Publication Date
| In 2026 | 0 |
| Since 2025 | 1 |
| Since 2022 (last 5 years) | 2 |
| Since 2017 (last 10 years) | 2 |
| Since 2007 (last 20 years) | 6 |
Descriptor
Source
| Educational Research | 1 |
| Educational Technology… | 1 |
| Interactive Learning… | 1 |
| Learning, Media and Technology | 1 |
| Reading Research Quarterly | 1 |
| Smart Learning Environments | 1 |
Author
| Aalya Mesmar | 1 |
| Abdulrafi Jaffarul | 1 |
| Aizhan Shomotova | 1 |
| Christina Davison | 1 |
| Chuang, Hsueh-Hua | 1 |
| Chun-Chun Chang | 1 |
| Forzani, Elena | 1 |
| Games, Ivan Alex | 1 |
| Gwo-Jen Hwang | 1 |
| Kennedy, Clint | 1 |
| Ketelhut, Diane Jass | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 6 |
| Reports - Evaluative | 3 |
| Reports - Research | 3 |
Education Level
| Grade 7 | 6 |
| Middle Schools | 6 |
| Elementary Education | 3 |
| Junior High Schools | 3 |
| Secondary Education | 3 |
| Elementary Secondary Education | 2 |
| Grade 8 | 2 |
| Grade 12 | 1 |
| Grade 4 | 1 |
| Grade 5 | 1 |
| Grade 6 | 1 |
| More ▼ | |
Audience
Location
| New York | 1 |
| Taiwan | 1 |
| United Arab Emirates | 1 |
| Wisconsin | 1 |
Laws, Policies, & Programs
Assessments and Surveys
| Patterns of Adaptive Learning… | 1 |
| Test of Science Related… | 1 |
What Works Clearinghouse Rating
Maria Efstratopoulou; Maxwell Peprah Opoku; Aizhan Shomotova; Christina Davison; Abdulrafi Jaffarul; Aalya Mesmar – Smart Learning Environments, 2024
A smart learning environment (SLE) encompasses the use of advanced technology and smart pedagogical teaching skills tailored to suit students with diverse learning needs. In recent years, some countries, such as the United Arab Emirates (UAE), have formulated policies to implement SLE in their education systems. Since students are the intended…
Descriptors: Foreign Countries, Secondary School Students, Grade 7, Grade 12
Gwo-Jen Hwang; Shu-Yun Chien; Ting-Wei Chen; Chun-Chun Chang – Educational Technology Research and Development, 2025
Science education aims to enhance students' scientific knowledge and inquiry ability. In recent years, due to the advancements of computer and network technology, as well as the considerations of safety and cost, virtual reality (VR) has been gradually applied in scientific inquiry activities. When implementing inquiry-based learning in the past,…
Descriptors: Logical Thinking, Reflection, Electronic Learning, Observation
Leu, Donald J.; Forzani, Elena; Rhoads, Chris; Maykel, Cheryl; Kennedy, Clint; Timbrell, Nicole – Reading Research Quarterly, 2015
Is there an achievement gap for online reading ability based on income inequality that is separate from the achievement gap in traditional, offline reading? This possibility was examined between students in two pseudonymous school districts: West Town (economically advantaged) and East Town (economically challenged; N = 256). Performance-based…
Descriptors: Reading Achievement, Achievement Gap, Electronic Learning, School Districts
Liu, Han-Chin; Chuang, Hsueh-Hua – Interactive Learning Environments, 2011
This study investigated how the format of verbal instructions in computer simulations and prior knowledge (PK) affected 8th graders' cognitive load (CL) level and achievement in a multimedia learning environment. Although PK was not found to significantly affect student performance and CL level, instruction format was found to impact both.…
Descriptors: Electronic Learning, Instructional Design, Prior Learning, Grade 8
Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
Ketelhut, Diane Jass; Nelson, Brian C. – Educational Research, 2010
Background: Most policy doctrines promote the use of scientific inquiry in the K-12 classroom, but good inquiry is hard to implement, particularly for schools with fiscal and safety constraints and for teachers struggling with understanding how to do so. Purpose: In this paper, we present the design of a multi-user virtual environment (MUVE)…
Descriptors: Suburban Schools, Student Attitudes, Virtual Classrooms, Science Curriculum

Peer reviewed
Direct link
