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Bringula, Rex P.; Atienza, Francis Arlando L. – Education and Information Technologies, 2023
This study conducted a scoping review of publications in mobile Computer-Supported Collaborative Learning for mathematics. Papers published between 2007 and 2021 inclusive were retrieved from research databases to achieve this goal. Twenty-eight papers met the inclusion-exclusion criteria of the study. It was shown that two papers were published…
Descriptors: Elementary Education, Geometry, Handheld Devices, Computer Assisted Instruction
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Calder, Nigel – Waikato Journal of Education, 2019
This article reports on a research project that examined the ways that 10-year-old students, who were using Scratch for coding, engaged with mathematical ideas. Interactive software is emerging that has cross-curricula implications and facilitates thinking in rich, problem-solving environments. Scratch, a free-to-use graphical programming…
Descriptors: Programming, Coding, Computer Software, Educational Technology
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Ruiz-López, Natalia – International Journal of Mathematical Education in Science and Technology, 2018
This paper, which describes a study undertaken with pairs of future primary teachers using GeoGebra software to solve geometry problems, includes a brief literature review, the theoretical framework and methodology used. An analysis of the instrumental genesis process for a pair participating in the case study is also provided. This analysis…
Descriptors: Geometry, Computer Software, Computer Uses in Education, Preservice Teachers
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Çekmez, Erdem – Educational Research and Reviews, 2016
This study investigates the effectiveness of a teaching activity that aimed to convey the meaning of indeterminate forms to a group of undergraduate students who were enrolled in an elementary mathematics education programme. The study reports the implementation sequence of the activity and students' experiences in the classroom. To assess the…
Descriptors: Mathematical Logic, Computer Software, Mathematics Instruction, Instructional Effectiveness
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Kesan, Cenk; Caliskan, Sevdane – Turkish Online Journal of Educational Technology - TOJET, 2013
The aim of this study is to investigate the effect of learning geometry topics of 7th grade in primary education with dynamic geometer's sketchpad geometry software to student's success and retention. The experimental research design with The Posttest-Only Control Group was used in this study. In the experimental group, dynamic geometer's…
Descriptors: Computer Assisted Instruction, Achievement Tests, Elementary Education, Teaching Methods
Clements, Douglas H.; Sarama, Julie; Battista, Michael T. – Focus on Learning Problems in Mathematics, 1998
Investigates the development of shape concepts within an instructional unit on geometric paths, including the role of noncomputer and computer interactions in that development. Concludes that the computer environment and the activities facilitated students' development of their conceptualizations of the properties of geometric shapes and their…
Descriptors: Computer Software, Computer Uses in Education, Educational Technology, Elementary Education
Brown, Frank – 2000
This research assessed the academic impact of a computer-assisted instructional (CAI) software program to teach mathematics. The research hypothesis states that the use of the CAI program will produce superior academic achievement in mathematics for students who use the program compared to students instructed in mathematics without the program.…
Descriptors: Algebra, Blacks, Computer Assisted Instruction, Computer Software
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Little, Catherine – Mathematics Teaching in the Middle School, 1999
Describes a geometry project for students using the Geometer's Sketchpad. Students choose from constructing an instruction manual, writing and illustrating a children's picture book, or creating a piece of art in the Escher style. (ASK)
Descriptors: Computer Software, Educational Technology, Elementary Education, Elementary School Mathematics
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Clements, Douglas H.; And Others – Journal for Research in Mathematics Education, 1997
Describes a study of third-grade students (N=38) that investigates the development of linear measurement concepts. Three levels of strategies were identified: visual guessing, hash marks, and no physical partitioning. Students who connected numeric and spatial representations proved to be the better problem solvers. Contains 22 reference. (DDR)
Descriptors: Case Studies, Computer Software, Computer Uses in Education, Concept Formation
Bergmann, Peggy; Keanie, Marlene – 1993
LogoWriter provides the means through which students of varying backgrounds and abilities can experience different types of learning. It involves using problem solving, graphing, critical thinking, and other creative strategies. The lessons provided in this book contain ideas that allow beginners to explore various areas of Logo while using…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Software, Creativity
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Battista, Michael T.; Clements, Douglas H. – Arithmetic Teacher, 1988
Shortcomings of current curricula for geometry in the elementary school are discussed. The use of the computer programing language Logo to develop geometric ideas is described, with supporting research. (MNS)
Descriptors: Computer Oriented Programs, Computer Software, Concept Formation, Curriculum Development
Lounge, Joseph P.; And Others – 1986
This book is organized in three major sections. The first section provides 15 lesson plans for the integration of activities involving computer uses in mathematics instruction. Each lesson plan includes grade level, objective, time, materials, important terms, background, suggestions, and activities. The second section provides a list of available…
Descriptors: Arithmetic, Computer Assisted Instruction, Computer Software, Computer Software Reviews
Buckleitner, Warren – Instructor, 2000
Presents a collection of computer programs for teaching elementary and middle school mathematics. At the primary level, programs teach students skip counting, measurement, graphs, number patterns, place value, addition, and subtraction. An action game for the upper elementary level teaches mental math, geometry, statistics, addition,…
Descriptors: Computer Software, Computer Uses in Education, Educational Games, Elementary Education