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Emilien Jacob – Journal of Technology Education, 2024
The objective of this study was to examine the concept of artifacts from a cultural perspective within the context of project management education at a French post-secondary engineering school. As such, this article presents a case study exploring the construction of artifacts by engineering students in project management education from a cultural…
Descriptors: Foreign Countries, Engineering Education, Postsecondary Education, Program Administration
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Andrew Rockliffe – Design and Technology Education, 2025
Design and Technology (D&T) in the UK is approaching a crisis point, with declining enrolment, staffing shortages and increasing marginalisation in the curriculum. However, this paper argues that D&T is not a problem to be solved. Rather, it is a solution to be scaled. Positioned at the intersection of material practice, iteration and…
Descriptors: Design, Technology, Foreign Countries, Creativity
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Hua Yuan; Yunmei Wu; Hui Tao; Jun Yin; Ying Fang; Junjie Zhang; Yun Zhang – International Journal of Technology and Design Education, 2025
This paper introduces a framework aimed at assessing the sustainability of fashion designers, intending to evaluate their proficiency in sustainability and enhance higher education in design. To establish a system for assessing and evaluating sustainable design competence, we initiated interviews with both designers and fashion design students.…
Descriptors: Clothing, Design, Sustainability, Reliability
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P. Hariharasakthisudhan; K. Logesh; K. Sathickbasha; Sathish Kannan – Discover Education, 2025
This study presents a structured hybrid framework integrating Design Thinking (DT), the Conceive-Design-Implement-Operate (CDIO) methodology, and Root Assessment (RA) to enhance project-based learning (PBL) in engineering education. The framework addresses limitations in conventional PBL by embedding iterative ideation, structured engineering…
Descriptors: Student Projects, Active Learning, Design, Decision Making
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Aida Guerra; Dan Jiang; Xiangyun Du; Imad Abou-Hayt; Andrés Felipe Valderrama Pineda – International Journal of Technology and Design Education, 2025
This study explores engineering design students' perceptions of their agency for sustainability in a Danish problem- and project-based learning (PBL) context. A conceptual framework is proposed with three dimensions: personal, action, and contextual. Q methodology was adopted to investigate the subjective views of 24 first-year undergraduate…
Descriptors: Engineering Education, Design, Student Attitudes, Sustainability
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Tris Kee; Blair Kuys; Ronnel B. King – Interdisciplinary Journal of Problem-based Learning, 2025
Incorporating design thinking in project-based learning (PjBL) can generate a new praxis to epitomise an ecology of active-learner approaches and embrace the authenticity of collaborative problem-based learning (PBL). Design-oriented disciplines in higher education are expanding their teaching and research objectives to prepare future designers to…
Descriptors: Design, Thinking Skills, Active Learning, Student Projects
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Ibrahim, Dayang Suryati; Rashid, Abdullah Mat – World Journal of Education, 2022
Teaching Design and Technology that focuses only on the end product had led to students less exposure to collaboration skills in their learning. Therefore, a study that determines the teaching method in applying collaboration skills among students and its effect is required. The two teaching methods used were the 'doing a project' method for the…
Descriptors: Instructional Effectiveness, Active Learning, Student Projects, Cooperative Learning
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Chang, Chi-Cheng; Yen, Wan-Hsuan – Asia Pacific Journal of Education, 2023
Engineering design thinking is at the core of engineering competence. Project-Based learning (PjBL) about Science, Technology, Engineering, and Mathematics (STEM), which is based on engineering design, has brought enormous success in students' gaining and applying knowledge about STEM subjects. However, there are few studies on the perceived…
Descriptors: Cognitive Style, Engineering Education, Design, Thinking Skills
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Brian Alvin Hananto – International Journal of Designs for Learning, 2024
Project-based learning is an effective method for students' learning design. For the "Graphic Design for Interactive Entertainment" elective course, the author uses project-based learning to teach UI and UX design to Universitas Pelita Harapan's Visual Communication Design Department students. For the project, the author designed a game…
Descriptors: Foreign Countries, Communications, Design, Active Learning
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Elina Hannula; Kati Sormunen; Kai Hakkarainen; Tiina Korhonen – Education and Information Technologies, 2025
Transdisciplinary invention projects based on traditional and digital fabrication technologies engage young people in designing and making complex artifacts and constitute a central aspect of future-oriented education. In Finland, comprehensive school students (aged 7-15) from all over the country can practice their inventive skills in the annual…
Descriptors: Student Experience, Student Projects, Intellectual Property, Programming
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Ramli, Nurshahrily Idura; Rawi, Mohd Izani Mohamed; Rebuan, Fatin Nur Nabila – International Journal of Web-Based Learning and Teaching Technologies, 2022
Today, in the realm of Industry 4.0, vastly diverse internet of things (IoT) technologies are integrated everywhere, not to mention included in academic programs in schools and universities. Domain ratio of the final year projects in Universiti Teknologi MARA exposes a staggering hype in IoT as compared to other domains despite not having IoT…
Descriptors: Technology Uses in Education, Capstone Experiences, Student Projects, College Students
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Prapawan Trakulkasemsuk; Wannapa Trakulkasemsuk – rEFLections, 2024
This study investigates the use of design elements in the advertisement posters on the Facebook pages of ten Thai universities, comprised of five government and five private institutions. Using the Multimodal Corpus Analysis Tool (MCAT), the study systematically analyzed the color characteristics and dominant colors employed in the universities'…
Descriptors: Social Media, Visual Aids, Student Projects, Corporations
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Patricia Santos; Khadija El Aadmi; Miriam Calvera-Isabal; Amaia Rodríguez – International Journal of Technology and Design Education, 2025
This study examines the impact of integrating Design Thinking and Maker Education into project-based learning (PBL) activities on primary school students' self-efficacy and motivation in Science, Technology, and Design. Drawing on Bandura's social cognitive theory, the study addresses the gap in empirical research at the primary education level,…
Descriptors: Student Projects, Active Learning, Elementary School Students, Self Efficacy
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Ozdamar, Nilgun; Curaoglu, Fusun; Tufekcioglu, Emre; Tutuncu Demirbas, Duysal – Turkish Online Journal of Distance Education, 2023
The aim of this study is to share the experiences and the collaborations carried out within the sector during the pandemic period, in a graduation project which is focused on university-industry cooperation - in order to make the role of the designer in the sector more effective, to transform education into a comprehensive sectoral experience for…
Descriptors: COVID-19, Pandemics, School Business Relationship, Industry
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Zhimeng Jiang; Bing Wei; Sitong Chen; Lihua Tan – Science & Education, 2024
A major concern in science education is how to help students form science identity to increase their aspiration for STEM careers. Given the key role of experiences in individual's science identity formation, STEM experiences related to project-based learning (PBL) have received increasing attention in recent years. The purpose of this study was to…
Descriptors: Foreign Countries, High School Students, Science Education, Sciences
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