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Zimmerman, Heather Toomey; McClain, Lucy Richardson – Environmental Education Research, 2014
Using a sociocultural framework to approach intergenerational learning, this inquiry examines learning processes used by families during visits to one nature center. Data were collected from videotaped observations of families participating in an environmental education program and a follow-up task to draw the habitat of raptors. Based on a…
Descriptors: Learning Processes, Recreational Facilities, Video Technology, Animals
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Siyahhan, Sinem; Barab, Sasha A.; Downton, Michael P. – International Journal of Computer-Supported Collaborative Learning, 2010
We implemented a five-week family program called "Family Quest" where parents and children ages 9 to 13 played Quest Atlantis, a multiuser 3D educational computer game, at a local after-school club for 90-minute sessions. We used activity theory as a conceptual and an analytical framework to study the nature of intergenerational play, the…
Descriptors: Play, Intergenerational Programs, Family Programs, Parent Child Relationship
Alexander, Titus; Clyne, Peter – 1995
This paper attempts to raise awareness and stimulate debate about the family as a focus for developing learning in the United Kingdom (U.K.). The discussion focuses on the following aspects of the issue: the nature and scope of family learning; families as a place for learning; context; development of family learning; patterns of provision;…
Descriptors: Adult Education, Adult Learning, Change Strategies, Definitions