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Kate Tzu-Ching Chen – Contemporary Educational Technology, 2023
The present study aimed to examine the barriers faced by Taiwanese university English as a foreign language (EFL) instructors when incorporating mobile-assisted language learning (MALL) into their teaching, and to explore how these barriers are influenced by the instructors' background characteristics. To assess the variables, a survey…
Descriptors: Foreign Countries, English (Second Language), Language Teachers, Teacher Attitudes
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Ahmed Tlili; Natalia Padilla-Zea; Juan Garzón; Yiping Wang; Kinshuk Kinshuk; Daniel Burgos – Interactive Learning Environments, 2023
With the rapid evolution of mobile technology, the adoption of mobile learning in education has also increased. Several studies have conducted various systematic literature reviews to discuss mobile learning from different perspectives, such as its advantages and limitations. However, limited attention has been paid to pedagogy in mobile learning.…
Descriptors: Computer Oriented Programs, Technology Uses in Education, Technology Integration, Educational Technology
Bruce, Emily – ProQuest LLC, 2023
Social skills deficits are common for children diagnosed with an autism spectrum disorder (ASD). Research indicates there is a need to continue to find ways to support parents in enhancing social skills acquisition in their children with ASD. The present study evaluated the effects of using behavioral skills training (BST), delivered via mobile…
Descriptors: Skill Development, Autism Spectrum Disorders, Behavior Modification, Training
Eman Abdel-Reheem Amin – Online Submission, 2024
The present study examined students' perception of using Artificial intelligence-powered text-to-speech apps (AI TTS Apps) to learn aspects of English language pronunciation. This investigation was conducted considering the extended Unified Theory of Acceptance and Use of Technology (UTAUT2). To ensure participants had prior experience using AI…
Descriptors: English Language Learners, English (Second Language), Artificial Intelligence, Assistive Technology
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Anne Marie Schipani-McLaughlin; Laura F. Salazar; Ruschelle M. Leone; Dori Balser; Kate Hunley; Kelly Quinn-Echevarria – Health Education & Behavior, 2024
Acceptability of a sexual violence (SV) risk reduction program called "RealConsent" designed for first-year female college students was conducted as part of a larger, randomized controlled trial. "RealConsent" uses web-based and mobile technology to deliver four 45-minute theoretically and empirically derived modules designed…
Descriptors: College Freshmen, Females, Sexual Abuse, Violence
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Victor K. Y. Chan – International Association for Development of the Information Society, 2024
This article seeks to explore the convergent validity of (and thus the consistency between) a few popular generative artificial intelligence (AI) robots in evaluating popular mobile learning apps' usability. The three robots adopted in the study were Microsoft Copilot, Google PaLM, and Meta Llama, which were individually instructed to accord…
Descriptors: Computer Oriented Programs, Handheld Devices, Telecommunications, Usability
Robert Babirad – Knowledge Quest, 2024
School librarians have a critical role to play in supporting the use of Ed Tech within our schools. It is an ever-changing field. Additionally, it is often the school librarian who has the unique responsibility of introducing and sharing new technology with their school community. However, school librarians also have the added responsibility of…
Descriptors: School Libraries, Librarians, Library Role, Educational Technology
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Dana C. Ernst; Jeffrey Slye – PRIMUS, 2024
The algebraic group Spin[subscript 3 × 3] arises from spinning collections of the numbers 1-9 on a 3×3 game board. The authors have been using this group, as well as a corresponding online application, to introduce undergraduate students to core concepts in group theory. We discuss the benefits of using this deceptively simple, toy-like puzzle in…
Descriptors: Algebra, Numbers, Computer Oriented Programs, Undergraduate Students
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Lara Hoareau; Youssef Tazouti – Education and Information Technologies, 2024
Although the acceptance of educational apps and their contributions to learning have been widely researched, none of these studies have examined links between teachers' acceptance of apps and their students' skills. The present study investigated this issue with respect to a new, French-language educational app for helping preschool children…
Descriptors: Educational Technology, Computer Oriented Programs, Preschool Children, Emergent Literacy
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Raffaele Di Fuccio; Joanna Kic-Drgas; Joanna Wozniak – Smart Learning Environments, 2024
This paper addresses the limited exploration of the impact of virtual and augmented reality on the learning process, particularly within the context of foreign language learning among young learners. Motivated by this research gap, the EULALIA, conducted from 2019 to 2023 (2019-1-IT02-KA203-063228), sought to evaluate the efficacy of integrating…
Descriptors: Computer Simulation, Computer Oriented Programs, Second Language Learning, Cultural Awareness
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Özaydin Aydogdu, Yildiz; Yalçin, Nursel – Malaysian Online Journal of Educational Technology, 2020
Adaptive educational hypermedia is an environment that offers an individualized learning environment according to the characteristics, knowledge and purpose of the students. In general, adaptive educational hypermedia, a user model is created based on user characteristics and adaptations are made in terms of text, content or presentation according…
Descriptors: Educational Technology, Hypermedia, Computer System Design, Usability
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Loukil, Faiza; Abed, Mourad; Boukadi, Khouloud – Education and Information Technologies, 2021
The rapid development of blockchain technology has influenced several fields, including financial, healthcare, and supply chain systems. Recently, this technology has also been applied in education thanks to its unique features, including decentralization, trustworthiness, and security. Despite the bright side of blockchain, several concerns…
Descriptors: Adoption (Ideas), Technology Uses in Education, Educational Research, Computer Oriented Programs
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Robinson, Bradley – International Journal of Qualitative Studies in Education (QSE), 2021
This article emerged in response to the increasing ubiquity of the ClassDojo app, a Silicon Valley-developed digital communication and behavior management platform, in grade schools throughout the world. The author engages critically with ClassDojo by situating it within current scholarship around network governance, describing how the app may…
Descriptors: Educational Technology, Computer Oriented Programs, Classroom Techniques, Elementary School Students
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Musa, Mofeed Ahmed Abu; Al Momani, Jehad Ali – Journal of Education and e-Learning Research, 2022
Creating a stimulating learning environment is a challenge in distance learning settings. This study aimed to investigate university students' attitudes towards using Nearpod in distance learning. For purposes of the study, the researchers developed a questionnaire of 20 items for which the validity and reliability were verified. The study sample…
Descriptors: College Students, Student Attitudes, Distance Education, Handheld Devices
Golda Deborah Lawson-Cohen – ProQuest LLC, 2022
The purpose of this qualitative, descriptive study was to learn how post-secondary instructors/faculty described their belief in, the factors that lead to, and how organizational training and support influenced their encouragement of learner use of an assistive technology known as text-to-speech software as part of their pedagogical practices at…
Descriptors: Assistive Technology, Computer Oriented Programs, Pronunciation, Postsecondary Education
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