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Omar Abu Al-majd; Barana Belton – Asian-Pacific Journal of Second and Foreign Language Education, 2024
Ignoring technology in teaching English language in EFL contexts persuaded the researchers to do this study. In fact, this research looked at how Saudi Arabian EFL learners' academic achievement (AA), creativity, and academic buoyancy (AB) were affected by vocabulary acquisition with and without the use of technology. Fifty intermediate EFL…
Descriptors: Foreign Countries, English Language Learners, Vocabulary Development, Academic Achievement
Chen, Tan-I; Lin, Shih-Kai; Chung, Hung-Chang – Journal of Baltic Science Education, 2023
The combination of education and robots is becoming an increasingly important issue. Although researchers have conducted some studies on educational robotics in STEM education at the undergraduate level, no research examined the effects of gamified educational robotics on participants' motivation and creativity. Therefore, this study examines the…
Descriptors: College Students, Foreign Countries, STEM Education, Robotics
Román, Pedro Ángel Latorre; Vallejo, Antonio Pantoja; Aguayo, Beatriz Berrios – Creativity Research Journal, 2018
The purpose of this study was to evaluate the effectiveness of an aerobics games class on creativity in children during the school day. Participants were 96 students (age = 9.84 ± 1.12 years), 48 girls and 48 boys. The students were randomly assigned to the experimental group (EG, n = 48) or the control group (CG, n = 48). The Prueba de…
Descriptors: Exercise, Creativity, Games, Children
Ertürkler, Aysen; Bagci, Hakan – Educational Research and Reviews, 2019
The aim of this study is to reveal a new and unique technique that can be used in music lessons and other courses and to determine the impact of the Enriched Creative Activities Program with the Aytürk Technique, which was developed by Ertürkler, on the creative thinking abilities of students. The study was designed according to a pretest-posttest…
Descriptors: Creative Activities, Creativity, Music, Music Education
Brooks, Eva; Sjöberg, Jeannette – Designs for Learning, 2022
The presence of digital technologies in classroom settings is relentlessly getting stronger and has shown to have powerful playful qualities. In recent years, digital game-based learning (DGBL) has been introduced in schools. In this paper we explore game-based design activities to unfold playful and creative actions and interactions among…
Descriptors: Foreign Countries, Elementary School Students, Grade 3, Game Based Learning
Ndiung, Sabina; Dantes, Nyoman; Ardana, I Made; Marhaeni, A. A. I. N. – International Journal of Instruction, 2019
This study aimed at finding out the effect of Treffinger creative learning model with RME principles on creative thinking skills by controlling numerical ability. This study was conducted to the fifth grade students of elementary schools in Manggarai regency using post-test only control group design of experiment. This study involved 101 fifth…
Descriptors: Models, Creative Thinking, Creativity, Creative Development
Hidayanti, Winda Ismi; Rochintaniawati, Diana; Agustin, Rika Rafikah – Journal of Science Learning, 2018
This research investigated the effect of brainstorming on students' creative thinking skills in learning nutrition. The method that was used in this research is quasi experimental with pretest posttest design. The sample was taken by purposive sampling technique where one group was assigned as experimental group (n=25 students) and the other one…
Descriptors: Brainstorming, Creative Thinking, Thinking Skills, Nutrition
Karaca, Tulin; Koray, Ozlem – Eurasian Journal of Educational Research, 2017
Purpose: The purpose of this study is to examine the effects of the creative reversal act (CREACT) used in teaching ecosystems topics on the creativity levels of middle school students. Research Methods: The research was conducted using a quasi-experimental design, a quantitative research method, and a pretest-posttest control group design. The…
Descriptors: Middle School Students, Creativity, Statistical Analysis, Pretests Posttests
Ruggiero, Fabiana; Lavazza, Andrea; Vergari, Maurizio; Priori, Alberto; Ferrucci, Roberta – Creativity Research Journal, 2018
Creativity is the ability to come up with new and original solutions to problems. It is characterized along a dipole spectrum, with the opposing ends defined as convergent and divergent thinking. Previous studies have provided evidence that various cognitive functions and insight into non-verbal problems can be enhanced using non-invasive brain…
Descriptors: Creativity, Brain Hemisphere Functions, Lateral Dominance, Adults
Luo, Lingling; Li, Peng; Zhang, Ping – Asian Journal of Education and Training, 2017
In order to test the feasibility of the curriculum system of TRIZ used in humanities and social science majors, this study will test whether it is effective to cultivate students' creativity and to train their ability to solve problems. This study designs the randomly experimental targets in the two control groups for pretest and post-test. This…
Descriptors: Humanities Instruction, Feasibility Studies, Comparative Analysis, Creativity
Doron, Eyal – Creativity Research Journal, 2016
Creative ability can be developed and improved through intervention and training. This study presents a unique and innovative intervention program for enhancing creative thinking among children, focusing on divergent thinking skills. The program was designed as a short-term (10 weeks) training and conducted with 150 school students ranging in age…
Descriptors: Creativity, Creative Thinking, Intervention, Elementary School Students
de Buisonjé, David R.; Ritter, Simone M.; de Bruin, Suze; ter Horst, J. Marie-Louise; Meeldijk, Arne – Creativity Research Journal, 2017
Generating creative ideas in a brainstorm session `is a crucial part of innovation. However, for actual implementation, the most creative ideas must be selected from a pool of ideas. To date, idea selection has remained relatively unexplored and validated instruments to measure idea selection performance are not systematically employed. This study…
Descriptors: Foreign Countries, Creativity, Innovation, Statistical Analysis
Phuntsho, Ugyen; Wangdi, Dumcho – Journal on English Language Teaching, 2020
The purpose of the study was to examine the effect of using Six Thinking Hats (STH) strategy on the development of writing skill and creativity of seventh grade EFL students. A pretest and posttest quasi-experimental research design was employed involving 65 (34 control, 31 experimental) seventh grade EFL students studying in one of the higher…
Descriptors: Foreign Countries, Middle School Students, Grade 7, Writing Instruction
Avcu, Yunus Emre; Er, Kemal Oguz – International Journal of Educational Methodology, 2020
This study aimed to develop an instructional design that focuses on programming teaching for gifted and talented students and to investigate its effects on the teaching process. During the development of the instructional design; the steps of Morrison, Ross and Kemp Instructional Design Model were followed. Embedded experimental design, one of the…
Descriptors: Foreign Countries, Instructional Design, Information Technology, Computer Software
Dahmen-Wassenberg, Phoebe; Kämmerle, Monika; Unterrainer, Human-Friedrich; Fink, Andreas – Creativity Research Journal, 2016
This study examined the relation between different facets of creativity and personality, focusing on the dark side of personality. In a sample of 247 students, psychometric measures for the assessment of the dark triad of personality (subclinical narcissism, Machiavellianism, subclinical psychopathy), personality organization (structural deficit:…
Descriptors: Creativity, Personality, Creative Thinking, Creativity Tests

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