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Boateng, John Kwame; Tutu, Raymond A.; Boateng, Joyce – Journal of Interdisciplinary Studies in Education, 2021
This study examined constituents of students' perceptions on student-instructor, student-student and student-content interactions in a graduate course at University of Ghana. A survey (n=77) and focus group discussion (n=6), were employed in a Research Methods class at the University. Main constituents of students' perceptions of and preference to…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Student Attitudes
Hamid, Siti Nurshuhada Mohd; Lee, Tien Tien; Taha, Hafsah; Rahim, Nurulsaidah Abdul; Sharif, Aisyah Mohamad – Journal of Technology and Science Education, 2021
This study aimed to develop an e-content module for Chemistry Massive Open Online Course (MOOC). It examined the validity, reliability and student's perceptions on content, usability, design and effectiveness of the module. This is a design and development study and the e-content module was developed based on ADDIE instructional design model.…
Descriptors: Online Courses, Large Group Instruction, Educational Technology, Technology Uses in Education
Childs, Kamshia – Texas Association for Literacy Education Yearbook, 2021
During the COVID pandemic, faculty and staff working within educator preparation programs faced the challenge of having to get future educators the tools they needed to be successful in a "normal" setting while working to set up and create their own virtual environments. This article looks at the practice of structuring course…
Descriptors: COVID-19, Pandemics, Literacy Education, Electronic Publishing
Rahmadi, Imam Fitri; Lavicza, Zsolt; Houghton, Tony – Contemporary Educational Technology, 2021
Educational games have great potential for learning, however the potential of user-generated microgames for supporting learning is still not completely understood. The present study reviews the design quality of user-generated microgames based on microgame design fundamentals and explores the potential of the games for facilitating learning from…
Descriptors: Educational Games, Game Based Learning, Design, Elementary School Teachers
Vallade, Jessalyn I.; Kaufmann, Renee; Frisby, Brandi N.; Martin, Joe C. – Communication Education, 2021
Given the opportunities new technologies afford students and instructors, this mixed methods, longitudinal study examined factors impacting college students' behavioral intentions for adopting virtual reality (VR) headsets and 360° video for public speaking rehearsals. Using the technology acceptance model, quantitative findings suggest that both…
Descriptors: Educational Technology, Technology Uses in Education, Public Speaking, Video Technology
Levonis, Stephan M.; Tauber, Amanda L.; Schweiker, Stephanie S. – Journal of Chemical Education, 2021
This paper describes the design and effectiveness of a 360° (identified as 360) virtual laboratory tour which was implemented in a second-year undergraduate chemistry subject to familiarize the students with the research laboratory environment, equipment, and skills needed to undertake the subject and first laboratory session. We include step by…
Descriptors: Science Instruction, College Science, Undergraduate Students, Science Laboratories
Moorhouse, Benjamin Luke; Lee, Jonathan; Herd, Simon – Learning: Research and Practice, 2021
This small-scale exploratory study explores the practices and experiences of two experienced Hong Kong Education Bureau Advisory Teachers (ATs) engaged in school-based professional support (SBPS) of teachers during school closure caused the COVID-19 pandemic. It documents the ATs usual practices, conditions for effective SBPS, the effect the…
Descriptors: COVID-19, Pandemics, School Closing, Faculty Development
Catherine D. Jordan – ProQuest LLC, 2021
The purpose of this action research study was to evaluate the implementation of an adaptive web-based learning environment to personalize geometry instruction and practice for high school students at a private school in North Carolina. This study was guided by the following three research questions: How and to what extent does implementing…
Descriptors: Geometry, Mathematics Instruction, High School Students, Individualized Instruction
Hasan, Mahedi; Mondal, Nazrul Islam – Turkish Online Journal of Distance Education, 2019
Bangladesh Betar (BB), the national radio of Bangladesh has been providing extension services to the mostly uneducated Bangladeshi farming communities for the diffusion of modern farm technologies from its very beginning. This study aimed at evaluating the effectiveness of farm programs (FPs) of BB as distance education through assessing its…
Descriptors: Foreign Countries, Distance Education, Agricultural Occupations, Extension Education
Beauchamp, Gary; Joyce-Gibbons, Andrew; Mc Naughton, James; Young, Nick; Crick, Tom – British Journal of Educational Technology, 2019
Abstract This study explores remote, non-collocated collaboration via multi-touch table (SynergyNet) and video conferencing software (Skype). Twenty-four participants (aged 10-11 years) in two locations--primary school classrooms located 300 miles apart in the UK--engaged in simultaneous collaborative activity to solve a History mystery task.…
Descriptors: Foreign Countries, Elementary Education, Videoconferencing, Educational Technology
Quinn, Frances; Charteris, Jennifer; Adlington, Rachael; Rizk, Nadya; Fletcher, Peter; Reyes, Vicente; Parkes, Mitchell – Australian Educational Researcher, 2019
As we see a ramping-up of online teacher professional learning and development (PLD) offerings, it is becoming increasingly imperative to consider the complexity and nuances of what constitutes effective online teacher PLD, and to be able to plan and evaluate it. There is a need for PLD to be 'genuinely effective', but while descriptions of…
Descriptors: Online Courses, Faculty Development, Educational Technology, Technology Uses in Education
Kljun, Matjaz; Krulec, Rok; Pucihar, Klen Copic; Solina, Franc – IEEE Transactions on Learning Technologies, 2019
Global corporations are characterized by a large number of employees and geographically dispersed offices. Moreover, the competitiveness in the global market requires them to invest in their human resources to be able to remain a step ahead of competition. Implementing large scale classical education in such environments is challenging and costly.…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
McCallister, Alice – ProQuest LLC, 2019
Organizational demand for integrating gamification into existing electronic learning platforms has increased. The increased demand for gamification has become an issue for IS professionals when they must integrate it into electronic learning systems. This qualitative single case study explored the technical challenges information systems (IS)…
Descriptors: Game Based Learning, Educational Technology, Technology Uses in Education, Information Systems
Chuulu, Yvonne M.; Bweupe, Smith K.; Kalumiana, Ing'utu A.; Kasonde, Barbara M.; Musonda, Mathews – Commonwealth of Learning, 2023
During 2019-21, the Ministry of General Education in Zambia piloted an open and innovative schooling (OIS) programme. It used an e-learning model that involved developing and sharing curriculum-based open educational resources (OER) to supplement other teaching and learning processes. The resources could be accessed through both online and offline…
Descriptors: Foreign Countries, Access to Education, Educational Technology, Electronic Learning
Azhar, Sheikh Ahmad Firdaus Jamil; Jalil, Habibah Ab – Asian Journal of University Education, 2022
In the 21st century, mobile games have become a growing interest among children, including primary school students. This can be a great opportunity for instructors to utilize mobile games approaches and students' interest in games for education teaching and learning purposes, specifically in the primary classroom environment. However, there is no…
Descriptors: Handheld Devices, Telecommunications, Educational Technology, Technology Uses in Education

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