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Baiyun Chen; Ronald F. DeMara – IEEE Transactions on Education, 2024
The COVID-19 pandemic has introduced challenges to delivering laboratory-based STEM curricula. This study evaluates students' learning experience in a synchronous team design activity within the laboratory component of an undergraduate Computer Engineering course during the pandemic. Using the EduPad digital platform, students collaborated in…
Descriptors: Synchronous Communication, Distance Education, Engineering, STEM Education
Sagun Giri – ProQuest LLC, 2023
Past efforts to teach novices programming through pair programming and project-based learning utilizing different low floors, high ceilings and wide walls platforms have been successful. Building from related work, this study investigates the effectiveness of Productive Failure (PF) pedagogical design in supporting youth and novices when learning…
Descriptors: Coding, Youth, Computation, Thinking Skills
Hakami, Mohssen – Journal of Educational Issues, 2019
The present study reports an attempt to identify and evaluate the effectiveness of integrating teaching MOOC platform into traditional learning system to teach a face-to-face course. It investigated students' opinions of Sharurah College of Science and Arts about the benefits and challenges based on their learning experiences in a hybrid learning…
Descriptors: Instructional Effectiveness, Online Courses, Technology Integration, Synchronous Communication
Coffey, John W. – Journal of Educational Technology Systems, 2010
Faculty who offer university-level technical courses through e-Learning environments must surmount several difficult challenges. Traditionally, learning in technical courses takes place through real-time interactions between instructor and students in the course of solving actual problems--a form of activity that is not possible in asynchronous…
Descriptors: Higher Education, Technical Education, Electronic Learning, Distance Education
Rosson, Mary Beth, Ed. – InTech, 2010
Readers will find several papers that address high-level issues in the use of technology in education, for example architecture and design frameworks for building online education materials or tools. Several other chapters report novel approaches to intelligent tutors or adaptive systems in educational settings. A number of chapters consider many…
Descriptors: Educational Technology, Student Projects, Active Learning, Information Systems

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