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Aleshia Hayes; Kevin T. Martinez; Beth Karlin; Patience Wieland; Krisstal Clayton; Iqbal Rubaiyat – International Journal on E-Learning, 2024
VR has been widely acknowledged for its capacity to allow perspective-taking, increase empathy, engage learners, and facilitate experiential learning; however, the availability, accessibility, and limitations of the content have slowed implementation. One instance of this can be seen in implementing XR content to engage global citizens with…
Descriptors: Computer Simulation, Visual Aids, Video Technology, Behavior Change
Bruce R. Fleck – ProQuest LLC, 2022
The purpose of this quantitative correlational-predictive study was to determine if and to what extent the factors of e-learning technology acceptance predict job satisfaction when potentially mediated by learning culture in a population of U.S. salespeople. The theoretical framework is based on a model containing four factors of e-learning…
Descriptors: Electronic Learning, Educational Technology, Job Satisfaction, Influence of Technology
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Katie Shakour; Tim Ransom; Eliza Gallagher; Karen Johnson; Rebecca Short; Jonathan Beck; Kapil Chalil Madathil – New Directions for Community Colleges, 2024
The COVID-19 pandemic caused an abrupt change in educational programs worldwide, including workforce development education in community colleges. Given the hands-on requirements of these programs, considerations for changes included if and how instructors and students could maintain academic continuity during the pandemic. This article focuses on…
Descriptors: COVID-19, Pandemics, Labor Force Development, Education Work Relationship
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Yueh-Hui Vanessa Chiang; Maiga Chang; Nian-Shing Chen – Educational Technology & Society, 2024
Generative Artificial Intelligence (AI), especially machine learning models that autonomously generate human-like content, has recently attracted significant attention in the education sector. This paper explores the potential of generative AI, including tools like ChatGPT, to shift from traditional outcome-oriented educational practices to a more…
Descriptors: Artificial Intelligence, Educational Practices, Process Education, Educational Objectives
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Lewin, Cathy; Smith, Andrew; Morris, Stephen; Craig, Elaine – Education Endowment Foundation, 2019
The Education Endowment Foundation (EEF) review of the impact of digital technology on learning, "The Impact of Digital Technology on Learning: A Summary for the Education Endowment Foundation. Full Report" (Higgins et al., 2012) (ED612174), found positive benefits but noted that how technology is used (the pedagogy) is key and that…
Descriptors: Technology Uses in Education, Educational Improvement, Influence of Technology, Foreign Countries
Rainie, Lee; Anderson, Janna – Pew Research Center, 2017
Machines are eating humans' jobs talents. And it is not just about jobs that are repetitive and low skill. Automation, robotics, algorithms and artificial intelligence (AI) in recent times have shown they can do equal or sometimes even better work than humans who are dermatologists, insurance claims adjusters, lawyers, seismic testers in oil…
Descriptors: Futures (of Society), Educational Trends, Trend Analysis, Job Training
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Westera, Wim – Educational Technology & Society, 2011
Contextual learning starts from the premise that learning cannot take place in a vacuum, but should somehow be connected with real world attributes to make sense to learners. Today, digital media tend to bring about new dimensions of context: internet connections and mobile devices enable learners to overcome restrictions of time and location, and…
Descriptors: Learning Theories, Relevance (Education), Experiential Learning, Electronic Learning
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Ross, Steven M.; Morrison, Gary R. – Journal of Computing in Higher Education, 2012
In this rejoinder to Mazoue ("J Comput High Educ," 2012) article, "the deconstructed campus," we react to his arguments regarding the replacement of face-to-face teaching on college campuses with computer-supported approaches, including on-line learning, intelligent cognitive tutors, and open-ended learning environments where, rather than being…
Descriptors: Evidence, Instructional Design, Experiential Learning, Educational Technology
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Popov, Nikolay, Ed.; Wolhuter, Charl, Ed.; Almeida, Patrícia Albergaria, Ed.; Hilton, Gillian, Ed.; Ogunleye, James, Ed.; Chigisheva, Oksana, Ed. – Bulgarian Comparative Education Society, 2013
This volume contains papers submitted to the 11th Annual International Conference of the Bulgarian Comparative Education Society (BCES), held in Plovdiv, Bulgaria, 14-17 May 2013, and papers submitted to the 1st International Distance Partner Conference, organized by the International Research Centre "Scientific Cooperation,"…
Descriptors: Conferences (Gatherings), Conference Papers, Comparative Education, Global Approach