NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Showing 1 to 15 of 20 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Katharina Simbeck; Nathalie Sellmeijer; Anne Schatz; Niels Pinkwart – Research on Education and Media, 2024
Spelling and grammar are a priority in first language (L1) classrooms. Digital learning has increased significantly around the world, particularly as a result of the COVID-19 pandemic. While the range of online learning for spelling and grammar is very large, there is still no systematic review of the effectiveness of different features and…
Descriptors: Electronic Learning, Spelling, Educational Environment, Environmental Influences
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Rayner Bin Tangkui; Tan Choon Keong – Anatolian Journal of Education, 2023
This study aims to investigate the effect of using Minecraft on Year 5 pupils' higher-order thinking skills (HOTS) in fractional problems-solving. A quasi-experimental pretest and posttest non-equivalent groups design was used. The study sample involved 65 Year 5 pupils from two intact classes which consists of 31 pupils as the treatment group and…
Descriptors: Video Games, Thinking Skills, Fractions, Problem Solving
Peer reviewed Peer reviewed
Direct linkDirect link
Gulliford, Anthea; Walton, Jodie; Allison, Kate; Pitchford, Nicola – Educational & Child Psychology, 2021
Aim: Tablet technology can play a valuable role in supporting learning for primary school children, but its implementation for children in the early years or for with those with learning delays has received limited focus. The aim of this study was to enhance understanding of the interaction between child, technology, and conditions for…
Descriptors: Mathematics Instruction, Teaching Methods, Elementary School Students, Correlation
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Indrastyawati, Cinthya; Wu, Ying-Tien; Sugito – International Journal of Instruction, 2020
The purposes of this study are to understand the effects of using Synchronous Discussion and Reflection System (SDRS) platform in the elementary students' perception of the learning environment and students' cognitive outcomes regarding the Genetically Modified Food (GMF). A total of 22 students from Elementary School in Taichung Taiwan joined…
Descriptors: Synchronous Communication, Student Attitudes, Elementary School Students, Educational Environment
Peer reviewed Peer reviewed
Direct linkDirect link
Evagorou, Maria; Korfiatis, Kostas; Nicolaou, Christiana; Constantinou, Costas – International Journal of Science Education, 2009
The purpose of this study was to investigate the impact of a simulation-based learning environment on elementary school students' (11-12 years old) development of system thinking skills. The learning environment included interactive simulations using the Stagecast Creator software to simulate the ecosystem of a marsh. Simulations are an important…
Descriptors: Feedback (Response), Elementary School Students, Student Attitudes, Ecology
Hill, Sylvia – ProQuest LLC, 2009
Asynchronous online learning is well documented with adults, but fewer studies of effectiveness have emphasized elementary education learning environments. This study investigated student achievement on the Texas Assessment of Knowledge and Skills (TAKS) test for fifth grade students who had participated in synchronous and asynchronous courses…
Descriptors: Electronic Learning, Quasiexperimental Design, Student Attitudes, Elementary Education
Peer reviewed Peer reviewed
Direct linkDirect link
Tuzun, Hakan; Yilmaz-Soylu, Meryem; Karakus, Turkan; Inal, Yavuz; Kizilkaya, Gonca – Computers & Education, 2009
The implementation of a computer game for learning about geography by primary school students is the focus of this article. Researchers designed and developed a three-dimensional educational computer game. Twenty four students in fourth and fifth grades in a private school in Ankara, Turkey learnt about world continents and countries through this…
Descriptors: Private Schools, Student Attitudes, Student Motivation, Achievement Tests
Peer reviewed Peer reviewed
Direct linkDirect link
Sun, Koun-tem; Lin, Yuan-cheng; Yu, Chia-jui – Computers & Education, 2008
The purpose of this study is to explore the learning effect related to different learning styles in a Web-based virtual science laboratory for elementary school students. The online virtual lab allows teachers to integrate information and communication technology (ICT) into science lessons. The results of this experimental teaching method…
Descriptors: Elementary School Students, Cognitive Style, Textbooks, Computer Assisted Instruction
Peer reviewed Peer reviewed
Lai, Kwok-Wing – Journal of Computing in Childhood Education, 1993
Thirteen 8- to 10-year-old students participated in a Lego-LOGO learning environment, coupling Lego building-block activities with Logo computer programming, to evaluate whether this learning environment was conducive to metacognitive awareness and cooperation. Results suggested positive cognitive and affective outcomes, especially for the younger…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Software, Cooperative Learning
Peer reviewed Peer reviewed
Chirwa, Andrew S. – Journal of Educational Technology Systems, 1998
Investigates strategies elementary school children use to conceptualize materials in computer-based learning environments. Results show that 80% of the time students had attention focused on the learning material and gained an elevated level of awareness; the implication to instructional design is that courseware stimulates learning motivation if…
Descriptors: Computer Assisted Instruction, Computer Software Development, Educational Environment, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Merchant, Guy – Educational Research, 2010
Background: Although much has been written about the ways in which new technology might transform educational practice, particularly in the area of literacy learning, there is relatively little empirical work that explores the possibilities and problems--or even what such a transformation might look like in the classroom. 3D virtual worlds offer a…
Descriptors: Social Control, Educational Practices, Educational Change, Literacy
PDF pending restoration PDF pending restoration
Olson, John – 1992
A systematic study was conducted with a group of 10- to 12-year-olds using computer assisted instruction in a unit on fire which included a computer simulation of combustion. Three research questions were addressed to learn more about how the computer experience challenged the students' preconceptions: what the students thought the computer knew,…
Descriptors: Computer Assisted Instruction, Computer Simulation, Concept Formation, Educational Environment
Peer reviewed Peer reviewed
Suomala, Jyrki – Scandinavian Journal of Educational Research, 1996
Social problem solving, effectance motivation, and information processing were studied with 38 Finnish eight-year olds using the LOGO computer programming language learned through discovery learning. Results suggest that LOGO promotes the development of problem-solving skills if each student receives sufficient support from the teacher. (SLD)
Descriptors: Computer Assisted Instruction, Discovery Learning, Educational Environment, Elementary Education
Cohen, Andrew – 1995
In Computer-Supported Intentional Learning Environments (CSILE), students use a computer-database system as a tool to store and organize their curriculum-related knowledge as a means of sharing information and thoughts with peers, supporting both individual and collaborative learning. This study contrasts two conditions: face-to-face collaboration…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Computer Mediated Communication, Cooperative Learning
Juuti, Kalle – Online Submission, 2005
This thesis describes a project to design a primary school physics learning environment which takes into account teachers' needs, design procedures, properties of the learning environment, and pupil learning outcomes. The project's design team has wide experience in research and development work in relation to science education, the use of ICT in…
Descriptors: Teaching Methods, Physics, Instructional Materials, Educational Practices
Previous Page | Next Page ยป
Pages: 1  |  2