Descriptor
Author
| Ching, Cynthia Carter | 1 |
| Kafai, Yasmin B. | 1 |
| Kemp, Champee C. | 1 |
| Luke, Nancy | 1 |
| Marshall, Sue | 1 |
| Nelson, Theresa Boedeker | 1 |
| Rieber, Lloyd P. | 1 |
| Rogel, Jeannine | 1 |
| Smith, Jan | 1 |
Publication Type
| Journal Articles | 4 |
| Reports - Descriptive | 2 |
| Guides - Classroom - Teacher | 1 |
| Opinion Papers | 1 |
| Reports - Research | 1 |
Education Level
Audience
| Practitioners | 1 |
| Teachers | 1 |
Location
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Peer reviewedKemp, Champee C. – Teaching Children Mathematics, 1995
Proposes using cookies (recipe included) and pizza to help Chapter I students, grades two through five, understand basic fraction concepts. (MKR)
Descriptors: Computer Uses in Education, Courseware, Elementary Education, Food
Peer reviewedKafai, Yasmin B.; Ching, Cynthia Carter; Marshall, Sue – Computers & Education, 1997
Discussion of the use of multimedia in educational computer applications focuses on a project in which seven teams of elementary school students were involved in designing and implementing interactive multimedia resources in science for younger children. Results indicated improvement in science understanding and programming skills. (Author/LRW)
Descriptors: Computer Assisted Instruction, Computer System Design, Computer Uses in Education, Courseware
Nelson, Theresa Boedeker; Rogel, Jeannine – Computing Teacher, 1995
Describes a project that taught groups of fourth graders how to develop instructional software for second and third graders in the areas of mathematics and science. Topics include project goals for students and the teacher; integrating technology; documentation and packaging; community involvement; and benefits to students. (LRW)
Descriptors: Computer Assisted Instruction, Computer Software Development, Courseware, Curriculum Development
Peer reviewedRieber, Lloyd P.; Luke, Nancy; Smith, Jan – Meridian, 1998
Describes KID DESIGNER, a project that emphasizes play as a lifelong learning process by teaching elementary school students how to design their own educational computer games that embed content from subjects studied in the classroom. Topics include constructivism; cooperative learning; project-based activities; prior learning; group dynamics; and…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Software Development, Constructivism (Learning)


