Publication Date
| In 2026 | 0 |
| Since 2025 | 139 |
| Since 2022 (last 5 years) | 799 |
| Since 2017 (last 10 years) | 1536 |
| Since 2007 (last 20 years) | 2491 |
Descriptor
| Computer Simulation | 2808 |
| Educational Technology | 2808 |
| Technology Uses in Education | 1092 |
| Teaching Methods | 935 |
| Foreign Countries | 928 |
| Student Attitudes | 489 |
| Simulated Environment | 447 |
| Computer Assisted Instruction | 444 |
| Science Instruction | 410 |
| Instructional Effectiveness | 382 |
| Computer Software | 378 |
| More ▼ | |
Source
Author
| Simonson, Michael, Ed. | 11 |
| Adams Becker, S. | 10 |
| Johnson, L. | 9 |
| Cummins, M. | 8 |
| Bouck, Emily C. | 7 |
| Dede, Chris | 7 |
| Isaias, Pedro, Ed. | 7 |
| Lan, Yu-Ju | 6 |
| Sampson, Demetrios G., Ed. | 6 |
| Candace Walkington | 5 |
| Ifenthaler, Dirk, Ed. | 5 |
| More ▼ | |
Publication Type
Education Level
Audience
| Teachers | 118 |
| Practitioners | 54 |
| Researchers | 31 |
| Administrators | 18 |
| Policymakers | 15 |
| Students | 14 |
| Parents | 3 |
| Community | 1 |
| Media Staff | 1 |
Location
| Turkey | 97 |
| Australia | 90 |
| Taiwan | 67 |
| China | 65 |
| Spain | 49 |
| United Kingdom | 47 |
| Indonesia | 45 |
| United States | 41 |
| Malaysia | 32 |
| Canada | 30 |
| Germany | 30 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Brom, Cyril; Stárková, Tereza; Bromová, Edita; Dechterenko, Filip – Journal of Educational Computing Research, 2019
Despite the increased interest in gamification approaches, there is a lack of comparative studies that shed light on the applicability of these approaches in educational contexts. In this explorative study, with an experimental design, university learners (N = 98) studied a complex process (i.e., how to brew beer) in a 2-hour-long computerized…
Descriptors: Educational Technology, Technology Uses in Education, Educational Games, Computer Simulation
Sáez-López, José-Manuel; Sevillano-García, M. Luisa; Pascual-Sevillano, M. Ángeles – Comunicar: Media Education Research Journal, 2019
Augmented reality (AR) immersion enables virtual objects and real environments to coexist and encourage experimentation with phenomena that are not possible in the real world. Augmented reality is generating new opportunities for the development of ubiquity within educational environments. The objective of this study was to analyze the impact that…
Descriptors: Computer Simulation, Simulated Environment, Educational Technology, Elementary School Students
Cheng, Kun-Hung – Educational Technology Research and Development, 2019
Parents play an important role in students' informal learning with technology; however, there is a lack of relevant research, particularly regarding parents' opinions on students' learning with emerging technology such as augmented reality (AR). This study was therefore conducted in an initial attempt to explore parents' user experience (UX) of…
Descriptors: Parent Role, Educational Technology, Technology Uses in Education, Parent Attitudes
Kapp, Sebastian; Thees, Michael; Strzys, Martin P.; Beil, Fabian; Kuhn, Jochen; Amiraslanov, Orkhan; Javaheri, Hamraz; Lukowicz, Paul; Lauer, Frederik; Rheinländer, Carl; Wehn, Norbert – Physics Teacher, 2019
During the last decade the development of modern digital media such as smartphones and tablet computers has enabled new experimental possibilities in STEM education. Besides these now nearly ubiquitous devices, the fields of virtual reality (VR) and augmented reality (AR) also made huge progress and reached education. In this paper we introduce an…
Descriptors: Science Instruction, Secondary School Science, High School Students, Computer Simulation
Dmitriy Babichenko – ProQuest LLC, 2019
Electronic virtual patients (VPs) are interactive screen-based computer simulations of real-life clinical scenarios that are widely used for the purposes of health sciences education. Advances in computational modeling and availability of large patient cohort datasets from Electronic Medical Record (EMR) systems have created an opportunity to…
Descriptors: Educational Technology, Health Sciences, Computer Simulation, Electronic Publishing
Xiaoming Zhai, Editor; Joseph Krajcik, Editor – Oxford University Press, 2025
In the age of rapid technological advancements, the integration of Artificial Intelligence (AI), machine learning (ML), and large language models (LLMs) in Science, Technology, Engineering, and Mathematics (STEM) education has emerged as a transformative force, reshaping pedagogical approaches and assessment methodologies. "Uses of AI in STEM…
Descriptors: Artificial Intelligence, STEM Education, Technology Uses in Education, Educational Technology
Schmid, Jonas R.; Ernst, Moritz J.; Thiele, Gu¨nther – Journal of Chemical Education, 2020
