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Frederick J. Poole; Matthew D. Coss; Jody Clarke-Midura – Language Learning & Technology, 2025
This study explored the use of stealth assessments within a digital game to assess second language (L2) Chinese learners' reading comprehension. Log data tracking learners' in-game behaviors from a game designed for Chinese dual language immersion classrooms (Poole et al., 2022) were used to construct Bayesian Belief Networks to model reading…
Descriptors: Second Language Instruction, Second Language Learning, Reading Comprehension, Game Based Learning
Jing Lu; Chun Wang; Jiwei Zhang; Xue Wang – Grantee Submission, 2023
Changepoints are abrupt variations in a sequence of data in statistical inference. In educational and psychological assessments, it is pivotal to properly differentiate examinees' aberrant behaviors from solution behavior to ensure test reliability and validity. In this paper, we propose a sequential Bayesian changepoint detection algorithm to…
Descriptors: Bayesian Statistics, Behavior Patterns, Computer Assisted Testing, Accuracy
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Klein Entink, Rinke H.; Kuhn, Jorg-Tobias; Hornke, Lutz F.; Fox, Jean-Paul – Psychological Methods, 2009
In current psychological research, the analysis of data from computer-based assessments or experiments is often confined to accuracy scores. Response times, although being an important source of additional information, are either neglected or analyzed separately. In this article, a new model is developed that allows the simultaneous analysis of…
Descriptors: Psychological Studies, Monte Carlo Methods, Markov Processes, Educational Assessment