zahra Lotfi; Tono Suwartono; Brahim Maziane; Sri Nurhayati; Youssef Laajan; Brahim Nachit – Educational Process: International Journal, 2025
Background/purpose: Collaborative concept maps (CCMs) stand out for their ability to organize knowledge and enhance retention. However, their use in higher education raises questions about their effectiveness. This study aims to evaluate the effect of CCMs on learning of students enrolled in the Master's program in Training and Supervision…
Descriptors: Concept Mapping, Higher Education, Cooperative Learning, Masters Programs

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