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Yishan Xie; Xinhua Zhang – International Journal of Technology and Design Education, 2024
STEM education is widely recognized as a powerful means of cultivating well-rounded future talent. However, challenges such as difficulties in observation, declining learning interests, and the lack of teaching resources present obstacles to the implementation of STEM education in China. Virtual Reality (VR), with its immersive, interactive, and…
Descriptors: Computer Simulation, STEM Education, Courseware, Active Learning
Aisha Abdulmohsin Al Abdulqader; Amenah Ahmed Al Mulla; Gaida Abdalaziz Al Moheish; Michael Jovellanos Pinero; Conrado Vizcarra; Abdulelah Al Gosaibi; Abdulaziz Saad Albarrak – International Association for Development of the Information Society, 2022
The COVID-19 epidemic had caused one of the most significant disruptions to the global education system. Many educational institutions faced sudden pressure to switch from face-to-face to online delivery of courses. The conventional classes are no longer the primary means of delivery; instead, online education and resources have become the…
Descriptors: COVID-19, Pandemics, Teaching Methods, Online Courses
Chen, Yu-ching – Journal of Educational Computing Research, 2019
Motivation and math anxiety are crucial in performance and satisfaction, and augmented reality (AR) may be a useful tool in enhancing these factors because it provides users with interesting visual experiences. Since related empirical research is limited in investigating the effects of using free mobile AR apps integrating Keller's ARCS…
Descriptors: Handheld Devices, Computer Simulation, Mathematics Anxiety, Visual Learning
Bayar, M. Furkan; Kurt, Murat; Hasiloglu, M. Akif – Universal Journal of Educational Research, 2018
The FATIH project is a project put in place by a protocol signed between the Ministry of National Education and the Ministry of Transport in order to obtain the highest level of efficiency and equal opportunities in education and training activities. Today, remote education applications have become compulsory in order to reach the rapidly changing…
Descriptors: Qualitative Research, Video Technology, Multimedia Materials, Content Analysis
Kuiper, Els; de Pater-Sneep, Martie – Mathematics Education Research Journal, 2014
Drill-and-practice mathematics software offers teachers a relatively simple way to use technology in the classroom. One of the reasons to use the software may be that it motivates children, working on the computer being more "fun" than doing regular school work. However, students' own perceptions of such software are seldom studied. This…
Descriptors: Elementary School Mathematics, Elementary School Students, Drills (Practice), Student Attitudes
Binterová, Helena; Šulista, Marek – European Journal of Contemporary Education, 2013
This paper presents results of a research study focusing on the analysis, comparison, and description of students' attitudes towards the teaching of mathematics lessons presented in a foreign language (English) using the Content and Language Integrated Learning (CLIL) method in three elementary schools. It also highlights the difference between…
Descriptors: Teaching Methods, Student Attitudes, Courseware, Mathematics Instruction
Peer reviewedMcFarlane, A. E.; Williams, J. M.; Bonnett, M. – Journal of Computer Assisted Learning, 2000
Discusses multimedia authoring software that uses hypertext and reviews the ways in which use of this technology may support improvements in assessment. Describes research with sixth graders in England that investigated how pupil-produced multimedia documents can reveal aspects of performance that traditional tests may not recognize. (Author/LRW)
Descriptors: Academic Achievement, Authoring Aids (Programming), Computer Software, Courseware
Rowe, Helga A. H.; And Others – 1993
This book is about learning and teaching with personal computers. It is aimed at teachers, student teachers, those responsible for pre-service and in-service teacher training, school administrators, and parents. The book is arranged in four sections. Part I includes two chapters providing a theoretical framework for learning and teaching with…
Descriptors: Computer Assisted Instruction, Computer Literacy, Computer Software Development, Computer Software Evaluation

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