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Scholz, Kyle W.; Schulze, Mathias – Language Learning & Technology, 2017
Recent research in digital game-based language learning has been encouraging, yet it would benefit from research methods that focus on the gaming processes and second-language development (Larsen-Freeman, 2015) rather than learner/player reflection or individuals' beliefs about the validity of gameplay. This has proven challenging as research…
Descriptors: Second Language Learning, Second Language Instruction, Role Playing, Observation
Lan, Yu-Ju – Language Learning & Technology, 2015
The purposes of the current study are to develop virtually immersive EFL learning contexts for EFL learners in Taiwan to pre- and review English materials beyond the regular English class schedule. A 2-iteration action research lasting for one semester was conducted to evaluate the effects of virtual contexts on learners' EFL learning. 132…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Second Language Instruction
Hung, Hsiu-Ting – Language Learning & Technology, 2017
The present study incorporates a student response system (SRS) as a means to engage students in a flipped classroom and promote active learning. While the effectiveness of such systems with regard to student learning has been well documented in disciplines that are dominated by lecture-based instruction, no studies have compared the effectiveness…
Descriptors: Educational Technology, Technology Uses in Education, Homework, Video Technology
Jin, Seunghee – Language Learning & Technology, 2015
Foreign language learners often have limited opportunity to interact with people from the target culture and develop their intercultural competence (IC) through those interactions both inside and outside of the classroom. To identify a new opportunity to engage Korean EFL learners in innovative ways to maximize target language interactions and…
Descriptors: Social Networks, Technology Uses in Education, Intercultural Communication, Cultural Awareness
Schreiber, Brooke Ricker – Language Learning & Technology, 2015
This paper presents a case study of the multilingual writing practices of a Serbian university student on Facebook, examining how he uses multiple varieties of English and Serbian images and video to shape his online identity and establish membership in local and global communities. Drawing on data from stimulated-recall interviews, online…
Descriptors: Multilingualism, Code Switching (Language), Music, Language Usage
Liu, Mei-Hui; Kleinsasser, Robert C. – Language Learning & Technology, 2015
This article describes quantitative and qualitative data providing perspectives on how six English as a Foreign Language (EFL) vocational high school teachers perceived CALL knowledge and competencies in a yearlong technology-enriched professional development program. The teachers' developing technological pedagogical content knowledge (TPACK) and…
Descriptors: Inservice Teacher Education, Teacher Competencies, Teacher Competency Testing, Knowledge Level
Schmid, Euline Cutrim; Whyte, Shona – Language Learning & Technology, 2012
Recent CALL research suggests that the arrival of new technologies in the language classroom has led to an increased dominance of the socio-constructivist paradigm (Felix, 2006). Borg (2006) suggests, however, that the hegemony of this paradigm may not extend beyond well-researched university and private ESL contexts. The present study tests this…
Descriptors: Foreign Countries, Educational Technology, Video Technology, Constructivism (Learning)

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