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Showing all 14 results Save | Export
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Currin-Percival, Mary; Gulahmad, Sonnia – Journal of Political Science Education, 2021
This paper addresses some of the implications of courses with an experiential learning component for students with disabilities. We describe the adaptation of an original survey project, fielded using computer-assisted telephone-interviewing (CATI) software, in two political science classes. The software was not compatible with technology…
Descriptors: Experiential Learning, Active Learning, Political Science, Research Methodology
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Dalton, Gene; Devitt, Ann – International Journal of Game-Based Learning, 2016
In the 2011 census almost one in three Irish teenagers claimed to be unable to speak Irish (Central Statistics Office, Ireland, 2012), despite the language being taught daily in school. The challenges facing the Irish language in schools are complex and multifaceted. The research reported here attempts to address some of these challenges by…
Descriptors: Irish, Computer Games, Teaching Methods, Language Usage
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Giambona, G.; Birchall, D. W. – Educational Media International, 2011
Small- and medium-sized enterprises (SMEs) play an important role in creating a dynamic and successful European economy. Time-poor managers in these organisations generally have fewer opportunities for training and development than their counterparts in larger organisations. As a result, different requirements are placed on training. The aim of…
Descriptors: Foreign Countries, Research Needs, Experiential Learning, Evidence
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Eskrootchi, Rogheyeh; Oskrochi, G. Reza – Educational Technology & Society, 2010
Incorporating computer-simulation modelling into project-based learning may be effective but requires careful planning and implementation. Teachers, especially, need pedagogical content knowledge which refers to knowledge about how students learn from materials infused with technology. This study suggests that students learn best by actively…
Descriptors: Males, Females, Science Projects, Student Projects
Franetovic, Marija – ProQuest LLC, 2012
Current educational initiatives encourage the use of authentic learning environments to realistically prepare students for jobs in a constantly changing world. Many students of the Millennial generation may be social media savvy. However, what can be said about learning conditions and student readiness for active, reflective and collaborative…
Descriptors: Educational Environment, Virtual Classrooms, Cooperative Learning, Learner Engagement
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Schroeder, Ulrik; Spannagel, Christian – International Journal on E-Learning, 2006
Many e-learning materials lack pedagogical principles and theoretical foundations. The great potential of activating learners and thus enriching learning experience is often unused in instructional software and online courses. Pedagogical theories like constructivist and action-orientated approaches should rather underlie the creation of new…
Descriptors: Active Learning, Online Courses, Courseware, Computer Assisted Instruction
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Guthrie, Cameron – Journal of Information Systems Education, 2010
Project-based learning has been suggested as an appropriate pedagogy to prepare students in information systems for the realities of the business world. Web-based resources have been used to support such pedagogy with mixed results. The paper argues that the design of web-based learning support to cater to different learning styles may give…
Descriptors: Student Projects, Computer Assisted Instruction, Active Learning, Information Systems
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Keegan, Mark – International Journal of Instructional Media, 1993
Presents evidence against the use of standardized curricula and testing and in favor of discovery-based instruction. Describes a successful experience with a relatively new form of discovery-based instruction, the scenario educational computer software. (AEF)
Descriptors: Active Learning, Computer Assisted Instruction, Computer Software, Discovery Learning
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Repman, Judi; Logan, Suzanne – TechTrends, 1996
Explores techniques for creating cohesive active learning communities in which information can be linked to real-world experiences. Discusses four types of interactions that take place in distance learning environments: learner-content, learner-instructor, learner-learner, and learner-interface. Offers strategies for overcoming common barriers to…
Descriptors: Active Learning, Computer Assisted Instruction, Computer Mediated Communication, Cooperative Learning
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Brown, Kathy – TechTrends: Linking Research & Practice to Improve Learning, 2004
Working together and exchanging ideas is inherent in interactive learning. The focus of interactive learning is on what learners believe is important to learn, the various processes learners use to learn and how learners use learning in other settings and situations. Active learning processes that promote reflection, writing, demonstrations,…
Descriptors: Computer Assisted Instruction, Educational Technology, Learning Processes, Adult Learning
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Dwyer, Terry M.; Fleming, John; Randall, James E.; Coleman, Thomas G. – Advances in Physiology Education, 1997
Presents two examples of laboratory exercises using the World Wide Web for first-year medical students. The first example introduces the physical laws that apply to osmotic, chemical, and electrical gradients and a simulation of the ability of the sodium-potassium pump to establish chemical gradients and maintain cell volume. The second module…
Descriptors: Active Learning, Computer Assisted Instruction, Computer Simulation, Computer Uses in Education
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Misale, Judi M.; And Others – Teaching of Psychology, 1996
Describes a computer-assisted, interdisciplinary course in decision making developed to promote student participation and critical thinking. Students participate in 20 interactive exercises that utilize and illustrate psychological and economic concepts. Follow-up activities include receiving background information, group discussions, text…
Descriptors: Active Learning, Computer Assisted Instruction, Computer Uses in Education, Critical Thinking
Draude, Barbara J. – 1996
This paper describes a case study/client scenario approach used in an advanced medical/surgical nursing course; its methods of interactive learning are facilitated by the computer technology available in a "master classroom." This approach incorporates concepts of adult learning theory and creativity and group interaction. The equipment,…
Descriptors: Active Learning, Case Studies, Computer Assisted Instruction, Computer Simulation
Early Childhood Education Administration Inst., Rockville, MD. – 1994
Intended to help children sustain gains made in school, this manual consists of simple learning activities that parents can use to engage children ranging from second grade through middle school/junior high school. The description of each activity outlines the purpose for the activity, the materials needed, the duration of the activity, how it is…
Descriptors: Active Learning, Childhood Interests, Childhood Needs, Computer Assisted Instruction