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Pløhn, Trygve; Louchart, Sandy; Aalberg, Trond – Electronic Journal of e-Learning, 2015
Pervasive gaming is a reality-based gaming genre originating from alternative theatrical forms in which the performance becomes a part of the players' everyday life. In recent years much research has been done on pervasive gaming and its potential applications towards specific domains. Pervasive games have been effective with regards to…
Descriptors: Story Telling, Foreign Countries, Video Games, Computer Software
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Raitt, David I., Ed.; Jeapes, Ben, Ed. – 1996
This proceedings volume contains 68 papers. Subjects addressed include: access to information; the future of information managers/librarians; intelligent agents; changing roles of library users; disintermediation; Internet review sites; World Wide Web (WWW) search engines; Java; online searching; future of online education; integrated information…
Descriptors: Access to Information, Computer Software, Cooperation, Current Events
Chronicle of Higher Education, 2004
"Chronicle of Higher Education" presents an abundant source of news and information for college and university faculty members and administrators. This March 12, 2004 issue of "Chronicle of Higher Education" includes the following articles: (1) "Fewer Stem Cells Available, NIH Says" (Brainard, Jeffrey); (2)…
Descriptors: Current Events, World Affairs, Higher Education, Scientific Research