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Showing 1 to 15 of 31 results Save | Export
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Yan Hua Chen; Kai Zhang – Interactive Learning Environments, 2024
The paper investigates the effect of introducing a course in Web Development for Chinese students on their academic achievements and the basic competencies, using traditional and online approaches. For the experimental learning purposes, 300 students were selected from three universities located in China's largest cities: Shanghai, Beijing, and…
Descriptors: Universities, Foreign Countries, Web Sites, Academic Achievement
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Gulnar Kazhikenova; Engilika Zhumataeva; ?aira Kozhamzharova; Saltanat Aubakirova; Anar Popandopulo – Interactive Learning Environments, 2024
Modern education is a rapidly developing field of social practice. Requirements for the professional skills of future specialists are being developed; mechanisms are being created that stimulate improving the quality of education. This research is aimed to identify the level of students' reflective competencies with the formation of a distance…
Descriptors: Reflection, Distance Education, Competence, Foreign Countries
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Zixuan He; Xuyuan Chen; Shichen Guo – Interactive Learning Environments, 2024
Digital competence development in basic education is essential. The main purpose of this study was to measure the levels of digital competencies among students in four areas using a digital competency questionnaire to improve the effectiveness of digital management in basic education. The authors used the digital competence questionnaire for…
Descriptors: Digital Literacy, Competence, Foreign Countries, Children
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Shuang Li; Xinyi He; Jiaqi Chen – Interactive Learning Environments, 2024
To inform the relationships among interaction patterns, social capital accumulation, and learning benefits, based on 29,056 log data from a cMOOC (Connectivist Massive Open Online Course) in China, this study examined the difference in social capital accumulation and content production among different interaction patterns using cluster analysis,…
Descriptors: Social Capital, Capacity Building, Interpersonal Competence, Foreign Countries
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Weidlich, Joshua; Bastiaens, Theo J. – Interactive Learning Environments, 2022
Due to the pervasiveness of online technology, especially social media and social networking sites (SNS) like Twitter and Facebook were are surrounded by a constant stream of information about other individuals. On the other hand, even though distance and online learning has become mainstream, there are still concerns leveled at many of these…
Descriptors: Electronic Learning, Distance Education, Peer Relationship, Social Distance
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Keskin, Sinan; Sahin, Muhittin; Uluç, Sait; Yurdugul, Halil – Interactive Learning Environments, 2023
Social sharing in virtual learning environments differs from real environments, resulting in a need for a specialized data collection tool related to social anxiety in these environments. This study seeks to develop a scale to identify the levels of social anxiety experienced in e-learning. The study group consists of 275 students who have…
Descriptors: Electronic Learning, Interpersonal Relationship, Anxiety, Interpersonal Competence
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Tadjer, Houda; Lafifi, Yacine; Seridi-Bouchelaghem, Hassina; Gülseçen, Sevinç – Interactive Learning Environments, 2022
To assume the productivity of students in the workplace, the higher educational institutions would be faced by a challenging reality that of how to keep focus on technicalities while improving the set of soft skills. Therefore, the main aim of this research is improving students' soft skills and thus their cognitive skills in parallel, to prepare…
Descriptors: College Students, Foreign Countries, Soft Skills, Skill Development
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Mahboobeh Mehrvarz; Fahimeh Keshavarzi; Elham Heidari; Bruce M. McLaren – Interactive Learning Environments, 2024
Many professionals consider computational thinking an essential skill in the twenty-first century. Furthermore, some studies demonstrate that computer-based networking skills and digital environments can improve computational thinking. A challenging question to be addressed is whether informal learning in a digital context is related to…
Descriptors: Computation, Thinking Skills, Skill Development, Social Networks
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Agostino Marengo; Alessandro Pagano; Kamal Ahmed Soomro – Interactive Learning Environments, 2024
Soft skills are interpersonal, communication, and personal attributes that enable individuals to interact effectively with others in personal and workplace settings. Despite the significance of soft skills for career success, these skills are not necessarily taught in traditional academic settings. Consequently, education institutions must adopt…
Descriptors: Game Based Learning, Soft Skills, Student Evaluation, Instructional Effectiveness
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Horace H. S. Ip; Simpson W. L. Wong; Dorothy F. Y. Chan; Chen Li; Lo Lo Kon; Po Ke Ma; Kate S. Y. Lau; Julia Byrne – Interactive Learning Environments, 2024
Social-emotional deficits in school-aged children diagnosed with autism spectrum disorder (ASD) greatly hinder these children from fully participating in various school activities in the inclusive education setting. Previous studies have demonstrated evidence regarding the effectiveness of using virtual reality (VR) for enhancing the children's…
Descriptors: Foreign Countries, Children, Preadolescents, Autism Spectrum Disorders
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Wong, Ruth – Interactive Learning Environments, 2022
Traditional classroom setting has transitioned from a solely face-to-face, teacher-oriented instructional approach to an integrated, mixed-mode classroom learning dynamic. With this change of educational context, it is imperative to know: are students' basic psychological needs being better met and fulfilled? To address this question, this paper…
Descriptors: Psychological Needs, Student Needs, Blended Learning, Competence
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Wu, Shu-Jing; Han, Jiao; Sun, Fu-Rong; Wan, Rong-Gen; Zhao, Yu-Quan – Interactive Learning Environments, 2023
While flipped learning has attempted to explain the benefits of technology applied to educational settings, this study aims to validate research questions and test the theory of the learning strategies in flipped learning. A self-designed questionnaire, consisting of 17 critical indicators of online self-regulation, project-based learning and…
Descriptors: College Students, Learner Engagement, Competence, Flipped Classroom
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Wang, Mei-jung; Yang, Li-Zu; Chen, Tzu-ling – Interactive Learning Environments, 2023
This study examines the effects of technology-enhanced interventions in hospitality curricula using an overarching research hypothesis -- Does a course that features multi-model inputs, web-based learning opportunities and interactive communications prepare students well for their internships? Through an exploration of various influences within…
Descriptors: Educational Technology, Technology Uses in Education, Hospitality Occupations, Blended Learning
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Hui, Yan Keung; Kwok, Lam For; Ip, Horace H. S. – Interactive Learning Environments, 2021
Student participation in extracurricular activities has been proven to be as an important element in personal development and become an indicator of their competencies in relation to their future career success. However, participation in extracurricular activities is not systematically recorded and is difficult to be used for planning and…
Descriptors: Student Participation, Extracurricular Activities, Academic Achievement, Professional Development
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Ng, Hilary Ka Yan; Lam, Paul – Interactive Learning Environments, 2023
The flipped classroom approach is increasingly popular. The effectiveness of the flipped classroom is promising, yet there is little consensus on whether and how varying the number of flipped lessons influences the overall course effectiveness and the affective perceptions of flipped learning. This is important because of the potential impacts on…
Descriptors: Flipped Classroom, Instructional Effectiveness, Student Attitudes, Student Experience
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