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Showing all 13 results Save | Export
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Dunhong Yao; Jing Lin – Education and Information Technologies, 2025
Programming education consistently faces challenges in bridging theory with practice and fostering students' cognitive competencies. This 12-year longitudinal study (2011-2023) investigates an innovative competency-based teaching model in university C programming education that integrates six educational theories into a coherent framework with…
Descriptors: Competency Based Education, Computer Science Education, Programming, Longitudinal Studies
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Zhan, Zehui; He, Wenchang; Yi, Xitian; Ma, Shuyao – Journal of Educational Computing Research, 2022
This paper examined the effect of the Unplugged Programming Teaching Aids (UPTA) on students' computational thinking and classroom interaction. A set of UPTA was created and used in a primary school in southern China. A total of 48 students aged 6-8 were assigned to two classes, with the same instructor and learning materials, but only the…
Descriptors: Foreign Countries, Programming, Computation, Thinking Skills
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Ali Alqarni – Journal of Educational Computing Research, 2025
This study examined the effect of gamification on visual programming and computational thinking skills among primary school students, aiming to investigate how gamified learning environments enhance cognitive skill development and conceptual integration compared to traditional teaching methods. A quasi-experimental design was employed, involving…
Descriptors: Thinking Skills, Game Based Learning, Achievement Tests, Teaching Methods
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Wanxue Zhang; Lingling Meng; Bilan Liang – Interactive Learning Environments, 2023
With the continuous development of education, personalized learning has attracted great attention. How to evaluate students' learning effects has become increasingly important. In information technology courses, the traditional academic evaluation focuses on the student's learning outcomes, such as "scores" or "right/wrong,"…
Descriptors: Information Technology, Computer Science Education, High School Students, Scoring
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Chuechote, Suparat; Nokkaew, Artorn; Phongsasithorn, Apichat; Laosinchai, Parames – Contemporary Educational Technology, 2020
Sorting is a fundamental computing concept. As for today, it is taught at the secondary school level. However, this kind of algorithm is an obstacle for some students due to its high level of abstraction. To prevent discouragement as well as to incorporate a fun and challenging algorithmic task, a novel tablet-based digital game,…
Descriptors: Thinking Skills, Computer Games, Game Based Learning, High School Students
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Veerasamy, Ashok Kumar; D'Souza, Daryl; Laakso, Mikko-Jussi – Journal of Educational Technology Systems, 2016
This article presents a study aimed at examining the novice student answers in an introductory programming final e-exam to identify misconceptions and types of errors. Our study used the Delphi concept inventory to identify student misconceptions and skill, rule, and knowledge-based errors approach to identify the types of errors made by novices…
Descriptors: Computer Science Education, Programming, Novices, Misconceptions
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Johnson, N. – Acta Didactica Napocensia, 2012
Self-regulation is the controlling of a process or activity by the students who are involved in Problem solving in Physics rather than by an external agency (Johnson, 2011). Selfregulated learning consists of three main components: cognition, metacognition, and motivation. Cognition includes skills necessary to encode, memorise, and recall…
Descriptors: Metacognition, Secondary School Students, Learning Strategies, Physics
Kausar, Tayyaba; Choudhry, Bushra Naoreen; Gujjar, Aijaz Ahmed – Online Submission, 2008
This study was aimed to evaluate the effectiveness of CAI vs. classroom lecture for computer science at ICS level. The objectives were to compare the learning effects of two groups with class room lecture and computer assisted instruction studying the same curriculum and the effects of CAI and CRL in terms of cognitive development. Hypothesis of…
Descriptors: Experimental Groups, Research Design, Teacher Effectiveness, Computer Assisted Instruction
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Kausar, Tayyaba; Choudhry, Bushra Naoreen; Gujjar, Aijaz Ahmed – Turkish Online Journal of Educational Technology - TOJET, 2008
This study was aimed to evaluate the effectiveness of CAI vs. classroom lecture for computer science at ICS level. The objectives were to compare the learning effects of two groups with class room lecture and computer assisted instruction studying the same curriculum and the effects of CAI and CRL in terms of cognitive development. Hypothesis of…
Descriptors: Experimental Groups, Research Design, Teacher Effectiveness, Computer Assisted Instruction
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Shi, Fuqian; Wei, Jincai – International Education Studies, 2008
In the current teaching activities on curriculum, teachers taught all kinds of computer language at the most of the time. Students also focus on a variety of examinations, but the real time to train students' independent software developing skill is very limited. This has resulted in the students only to copy other people's systems design ideas,…
Descriptors: Programming, Creative Thinking, Creative Development, Science Activities
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Kaousar, Tayyeba; Choudhry, Bushra Naoreen; Gujjar, Aijaz Ahmed – Journal on Educational Psychology, 2008
This study was aimed to evaluate the effectiveness of CAI vs. classroom lecture for computer science at ICS level. The objectives were to compare the learning effects of two groups with classroom lecture and computer-assisted instruction studying the same curriculum and the effects of CAI and CRL in terms of cognitive development. Hypotheses of…
Descriptors: Computer Assisted Instruction, Lecture Method, Educational Technology, Teaching Methods
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Kong, Siu Cheung; Chung, Choi Man – Chinese University Education Journal, 1989
Presents a study that investigates the knowledge and skills that relate to computer programing. Finds that knowledge and procedural skills are related to computer programing. Recommends that since instruction in computer programing facilitates problem-solving, computer programing courses should be augmented to include teaching template and…
Descriptors: Cognitive Development, Computer Oriented Programs, Computer Science Education, Computer Uses in Education
Minnesota Univ., Duluth. – 1993
This document is the proceedings of a cross-cultural education conference held in Russia. The conference had four major themes: learning and development, family involvement in education, community and social context of education, and pedagogy. Educational levels discussed ranged from early childhood to university. The body of the document is…
Descriptors: Aesthetic Education, Child Development, Child Health, Cognitive Development