NotesFAQContact Us
Collection
Advanced
Search Tips
Audience
Laws, Policies, & Programs
Assessments and Surveys
Raven Progressive Matrices1
What Works Clearinghouse Rating
Showing all 14 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Chia-Jung Li; Gwo-Jen Hwang; Ching-Yi Chang; Hui-Chi Su – British Journal of Educational Technology, 2025
In professional training, developing critical thinking is essential for professionals to analyse problem situations and respond effectively to emergencies. Conventional professional training typically employs multimedia materials combined with progressive prompting (PP) to support trainees in constructing knowledge and solving problems on their…
Descriptors: Artificial Intelligence, Technology Uses in Education, Prompting, Academic Achievement
Peer reviewed Peer reviewed
Direct linkDirect link
Lee, Yuan-Hsuan; Hong, Huang-Yao – Interactive Learning Environments, 2023
This study investigated multimodal multiple text comprehension (MMTC) among forty-eight Taiwanese university students, considering their cognitive and affective characteristics. A randomized trial with pre- and post-tests design was applied. The experiment group received a browser-embedded note-taking device along with epistemic prompting. The…
Descriptors: Foreign Countries, College Students, Reading Comprehension, Individual Differences
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Zheng, Hua; Jung, Eulho; Li, Tong; Yoon, Meehyun – Contemporary Educational Technology, 2022
This experimental study examined the effects of segmentation and self-explanation designs on cognitive load in instructional videos. Four types of instructional videos (segmentation, self-explanation, combined, and control) were created and tested by 121 undergraduate students randomly assigned to one of four research groups. The results of…
Descriptors: Video Technology, Educational Technology, Multimedia Materials, Multimedia Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
David James Woo; Deliang Wang; Kai Guo; Hengky Susanto – Education and Information Technologies, 2024
This mixed methods study explores EFL students' experiences and perceptions as they learn to write a composition with ChatGPT's support in a classroom instructional context. Students' perceptions are explored in terms of their motivation to learn about ChatGPT, cognitive load and satisfaction with the learning process. In a workshop format,…
Descriptors: Foreign Countries, Secondary School Students, Second Language Instruction, English (Second Language)
Peer reviewed Peer reviewed
Direct linkDirect link
Chen, Ching-Huei; Liu, Tung-Kai; Huang, Kun – Journal of Research on Technology in Education, 2023
With the rapid development of artificial intelligence in many disciplines, computational thinking (CT) has become an important skill for the 21st century. To promote vocational high school students' CT skills in learning about programmable logic controllers, this study intended to examine how cognitive and metacognitive prompts separately or…
Descriptors: Vocational High Schools, High School Students, Thinking Skills, Computation
Peer reviewed Peer reviewed
Direct linkDirect link
Yuchen Chen; Xinli Zhang; Lailin Hu – Educational Technology & Society, 2024
In conventional ancient Chinese poetry learning, students tend to be under-motivated and fail to understand many aspects of poetry. As generative artificial intelligence (GAI) has been applied to education, image-GAI (iGAI) provides great opportunities for students to generate visualized images based on their descriptions of poems, and to situate…
Descriptors: Elementary School Students, Grade 5, Poetry, Artificial Intelligence
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Colognesi, Stéphane; Hanin, Vanessa; Still, Alena; Van Nieuwenhoven, Catherine – International Electronic Journal of Elementary Education, 2019
The goal of this study is to identify the links between metacognitive mediation and students' self-efficacy belief for the performance of complex tasks. We worked for three weeks with six human sciences classes of secondary 1 students who all performed the same tasks. In two classes, metacognition was initiated by the teacher, in two others,…
Descriptors: Metacognition, Preadolescents, Self Efficacy, Beliefs
Peer reviewed Peer reviewed
Direct linkDirect link
Roelle, Julian; Roelle, Detlev; Berthold, Kirsten – Journal of Experimental Education, 2019
Providing test questions after an initial study phase is a common instructional technique. In theory, questions that require higher-level (deep) processing should be more beneficial than those that require lower-level (shallow) processing. However, empirical evidence on the matter is inconsistent. To shed light on two potential reasons for these…
Descriptors: Testing Problems, Test Items, Cognitive Processes, Problem Based Learning
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ragazou, Vasiliki; Karasavvidis, Ilias – Themes in eLearning, 2020
The present study investigates whether embedding cueing in videotutorials for software training influences task performance. It also considers the indirect effects of cueing on cognitive load, self-efficacy, motivation, and flow. One hundred eighteen undergraduate students from a Greek Computer Science Department participated in the study which…
Descriptors: Foreign Countries, Computer Science Education, Undergraduate Students, Prompting
Peer reviewed Peer reviewed
Direct linkDirect link
Veerbeek, Jochanan; Vogelaar, Bart; Resing, Wilma C. M. – Journal of Cognitive Education and Psychology, 2019
Process-oriented dynamic testing aims to investigate the processes children use to solve cognitive tasks, and evaluate changes in these processes as a result of training. For the current study, a dynamic complex figure task was constructed, using the graduated prompts approach, to investigate the processes involved in solving a complex figure task…
Descriptors: Cognitive Processes, Testing, Cognitive Tests, Problem Solving
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Huh, Myung-Hye; Lee, Jongbong – English Teaching, 2018
We explored whether task complexity, operationalized by the two types of writing prompts, affects EFL high school students' narrative writing in terms of syntactic complexity, lexical complexity, fluency, cohesion, and text quality. 32 intermediate EFL students who were randomly assigned to two prompt groups completed a written narrative task…
Descriptors: Foreign Countries, High School Students, Second Language Learning, Second Language Instruction
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Tsai, Fu-Hsing; Hsu, I.-Ying – Journal of Baltic Science Education, 2020
This research aimed to develop a computer detective game for science education to provide students in experiencing real-world problem-solving after learning electricity-related knowledge, and to explore the effects of designing the guidance of process constraints and prompts into this game. To explore the effects of guidance, two different game…
Descriptors: Computer Games, Game Based Learning, Guidance, Problem Solving
Peer reviewed Peer reviewed
Direct linkDirect link
Wang, Zhe; Adesope, Olusola – Educational Technology & Society, 2017
Research on the seductive details effect on reading expository texts in multimedia learning environments has grown over the past few decades. However, less is known when seductive details are encountered in learning through worked-examples to solve problems. Thus, it is necessary to examine the seductive details effect when solving problems in a…
Descriptors: Attention, Recall (Psychology), Cognitive Processes, Prompting
Peer reviewed Peer reviewed
Direct linkDirect link
Kramarski, Bracha; Friedman, Sheli – Journal of Educational Computing Research, 2014
The study examined how student control over metacognitive prompts in a multimedia environment affects students' ability to solve mathematical problems in immediate comprehension tasks using a multimedia program and a delayed-transfer test. It also examined the effect on metacognitive discourse, mental effort, and engagement with multimedia-based…
Descriptors: Metacognition, Prompting, Problem Solving, Mathematics Instruction