We present an accessible implementation of augmented reality projections for the depiction of complex structures and motifs, including atomic orbitals and elemental allotropes. The utilization of a free, cross-platform-compatible, online database of these structures provides the access route for closer examination, either via augmented reality or…
Descriptors: Science Instruction, College Science, Undergraduate Study, Inorganic Chemistry
Romero, Rebecca M.; Bolger, Michael B.; Morningstar-Kywi, Noam; Haworth, Ian S. – Journal of Chemical Education, 2020
Drug design and development requires collaboration among scientists with diverse expertise. In early-stage drug design, establishment of promising drug candidates requires integration of structure-based molecular design with biopharmaceutics and ADMET (absorption, distribution, metabolism, excretion, and toxicity) principles. Much of this work is…
Descriptors: Computer Software, Educational Technology, Technology Uses in Education, Pharmacology
Carmody, Cathy; Duffy, Sean; Brown, Lynne; Del Fabbro, Letitia – International Journal of Work-Integrated Learning, 2020
Student success in nursing degree programs is contingent upon work-integrated learning (WIL) success, particularly given the mandated curriculum requirement for clinical hours in WIL environments. The impacts of COVID-19 disrupted study and resulted in anxiety for nursing students. For most first year nursing students this also included an…
Descriptors: COVID-19, Pandemics, Foreign Countries, Nursing Education
Ioannou, Marianna; Ioannou, Andri – Educational Technology & Society, 2020
The enactment of embodied learning in the authentic classroom introduces new challenges. The educational system has yet to develop a clear vision or learning design models that would guide the implementation of embodied learning using digital technologies and manipulatives. This study presents an example of a learning design for…
Descriptors: Educational Technology, Technology Uses in Education, Elementary School Students, Grade 4
Aoki, Yuki; Ujihara, Shingo; Saito, Takanori; Yuminaka, Yasushi – Physics Education, 2020
We developed a three-dimensional motion tracking system that displays trajectories as augmented reality in real time on a tablet device. The features of this system are as follows: (1) the three-dimensional trajectory can be observed from any direction. (2) Velocity and acceleration can be visualized as augmented reality. The device consists of an…
Descriptors: Computer Simulation, Scientific Concepts, Motion, Science Instruction
Steele, Patricia; Burleigh, Cheryl; Kroposki, Margaret; Magabo, Myrene; Bailey, Liston – Journal of Educational Technology Systems, 2020
Developers and designers of virtual and augmented reality (VR/AR) products are expressing concerns regarding accountability for ethical design and use of VR/AR products in virtual learning environments. Within the field of education, more research is needed to determine how VR/AR designers make decisions regarding ethical issues, and particularly…
Descriptors: Ethics, Computer System Design, Computer Simulation, Instructional Design
Henkel, Martin; Bider, Ilia – Innovations in Education and Teaching International, 2020
Teaching enterprise modelling is a complex task, as it requires both teaching modelling syntax as well as how to select and extract information from several sources, such as IT systems, employees, and existing documents. To aid teaching enterprise modelling Apprenticeship Simulation (AS) may be used. AS is a form of case-based learning where the…
Descriptors: Entrepreneurship, Business, Teaching Methods, Case Method (Teaching Technique)
Coan, Heather A.; Goehle, Geoff; Youker, Robert T. – Journal of Teaching and Learning, 2020
The commercialization of virtual reality (VR) hardware has enabled the use of VR as an educational tool. We describe how a VR platform was used to create molecular visualizations using standard PDB files with the purpose of delivering biochemistry and cellular biology lessons for undergraduates. Specifically, we describe two new software modules,…
Descriptors: Biochemistry, Molecular Biology, Science Instruction, Teaching Methods
Herrero, Jorge Fernández; Lorenzo, Gonzalo – Education and Information Technologies, 2020
This paper proposes the design and application of a head mounted display (HMD) immersive virtual reality system to improve and train the emotional and social skills of students with autism spectrum disorders. We selected two groups of 7 high functioning ASD children each, ages between 8 and 15, and similar educational capabilities. On the first…
Descriptors: Computer Simulation, Simulated Environment, Teaching Methods, Educational Technology

Peer reviewed
Direct link
