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G. Mauricio Mejía; Yumeng Xie; Luca Simeone; Stephanie Tomlin – International Journal of Art & Design Education, 2025
As design becomes more oriented towards strategy, services and systems, design learning is no longer something apprentices can develop only with masters' input and critique. Further, the experimentation and reflection commonly occurring inside studio-based education is insufficient. Real-world or live projects offer an alternative to learning…
Descriptors: Design, Art Education, Strategic Planning, Skill Development
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Eric Kennedy – Journal of Instructional Pedagogies, 2024
This paper explores a pedagogical approach to marketing research -- an oft required and not desired course for marketing undergraduate students. Marketing research can become a mundane and not-exciting topic of marketing compared to it's siblings of consumer behavior, social media, advertising, and the like. However, incorporating the approach of…
Descriptors: Undergraduate Students, Business Education, Marketing, Research
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Susan Kenyon – Journal of Political Science Education, 2024
This paper introduces a new pedagogic approach to the teaching of political science. In engineering education, the Conceive-Design-Implement-Operate (CDIO) pedagogy provides an active, experiential learning experience, structuring learning around four key phases in product development. Applied to the undergraduate Politics and International…
Descriptors: Educational Innovation, Active Learning, Experiential Learning, Political Science
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Lynn B. McCool; Alanah Mitchell – Business and Professional Communication Quarterly, 2024
Virtual teams have been adopted by organizations and studied for decades. However, the COVID-19 pandemic highlighted the importance of technology-supported collaboration more than ever. This growing importance of virtual teamwork suggests that business education related to virtual team collaboration and communication is critical for students…
Descriptors: Electronic Learning, Cooperative Learning, Teamwork, COVID-19
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Meng-Han Tsai – Journal of Civil Engineering Education, 2024
This research describes a case study of an integrated human-computer interaction (HCI) course for construction engineering students using project-based learning and experiential learning cycle methods. To help engineering students keep pace with the increasing use of information technology (IT) in the construction industry, educational…
Descriptors: Design, Thinking Skills, Student Projects, Active Learning
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Jason D. McKibben; Kelly Holler; Christopher Clemons; James Lindner – NACTA Journal, 2023
Teachers of agriculture have used project-based learning as a primary teaching method in agricultural mechanics since the 19th century. These methods teach the information and motivate students to engage the content. Locus of Control (LOC) categorizes the relationship with decision-making and motivation. Internal LOC have a higher level of…
Descriptors: Agricultural Colleges, Agricultural Education, Agricultural Engineering, Undergraduate Students
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Clark, Chandra; Plakhina, Elena; Rosales, Rey – Journalism and Mass Communication Educator, 2020
Educators face a major challenge protecting and nurturing students' passion for journalism while scrambling to help them keep up with a work environment in constant flux. They cannot afford to sidetrack this passion while teaching new software, evolving technology, and marketplace needs. If universities want to produce the best and brightest…
Descriptors: Journalism Education, Teaching Methods, Learner Engagement, Critical Thinking
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Arreola, Anaiss; Ganim, Katherine R. – Journal of Science Education for Students with Disabilities, 2021
When you don't have a hand, what could you have instead? This article introduces the impact of inviting youth with disabilities to learn tools and technology to design their own solutions and advocate for their own future. This approach to programming is rooted in a mindset of designing WITH, not FOR. Not only are design outcomes improved when…
Descriptors: Empowerment, Youth Programs, Students with Disabilities, Design
Maslyk, Jacie – Solution Tree, 2019
Maker education--an instructional approach that emphasizes hands-on learning--empowers students to become passionate, creative thinkers. In "Remaking Literacy," author Jacie Maslyk details how to transform literacy teaching and learning by integrating maker-centered learning projects for elementary classrooms. Rely on the book's tools…
Descriptors: Elementary School Students, Experiential Learning, Literacy Education, Active Learning
Melissa A. Kelley – ProQuest LLC, 2024
The education and training of future food and nutrition professionals plays a vital role in preparation for managing complex food and nutrition problems. Within food systems, food???? and nutrition professionals provide nutrition education to individuals and families and work to ensure? ?access???? to nutritious and culturally significant foods.…
Descriptors: Nutrition, Active Learning, Food, Nutrition Instruction
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Isa, Zaharah Che; Azid, Nurulwahida – International Journal of Evaluation and Research in Education, 2021
Project based learning (PBL) has long been used especially in developing countries. Various results of PBL-related studies have also been found to be effective and have a positive impact on students. However, although it has been introduced in Malaysia, it is still considered foreign to students and teachers. Therefore, this study was conducted to…
Descriptors: Vocational Education, Active Learning, Student Projects, Learning Processes
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Ibrahim, Mohd Faisal; Huddin, Aqilah Baseri; Hashim, Fazida Hanim; Abdullah, Mardina; Rahni, Ashrani Aizzuddin Abd; Mustaza, Seri Mastura; Hussain, Aini; Zaman, Mohd Hairi Mohd – International Journal of Evaluation and Research in Education, 2020
This study examined the educational effects in strengthening programming skills among university's undergraduate engineering students via integration of a robotics project and an experiential learning approach. In this study, a robotics project was conducted to close the gap of students' difficulty in relating the theoretical concepts of…
Descriptors: Programming, Engineering Education, Experiential Learning, Active Learning
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Wu, Wen-Chi Vivian; Manabe, Kinnosuke; Marek, Michael W.; Shu, Yu – Journal of Research on Technology in Education, 2023
This study aimed to foster development of the 21st-century five core competencies, including Creativity and innovation, Critical thinking and problem solving, Communication, Collaboration, and Computer-information literacy using Student-Centered Active Learning in an instructional design in which student groups created their own virtual reality…
Descriptors: 21st Century Skills, Computer Simulation, Creativity, Innovation
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Counselman-Carpenter, Elisabeth A. – Journal of Social Work Education, 2019
The flipped classroom, with its focus on student-centered learning and active student engagement, is a growing trend in social work education. This article presents an innovative way of delivering practice content through the flipped classroom model, which can be adapted for any level of social work education. It walks readers through the steps of…
Descriptors: Graduate Students, Masters Programs, Caseworkers, Social Work
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Konrad, Theres; Wiek, Arnim; Barth, Matthias – International Journal of Sustainability in Higher Education, 2021
Purpose: For professional sustainability work, graduates need to be able to work in teams and collaborate with stakeholders; in other words, they need to have developed interpersonal competence. There is growing evidence that project-based sustainability courses facilitate interpersonal competence development. However, research so far has focused…
Descriptors: Learning Processes, Interpersonal Competence, Skill Development, Knowledge Level
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