Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 1 |
| Since 2017 (last 10 years) | 3 |
| Since 2007 (last 20 years) | 4 |
Descriptor
Author
| Ali Soyoof | 1 |
| Barry Lee Reynolds | 1 |
| Boris Vazquez-Calvo | 1 |
| Chen, Hao-Jan Howard | 1 |
| De Wilde, Vanessa | 1 |
| Eyckmans, June | 1 |
| Hsu, Hsiao-Ling | 1 |
| Mohsen, Mohammed Ali | 1 |
| Rustam Shadiev | 1 |
Publication Type
| Journal Articles | 4 |
| Reports - Research | 4 |
| Tests/Questionnaires | 3 |
Education Level
| Higher Education | 3 |
| Postsecondary Education | 3 |
| Adult Education | 1 |
| Elementary Education | 1 |
Audience
Location
| Belgium | 1 |
| Iran | 1 |
| Saudi Arabia | 1 |
| Taiwan (Taipei) | 1 |
Laws, Policies, & Programs
Assessments and Surveys
| Peabody Picture Vocabulary… | 1 |
What Works Clearinghouse Rating
Ali Soyoof; Barry Lee Reynolds; Rustam Shadiev; Boris Vazquez-Calvo – Computer Assisted Language Learning, 2024
While the study of serious games has received due attention, few studies have investigated their potentials of simultaneously offering a route to both content and language acquisition. Understanding the interdisciplinary educational affordance of serious game play is significant, as it might provide game designers and teachers with insight into…
Descriptors: Computer Assisted Instruction, Computer Games, Second Language Learning, Second Language Instruction
Chen, Hao-Jan Howard; Hsu, Hsiao-Ling – Computer Assisted Language Learning, 2020
One of the more rapidly advancing subfields of second language acquisition research is Digital-game based language learning (DGBLL) and many studies have found that Commercial off-the-shelf (COTS) games can have a positive effect on vocabulary acquisition. COTS games are specifically made for entertainment purposes, while serious games, which…
Descriptors: Educational Games, Computer Games, Game Based Learning, Simulated Environment
De Wilde, Vanessa; Eyckmans, June – Studies in Second Language Learning and Teaching, 2017
In this paper the incidental language acquisition of 11-year-old Flemish children (n = 30) who have not received any formal English instruction is investigated. The study looks into children's English proficiency and the learner characteristics that can be associated with it. In order to measure the children's English proficiency, a receptive…
Descriptors: Second Language Learning, English (Second Language), Linguistic Input, Native Language
Mohsen, Mohammed Ali – Journal of Educational Computing Research, 2016
One of the main issues in language learning is to find ways to enable learners to interact with the language input in an involved task. Given that computer-based simulation allows learners to interact with visual modes, this article examines how the interaction of students with an online video simulation affects their second language video…
Descriptors: Computer Simulation, Computer Assisted Instruction, English (Second Language), Second Language Instruction

Peer reviewed
Direct link
