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Avcu, Yunus Emre; Er, Kemal Oguz – International Journal of Educational Methodology, 2020
This study aimed to develop an instructional design that focuses on programming teaching for gifted and talented students and to investigate its effects on the teaching process. During the development of the instructional design; the steps of Morrison, Ross and Kemp Instructional Design Model were followed. Embedded experimental design, one of the…
Descriptors: Foreign Countries, Instructional Design, Information Technology, Computer Software
Hidayanti, Winda Ismi; Rochintaniawati, Diana; Agustin, Rika Rafikah – Journal of Science Learning, 2018
This research investigated the effect of brainstorming on students' creative thinking skills in learning nutrition. The method that was used in this research is quasi experimental with pretest posttest design. The sample was taken by purposive sampling technique where one group was assigned as experimental group (n=25 students) and the other one…
Descriptors: Brainstorming, Creative Thinking, Thinking Skills, Nutrition
Hsiao, Shih-Wen; Wang, Ming-Feng; Chen, Chien-Wie – International Journal of Technology and Design Education, 2017
Creativity is a critical aspect of competitiveness in all trades and professions. In the case of designers, creativity is of the utmost importance. Based on the perspective of industrial design, the relationship between creativity and time pressure was investigated in this study using control and experimental groups. In the first part of the…
Descriptors: Creativity, Time Management, Stress Variables, Industrial Arts
Aljraiwi, Seham – International Journal of Education and Practice, 2019
Gamification is one of the most significant modern trends in educational technology. The present study aims to identify the effectiveness of gamification of web-based learning on academic achievement and creative thinking among primary school students. A learning environment was designed based on gamification of web-based learning. A…
Descriptors: Instructional Effectiveness, Educational Games, Web Based Instruction, Academic Achievement
Karaca, Tulin; Koray, Ozlem – Eurasian Journal of Educational Research, 2017
Purpose: The purpose of this study is to examine the effects of the creative reversal act (CREACT) used in teaching ecosystems topics on the creativity levels of middle school students. Research Methods: The research was conducted using a quasi-experimental design, a quantitative research method, and a pretest-posttest control group design. The…
Descriptors: Middle School Students, Creativity, Statistical Analysis, Pretests Posttests
Luo, Lingling; Li, Peng; Zhang, Ping – Asian Journal of Education and Training, 2017
In order to test the feasibility of the curriculum system of TRIZ used in humanities and social science majors, this study will test whether it is effective to cultivate students' creativity and to train their ability to solve problems. This study designs the randomly experimental targets in the two control groups for pretest and post-test. This…
Descriptors: Humanities Instruction, Feasibility Studies, Comparative Analysis, Creativity
Creeden, Jack; Kelly-Aguirre, Eileen; Visser, Aric – Independent School, 2016
Many high school and university students return home from global programs and often report they have changed as a result of the experience. Global educators assume the act of participating in global education programs (such as high school study abroad) will open students' eyes to the complexities of another culture because students have been…
Descriptors: Cultural Differences, Study Abroad, Cultural Awareness, Global Education
Ziadat, Ayed H.; Al Ziyadat, Mohammad T. – International Education Studies, 2016
The main purpose of this study was to determine the effectiveness of a training program based on the six hats model in developing creative thinking skills and academic achievements in the Arabic language for gifted and talented Jordanian students. The study sample consisted of 59 gifted male and female students of the 7th grade from King Abdullah…
Descriptors: Creative Thinking, Thinking Skills, Academic Achievement, Semitic Languages
AlMutairi, Abdullahi Naser Mohammad – Journal of Education and Practice, 2015
The purpose of this study is to investigate the effect of using brainstorm strategy in developing creative problem solving skills among male students in Saud Al-Kharji School in Kuwait. The sample of the study consisted of (98) male students. The sample was distributed into two classes, the first represents the experimental group totaling (47)…
Descriptors: Foreign Countries, Brainstorming, Problem Solving, Creativity
Aysin, Sayi K.; Serap, Emir – Online Submission, 2017
The main aim of this study is to investigate the effects of an English language education program that addresses the academic and cognitive needs of gifted children on their academic achievement and creative thinking levels. To this end, through an experimental research design, the unit "Health Problems" in English course book was…
Descriptors: Second Language Learning, Second Language Instruction, Control Groups, Creative Thinking
Riga, Vassiliki; Chronopoulou, Elena – Education 3-13, 2014
The purpose of this study was to identify certain strategies and conditions that should be used by teachers in kindergarten so as to foster creative thinking and creative behaviours to children. We used a quasi-experimental research design for 6 months in a public kindergarten in a suburban area of Greece, and we developed a creative music and…
Descriptors: Creative Thinking, Creativity, Student Behavior, Kindergarten
Atalay, Özlem; Kahveci, Nihat Gürel – Educational Research and Reviews, 2015
This experimental study examines the effects of Integrated Curriculum Model (ICM) on 4th grade elementary gifted and talented students' academic achievement, creativity and critical thinking (Control Group N= 10, Experimental Group N= 11) in the social studies classroom context, in Istanbul, Turkey. Integrated Curriculum Model was utilized to…
Descriptors: Integrated Curriculum, Models, Grade 4, Gifted
Altintas, Esra; Özdemir, Ahmet S. – Educational Research and Reviews, 2015
The aim of the study is to develop a differentiation approach for the mathematics education of gifted middle school students and to determine the effect of the differentiation approach on creative thinking skills of gifted students based on both cognitive and affective factors. In this context, the answer to the following question was searched:…
Descriptors: Teaching Methods, Individualized Instruction, Creativity, Academically Gifted
Hui, Anna N. N.; Chow, Bonnie W. Y.; Chan, Aubrey Y. T.; Chui, Barbie H. T.; Sam, C. T. – Education 3-13, 2015
This article provides research evidence that creativity can be nurtured as abilities and skills both in the general domain as well as in specific domains with methods appropriate to the holistic development of young learners. It reports upon two empirical studies on the enhancement of creativity in children and young people, and connects to…
Descriptors: Foreign Countries, Play, Creativity, Creative Teaching
Bradford, Linda M. – ProQuest LLC, 2012
In spite of the growing popularity of virtual worlds for gaming, recreation, and education, few studies have explored the efficacy of 3D immersive virtual worlds in post-secondary instruction; even fewer discuss the ability of virtual worlds to help young adults develop creative thinking. This study investigated the effect of virtual world…
Descriptors: Higher Education, College Students, Virtual Universities, Virtual Classrooms
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