Publication Date
In 2025 | 4 |
Since 2024 | 12 |
Since 2021 (last 5 years) | 52 |
Since 2016 (last 10 years) | 92 |
Since 2006 (last 20 years) | 220 |
Descriptor
Educational Technology | 328 |
Foreign Countries | 328 |
Program Development | 328 |
Distance Education | 123 |
Program Implementation | 83 |
Higher Education | 82 |
Program Effectiveness | 79 |
Electronic Learning | 78 |
Technology Uses in Education | 77 |
Online Courses | 68 |
Teaching Methods | 68 |
More ▼ |
Source
Author
Bower, Matt | 2 |
Carr, Margaret | 2 |
Chen, Li | 2 |
Conole, Grainne | 2 |
Davis, Niki | 2 |
Ehrmann, Stephen C. | 2 |
Jameson, Jill | 2 |
Lim, Cher Ping | 2 |
Soomro, Safeeullah, Ed. | 2 |
Abdul Aziz, Anita B. Z. | 1 |
Abdulrazak Mohamed Alqoot | 1 |
More ▼ |
Publication Type
Education Level
Audience
Practitioners | 7 |
Teachers | 6 |
Administrators | 3 |
Policymakers | 3 |
Researchers | 3 |
Students | 2 |
Counselors | 1 |
Media Staff | 1 |
Location
Canada | 32 |
Australia | 31 |
United Kingdom | 31 |
China | 20 |
Indonesia | 19 |
India | 14 |
New Zealand | 13 |
Africa | 11 |
United States | 11 |
Asia | 10 |
Turkey | 10 |
More ▼ |
Laws, Policies, & Programs
Assessments and Surveys
Program for International… | 1 |
What Works Clearinghouse Rating
I Wayan Redhana; Ida Bagus Nyoman Sudria; I Nyoman Suardana – Science Education International, 2024
The rapid development of information and communication technology demands the production of digital products. This study aims to produce a digital instructional book based on Balinese local cultures to enhance the learning outcomes of high school students. The development of this book used the ADDIE model. The analysis phase included an analysis…
Descriptors: Electronic Books, Educational Technology, Science Instruction, High School Students
Filipe T. Moreira; Mário Vairinhos; Fernando Ramos – Educational Media International, 2024
The Internet of Things is shifting the way people interact with each other, the way people interact with objects, and the way objects interact with each other. This reality is creating a new paradigm, where the world becomes more interconnected. In the field of Education, we are at the beginning of understanding the profound transformation that…
Descriptors: Educational Technology, Technology Uses in Education, Interaction, Internet
Petrus Ly; Marsi Bani; Vetty Hariana; Petrick Meok – Pegem Journal of Education and Instruction, 2024
This research is a product development research of Flipbook-Based E-Module. Flipbook-based E-Modules can be interpreted as module teaching materials that are displayed using electronic media. This research aims to produce Flipbook-based E-Module products that meet practical and effective criteria. This study aims to develop a flipbook-based…
Descriptors: Educational Technology, Electronic Learning, Program Development, Program Effectiveness
Karakaya-Ozyer, Kubra; Yildiz, Zeki – Education and Information Technologies, 2022
The purpose of the current research was to develop an electronic performance support system (EPSS) for quantitative data analysis by using design-based research. https://nicelanalizlericindesteksistemi.blogspot.com/ website was designed in Turkish to address the needs of educational researchers. There were four phases in the study. In the first…
Descriptors: Program Development, Program Evaluation, Educational Technology, Performance Technology
Diphoorn, Tessa; McGonigle Leyh, Brianne – Journal of Interdisciplinary Studies in Education, 2023
Interdisciplinarity in the classroom is predominantly championed around a need to address pressing social problems by integrating knowledge from diverse disciplines. But can interdisciplinary teaching take shape without the usual problem-solving frame? And are there new methods/mediums through which to explore interdisciplinarity? These questions…
Descriptors: Interdisciplinary Approach, Audio Equipment, Information Dissemination, Active Learning
Qazi, Ali Gohar; Mtenzi, Fredrick Japhet – International Journal of Mobile and Blended Learning, 2023
This paper examines the design and development of a mobile-mediated professional development program for primary school teachers. It explores learning design frameworks and strategies to offer effective, 24/7, anywhere-anytime PD using mobile technology. The study highlights the significance of design requirements and best practices in…
Descriptors: Faculty Development, Telecommunications, Handheld Devices, Educational Technology
Wang Jinwen; Sitthisak Champadaeng – International Journal of Education and Literacy Studies, 2025
