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Ahmet Çelik; Selçuk Özdemir – Instructional Science: An International Journal of the Learning Sciences, 2025
Tinkering learning is a pedagogical strategy that emphasizes hands-on exploration, experimentation, and learning from mistakes in STEM education. It involves using personal fabrication tools, such as a 3D printer, to develop and improve ideas through interactive play. Design-based making activities have gained popularity in K-12 classrooms as they…
Descriptors: Elementary Secondary Education, STEM Education, Hands on Science, Experiential Learning
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Kiriakidis, Peter – International Journal on E-Learning, 2012
How does Skype, as an online communication tool, contribute to school and district administrators' reported level of self-efficacy? A sample of n = 39 participants of which 22 were school administrators and 17 were district administrators was purposefully selected to use Skype in their offices with a webcam and microphone to communicate with other…
Descriptors: Stakeholders, Self Efficacy, Video Technology, Computer Software
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Mahmood, Mo Adam; Hirt, Shirley A. – Journal of End User Computing, 1995
Explores how a Texas public school district progressed with a state mandate to integrate information technology into the curriculum. A survey was administered to evaluate why information technology is or is not efficiently used in the district's learning processes. Results found influential factors such as attitudes; hardware, software, and…
Descriptors: Administrator Effectiveness, Attitudes, Case Studies, Computer Peripherals