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Showing 1 to 15 of 28 results Save | Export
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Changming Liang; Lei Du – Journal of Educational Computing Research, 2025
This study delved into the impact of educational robotics, virtual coding, and unplugged coding on the problem-solving, computational thinking (CT), and coding skills of English as a Foreign Language (EFL) learners. Employing a pretest-posttest experimental design, the study encompassed 351 EFL students distributed across four groups to compare…
Descriptors: Foreign Countries, College Students, English (Second Language), Second Language Learning
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Andreas Eckert; Päivi Juvonen – Digital Experiences in Mathematics Education, 2025
There is a growing body of knowledge on coding and computational thinking for young students in mathematics education, and several attempts to lower the threshold for learning programming and programming languages have been reported. This study focuses on the challenges of teaching programming in a linguistically heterogeneous classroom by…
Descriptors: Mathematics Education, Programming, Coding, Language Usage
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Matthew Taiwo Oni; Uchechukwu Charles Osu; Taiwo Babatunde – International Journal of Education and Development using Information and Communication Technology, 2025
Economic challenges in Nigeria have prompted many undergraduate students to engage in social media entrepreneurship for financial sustainability. Platforms like Facebook and Instagram provide cost-effective business opportunities. While this entrepreneurship offers benefits, it raises concerns about its impact on academic performance, especially…
Descriptors: Foreign Countries, Undergraduate Students, Entrepreneurship, Social Media
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Nezih Önal; Ayse Gül Ilhan; Nagihan Tanik Önal; Tessa H. S. Eysink – Journal of Learning and Teaching in Digital Age, 2025
The aim of this study is to examine the effect of Micro:bit applications with the participation of 6th grade students on students' attitudes towards coding. In addition participants' opinion regarding Micro:bit applications were examined. In this quantitative study, six-week applications with Micro:bit coding content were carried out using the…
Descriptors: Middle School Students, Student Attitudes, Coding, Grade 6
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Michael Borcherds; Florian Derflinger; Zoltán Kovács; Ben North – International Journal of Mathematical Education in Science and Technology, 2025
We introduce the free web-app PyGgb -- the combination of the well-known programming language Python and the dynamic mathematics system GeoGebra. Motivated by the desire to provide an introduction to Python coding in the familiar context of mathematics and geometry, PyGgb allows GeoGebra constructions to be created using Python code. We outline…
Descriptors: Programming, Mathematics Education, Coding, Geometry
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Mayowa Oyedoyin; Ismaila Temitayo Sanusi; Musa Adekunle Ayanwale – Computer Science Education, 2025
Background and Context: Recognizing that digital technologies can enable economic transformation in Africa, computing education has been considered a subject relevant for all within the compulsory level of education. The implementation of the subject in many schools is, however, characterized by a myriad of challenges, including pedagogical…
Descriptors: Elementary School Students, Student Attitudes, Internet, Coding
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Matthew Mears; Louise Dash; Ross Galloway; Calvin Karpenko; Nicolas Labrosse; Victoria Mason; Mark Quinn – Journal of Science Education and Technology, 2025
Digital proficiency, including coding, is increasingly essential in physics education. However, disparities in coding skills among students are influenced by demographic factors and prior educational exposure. This study examines barriers to pre-university coding exposure for first-year physics students across five UK institutions, proposing a…
Descriptors: Foreign Countries, Coding, Physics, Science Education
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Irene Govender; Reginald G. Govender; Desmond Wesley Govender – Educational Process: International Journal, 2025
Background/purpose: This research explores the use of robotics to facilitate the learning of computer programming among non-specialist pre-service teachers with no prior programming experience. With the increasing demand for 21st-century teaching competencies, it is essential to equip future educators with computational thinking (CT) skills, even…
Descriptors: Robotics, Coding, Preservice Teachers, Computer Science Education
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Sümeyra Akkaya; Anil Erkan – International Journal of Contemporary Educational Research, 2025
Coding means writing down the steps to be followed in order to carry out any operation through computers, using commands step by step. In other words, it is the job of finding a solution to an existing problem by using the language that the computer understands. Thanks to coding education, students are provided with skills such as research,…
Descriptors: Stakeholders, Opinions, Coding, Computer Science Education
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Irem Nur Çelik; Kati Bati – Informatics in Education, 2025
In this study, we aimed to investigate the impact of cooperative learning on the computational thinking skills and academic performances of middle school students in the computational problem-solving approach. We used the pretest-posttest control group design of the quasiexperimental method. In the research, computational problem-solving…
Descriptors: Cooperative Learning, Academic Achievement, Computation, Thinking Skills
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Tugba Abanoz; Filiz Kalelioglu – European Early Childhood Education Research Journal, 2025
In the digital age, it's crucial to equip children with twenty-first-century skills, including programming and other competencies such as creativity, analytical thinking, and collaboration. This study introduces an integrated STEM (Science, Technology, Engineering, and Mathematics) curriculum focused on computer science for educators. It explores…
Descriptors: Foreign Countries, Early Childhood Education, Preschool Children, STEM Education
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Xuejia Zhu; Suebsiri Saelee – International Journal of Education and Literacy Studies, 2025
Wuxia culture has deep historical roots in traditional Chinese culture and is an important manifestation of the national spirit and social values. This study explores the cultural representation mechanism of Wuxia animation characters and analyzes their educational functions and communication paths. Current research on Wuxia animation is…
Descriptors: Cultural Influences, Asian Culture, Animation, Foreign Countries
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Chin Hui Chow; Ruey Shing Soo – MEXTESOL Journal, 2025
The effectiveness of written corrective feedback, WCF, has been much disputed even till the present day. Various strategies of WCF are still being developing with the aim to enhance students' writing performance especially in the English language. Coded corrective feedback, CCF, is classified as an indirect WCF method, and the studies of CCF are…
Descriptors: Feedback (Response), Written Language, Program Effectiveness, Writing Skills
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Verica R. Milutinovic; Ivana Obradovic; Suzana Ðordevic – Educational Studies, 2025
Many countries are revising their computing curricula, including Serbia, where coding became a core subject in primary schools in 2017/2018. Gamification is a common teaching method, yet little research explores primary students' motivation to learn coding through gamification. This study aims to investigate the factors that influence primary…
Descriptors: Foreign Countries, Elementary School Students, Gamification, Coding
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Thinakon Lakhonmoon; Yaovared Rutanatarntong; Teerachati Noisombut – Journal of Education and Learning (EduLearn), 2025
This research aimed to develop and evaluate a gamified learning game using the Kid-Bright board to teach introductory coding skills for controlling lamps and fans to 12th-grade students. The study employed a mixed-methods approach, involving the design and development of the game based on gamification principles, followed by an evaluation by three…
Descriptors: Game Based Learning, Grade 12, Educational Games, Electronics
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