The purpose of this research is to study (i) the history and knowledge development of papercutting in Western Henan, and (ii) the process of studying cultural heritage learning design and development of cultural and creative products. Qualitative research methods were used. Field data were collected through research documents and surveys,…
Descriptors: Foreign Countries, Paper (Material), Handicrafts, Folk Culture
Mohammed Kamal Afify; Abdulrazak Mohamed Alqoot; Saffanah Abdel Kader Zedan – Turkish Online Journal of Distance Education, 2023
Distance education during emergencies requires planning, design, and goal setting to create an effective learning environment. Virtual distance education involves more than just uploading educational content; it is rather an educational process that provides choice for learners, as well as flexibility and responsibility for learning and academic…
Descriptors: Virtual Classrooms, Distance Education, Electronic Learning, Educational Technology
Wafa Alzahrani; Shawn Joseph – Educational Planning, 2024
The COVID-19 pandemic wreaked havoc throughout school systems across the world during the 2020-2021 school year. Riyadh School District in Saudi Arabia effectively transitioned from in-person student learning to remote student learning as a result of effective planning of resources and effective processes for implementation of remote learning.…
Descriptors: Foreign Countries, COVID-19, Pandemics, School Closing
Jan Bamford; Elena Moschini – Higher Education Research and Development, 2025
This paper explores the use of a gamified digital intervention to build connected and relational spaces for students in higher education which reach beyond the places and spaces of the traditional learning environment. These informal learning spaces can be seen to facilitate the development of students' transferable skills. The project…
Descriptors: Gamification, Educational Technology, Technology Uses in Education, College Students
Esty Setyo Utaminingsih; Ellianawati – Turkish Online Journal of Distance Education, 2025
This research aims to develop a STEAM-based e-module containing critical and independent reasoning characters. The method used in this study is Research and Development (R&D). The validation of e-modules is assessed based on three aspects, including aspects of content, construction, and language. The experts who validated each aspect consisted…
Descriptors: Art Education, STEM Education, Learning Modules, Electronic Learning
Tsoka, Maxwell; Kriek, Jeanne; Seo, Byung – Critical Questions in Education, 2023
This study sought to narrate the experiences of a digital novice South African rural teacher, using technological pedagogical reasoning (TPR). The ubiquity and pervasiveness of digital technology is creating a need for teachers to develop TPR to remain relevant in this ever-changing global teaching community. TPR is developed in the real context…
Descriptors: Foreign Countries, Rural Schools, Teaching Experience, Educational Technology
Bayu Wijayanto; Rahmanelli; Rery Novio; Wahyu Pratama; Nurul Fadila – Pegem Journal of Education and Instruction, 2024
The 2013 Curriculum emphasizes the importance of incorporating ICT to improve learning effectiveness. One framework that is useful in this context is TPACK, which stands for Technological Pedagogical Content Knowledge. This research aims to examine the ability of geography teachers to utilize TPACK and to support teachers in implementing…
Descriptors: Foreign Countries, Pedagogical Content Knowledge, Technological Literacy, MOOCs
Philip Uys – Commonwealth of Learning, 2024
Benchmarking is an important tool to compare and make deliberate progress in any field of human endeavour. For integration of technology for teaching and learning, this is relatively a new field. The Commonwealth of Learning (COL) promotes the use of technology-enabled learning (TEL) -- also referred to as "digital learning" -- for…
Descriptors: Foreign Countries, Technology Uses in Education, Educational Technology, Benchmarking
Tam, Cheung-On – Art Education, 2023
In this article, a teacher-curator pedagogy is taken to mean an assumption of the role of both educators and curators in the planning, creation, and implementation of teaching units and lesson activities within the context of an online exhibition. For their part, students are engaged in developing the exhibitions and self-directed learning…
Descriptors: Art Education, Visual Arts, Exhibits, Teacher Role