Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 6 |
| Since 2017 (last 10 years) | 6 |
| Since 2007 (last 20 years) | 6 |
Descriptor
Source
| Computer Assisted Language… | 1 |
| Education and Information… | 1 |
| Educational Technology &… | 1 |
| International Journal of… | 1 |
| Journal of Education and… | 1 |
| Journal of English Teaching | 1 |
Author
| Asirah | 1 |
| Chaka, Chaka | 1 |
| Fischer, Ian Douglas | 1 |
| Kunyang Qu | 1 |
| Lephalala, Mirriam | 1 |
| Mulyani | 1 |
| Nizar Saputra | 1 |
| Nkhobo, Tlatso | 1 |
| Sun, Jerry Chih-Yuan | 1 |
| Wang, Hsin-Yun | 1 |
| Xuande Wu | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 6 |
| Reports - Research | 6 |
Education Level
| Higher Education | 5 |
| Postsecondary Education | 5 |
| Grade 10 | 1 |
| High Schools | 1 |
| Secondary Education | 1 |
Audience
Location
| Taiwan | 2 |
| Hong Kong | 1 |
| Indonesia | 1 |
| South Africa | 1 |
| United Kingdom | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Nizar Saputra; Mulyani; Asirah – Journal of English Teaching, 2024
With the expanding realm of online education in Indonesia, determining factors influencing university students' participation in distinct modes of virtual learning is crucial to developing more effective digital pedagogy. This research aims to scrutinize factors affecting Indonesian EFL (English as a Foreign Language) university students' low…
Descriptors: Foreign Countries, College Students, Online Courses, Electronic Learning
Kunyang Qu; Xuande Wu – Education and Information Technologies, 2024
The advancement of information technologies has led to increased attention to AI chatbots as valuable tools for computer-assisted language learning (CALL), drawing the attention of both academic scholars and industry practitioners. However, there remains limited understanding regarding the adoption of AI chatbots, specifically within the context…
Descriptors: Computer Software, Second Language Instruction, English (Second Language), Artificial Intelligence
Chaka, Chaka; Nkhobo, Tlatso; Lephalala, Mirriam – Journal of Education and e-Learning Research, 2022
The current paper reports on a study that was conducted at the University of South Africa (UNISA) in 2021. The study involved three cohorts of undergraduate students (n = 20, n = 12 and n = 18), where each cohort participated in one of the virtual sessions offered on MS Teams as part of their modules' virtual classes. Employing a case study…
Descriptors: Learner Engagement, Open Education, Distance Education, Electronic Learning
Xuyan Qiu – Computer Assisted Language Learning, 2024
Task complexity and communication modes are two task design and implementation factors that have been found to affect second language (L2) learners' oral performance. While increasing task complexity and developing tasks according to the features of face-to-face and computer-mediated communication modes can optimise L2 production, few studies…
Descriptors: Difficulty Level, Second Language Learning, Learner Engagement, Computer Mediated Communication
Flipping the Flipped Class: Using Online Collaboration to Enhance EFL Students' Oral Learning Skills
Fischer, Ian Douglas; Yang, Jie Chi – International Journal of Educational Technology in Higher Education, 2022
Extensive research on the in-class synchronous learning aspect of the flipped classroom approach (FCA) has rendered favorable results the past decade. However, less attention has been placed on the out-of-class component of the FCA, specifically the drawbacks that may occur, such as low student accountability while watching the pre-assigned video…
Descriptors: Flipped Classroom, Synchronous Communication, Educational Technology, Technology Uses in Education
Wang, Hsin-Yun; Sun, Jerry Chih-Yuan – Educational Technology & Society, 2022
To explore knowledge co-construction patterns and learning motivation within virtual EFL co-creation environments, this study examined behavioral patterns and motivation in three different co-creation environments (paper-based, 2D digital, and 3D VR co-creation) through sequential behavioral analysis and ANCOVA. The study utilized a…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, English (Second Language)

Peer reviewed
Direct link
