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Kaup, Camilla; Brooks, Eva – Designs for Learning, 2022
Computational thinking (CT) has become central to introducing digital artefacts for educational use. However, little is known about implementing CT in the mathematical school curriculum, and many educational staff members have not been introduced to CT in their initial training. Introducing CT in an educational setting calls for interventions that…
Descriptors: Computation, Thinking Skills, Mathematics Education, Intervention
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Liao, Guan-Ze; Shih, Yi-Jyun – Designs for Learning, 2013
Sudoku is an intelligence game that has fascinated many people. In addition to offering entertainment, it also attracts players to solve more challenging Sudoku questions. Sudoku novices tend to fail to focus on understanding the operation rules because the grid, words, and numbers of Sudoku are too complicated. The main purpose of this study is…
Descriptors: Games, Elementary School Students, Grade 3, Foreign Countries
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Louw, Arnt Vestergaard; Jensen, Ulla Hojmark – Designs for Learning, 2013
In this article, we address one of the most critical challenges facing the schools today: designing of learning environments that can provide learning opportunities for all students. The article first provides a brief introduction to content of this challenge. Then we focus on theoretical tools to understand the learning environment. Based on the…
Descriptors: School Culture, Foreign Countries, High Schools, Transfer Students