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Matthew Fletcher; Caroline Bond; Pamela Qualter – Educational Psychology in Practice, 2024
The AV1 robotic device has a growing evidence base, both internationally and in the UK, for supporting pupils with physical/emotional health needs. The device allows pupils to access their school lessons remotely through telepresence technology. Previous papers have highlighted the growing relevance to the education field, although, to date, there…
Descriptors: Child Health, Health Needs, Electronic Learning, Distance Education
Jun Chen Hsieh – RELC Journal: A Journal of Language Teaching and Research, 2024
Despite the increasing attention to technology-enhanced language learning in English-as-a-foreign-language contexts, investigation regarding the effects of multimodal technologies on affective factors (particularly emotions and grit) in digital storytelling has remained underexplored. Therefore, this mixed-methods study reports on…
Descriptors: Multimedia Materials, Story Telling, Second Language Learning, English (Second Language)
Khadri, Hanaa Ouda – Smart Learning Environments, 2021
There is a growing interest in employing telepresence robots in different educational contexts due to their great potentials to enhance and improve educational experiences for remote learners. However, there is little use of telepresence robots in virtual transnational education contexts in developing countries. There is a lack of knowledge about…
Descriptors: College Faculty, Teacher Education, Technology Uses in Education, Robotics
Chen Hsieh, Jun – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2021
Despite the widespread applications of robots in education, fewer attempts have been made to how robots help middle school students in English-as-a-foreign-language (EFL) contexts to tell stories, let alone the probe into student emotions. This mixed-methods study, therefore, aimed to address these concerns by focusing on digital storytelling…
Descriptors: Electronic Learning, Story Telling, Robotics, Computer Software
Tamayo, Pedro Antonio; Herrero, Ana; Martín, Javier; Navarro, Carolina; Tránchez, José Manuel – Open Praxis, 2020
Within the process of progressive digitization of materials and tools for teaching and distance learning of a subject of introduction to Microeconomics (quarterly, in year three of the Degree in Social Work), taught by the authors at the National University of Distance Education (UNED), a virtual assistant in the form of "chatbot," or…
Descriptors: Design, Computer Mediated Communication, Educational Technology, Distance Education
Pelzer, Elena; Turner, Benjamin O. – Communication Teacher, 2022
With the increase in demand for online learning, machine teachers are becoming an important technology in higher education, since they are expected to improve teaching effectiveness and student learning outcomes. However, machine teachers require an aptitude for technology and are associated with high initial costs. Thus, here, we use a more basal…
Descriptors: Electronic Learning, Technology Uses in Education, Interaction, In Person Learning
Alneyadi, Saif Saeed – EURASIA Journal of Mathematics, Science and Technology Education, 2019
Background: This study explored science teachers' views about the nature and frequency of virtual lab implementation conducted by students and its contribution to developing science instruction and research in the United Arab Emirates (UAE). Material and Methods: Focus group was employed to collect data through structured interviews. The sample…
Descriptors: Computer Simulation, Science Experiments, Scientific Literacy, Foreign Countries
Holowka, Peter – International Association for Development of the Information Society, 2020
COVID-19 presented a challenge to the traditional methods of teaching programming and robotics in a secondary school environment. When campuses were closed around the world in the spring of 2020, it was not possible for students to access the computer labs nor the robotics equipment that was traditionally used to facilitate the instruction of…
Descriptors: Robotics, COVID-19, Pandemics, Teaching Methods
Gopal, Vivek – Journal of Educational Technology, 2020
India as a country has been the proponent of the Gurukul (a kind of residential school for select students) system where the 'guru-shishya' (Master - Student) method of teaching was adopted. Ever since, educational pedagogy has undergone a revolution which has primarily been technology driven with ICT at its forefront. IT firms are moving towards…
Descriptors: Foreign Countries, Electronic Learning, Information Technology, Educational Change
Takemura, Atsushi – International Association for Development of the Information Society, 2016
This paper proposes a novel e-Learning system for technological experiments involving electronic circuit-construction and controlling robot motion that are necessary in the field of technology. The proposed system performs automated recognition of circuit images transmitted from individual learners and automatically supplies the learner with…
Descriptors: Electronic Learning, Educational Technology, Robotics, Electronics
Hong, Christina, Ed.; Ma, Will W. K., Ed. – Lecture Notes in Educational Technology, 2023
This edited book seeks to evolve a global community of practice to share case studies, engage in critical discussion and spearhead thought leadership, to address the paradigm shift in next generation educational practice. This book showcases novel research studies in various forms and engenders interdisciplinary conversation and exchange…
Descriptors: Educational Practices, Global Approach, Interdisciplinary Approach, Information Technology
Takemura, Atsushi – International Association for Development of the Information Society, 2015
This paper proposes a novel e-Learning system for learning electronic circuit making and programming a microcontroller to control a robot. The proposed e-Learning system comprises a virtual-circuit-making function for the construction of circuits with a versatile, Arduino microcontroller and an educational system that can simulate behaviors of…
Descriptors: Electronic Learning, Engineering Education, Electronics, Equipment
Callaghan, Noelene – Educational Media International, 2016
This research paper identifies the way in which Minecraft Edu can be used to contribute to the teaching and learning of secondary students via a multiple case research study. Minecraft Edu is recognised as a gamification tool that enables its users to create and evaluate project-based learning activities within a classroom context. Learning…
Descriptors: Robotics, Information Technology, Electronic Learning, Educational Games
Kulich, M.; Chudoba, J.; Kosnar, K.; Krajnik, T.; Faigl, J.; Preucil, L. – IEEE Transactions on Education, 2013
E-learning is a modern and effective approach for training in various areas and at different levels of education. This paper gives an overview of SyRoTek, an e-learning platform for mobile robotics, artificial intelligence, control engineering, and related domains. SyRoTek provides remote access to a set of fully autonomous mobile robots placed in…
Descriptors: Robotics, Artificial Intelligence, Electronic Learning, Distance Education
Štuikys, Vytautas; Burbaite, Renata; Damaševicius, Robertas – Informatics in Education, 2013
The paper's contribution is a methodology that integrates two educational technologies (GLO and LEGO robot) to teach Computer Science (CS) topics at the school level. We present the methodology as a framework of 5 components (pedagogical activities, technology driven processes, tools, knowledge transfer actors, and pedagogical outcomes) and…
Descriptors: Educational Technology, Robotics, Computer Science Education, Teaching Methods
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