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Léger, Michel T.; Freiman, Viktor – Journal of Research on Technology in Education, 2016
Although there is a common result in recent research and practice that digital skills are important for every educated citizen, little is known of how these skills are evolving over a long period of time. Our study looks into the development and use of digital skills in former middle school students who had an individual access to the laptops a…
Descriptors: Skill Development, Middle School Students, Access to Computers, Laptop Computers
Topal, Arzu Deveci – European Journal of Contemporary Education, 2016
The success of a distance education program can be evaluated according to student satisfaction, aside from comprehensive examinations, projects and presentations. The purpose of this research study is to determine both the relationship between e-course satisfaction and online learning readiness by ascertaining student levels, and the effect of the…
Descriptors: College Students, Higher Education, Student Satisfaction, Foreign Countries
Ahn, June; Beck, Austin; Rice, John; Foster, Michelle – AERA Open, 2016
In this article, we present analyses from a researcher-practitioner partnership in the District of Columbia Public Schools, where we are exploring the impact of educational software on students' academic achievement. We analyze a unique data set that combines student-level information from the district with data of student usage of a mathematics…
Descriptors: Public Schools, Urban Schools, Computer Software, Computer Uses in Education
Wolf, Betsy; Latham, Gavin; Laurenzano, Mary; Ross, Steven M.; Tam, Winnie; Cheung, Alan C. K. – Grantee Submission, 2016
(Purpose) The purpose of this study was to understand if inclusion of computer activities and videos for pre-K and kinder students, with opportunities to view these videos again at home, providing a repeated learning experience with language concepts and vocabulary, improved young students' early reading skill. (Methods) The study followed one…
Descriptors: Video Technology, Computer Uses in Education, Educational Technology, Preschool Children
Solak, Ekrem; Cakir, Recep – Online Submission, 2016
The purpose of this study was to inform about some of the current applications and literature on Augmented Reality (AR) technology in education and to present experimental data about the effectiveness of AR application in a language classroom at the elementary level in Turkey. The research design of the study was quasi-experimental. Sixty-one 5th…
Descriptors: Foreign Countries, Elementary School Students, Grade 5, Computer Simulation
Gilakjani, Abbas Pourhosein; Sabouri, Narjes Banou – English Language Teaching, 2014
The use of computer technology in learning and teaching has been studied by many studies but less research has been conducted for understanding users' feeling toward it and how this technology helps teachers develop their teaching methods. One of the computer technologies for the instruction of English pronunciation is "Pronunciation…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Language Teachers
Abramovich, S. – International Journal of Mathematical Education in Science and Technology, 2014
The availability of sophisticated computer programs such as "Wolfram Alpha" has made many problems found in the secondary mathematics curriculum somewhat obsolete for they can be easily solved by the software. Against this background, an interplay between the power of a modern tool of technology and educational constraints it presents is…
Descriptors: Problem Solving, Mathematics Instruction, Educational Technology, Teaching Methods
Di Blas, Nicoletta; Paolini, Paolo – Educational Technology & Society, 2014
This paper is about how serious games based on MUVEs in formal education can foster collaboration. More specifically, it is about a large case-study with four different programs which took place from 2002 to 2009 and involved more than 9,000 students, aged between 12 and 18, from various nations (18 European countries, Israel and the USA). These…
Descriptors: Educational Technology, Cooperation, Cooperative Learning, Computer Games
Kara, Nuri; Aydin, Cansu Cigdem; Cagiltay, Kursat – Interactive Learning Environments, 2014
This article introduces StoryTech, a smart storytelling toy that offers children a mixed reality environment in which to tell imaginative stories. During usability testing, an empirical study was carried out with 90 child participants. The findings indicated that StoryTech creates a rich storytelling experience, especially for ages five and six.
Descriptors: Story Telling, Toys, Educational Technology, Blended Learning
Fonger, Nicole L. – Mathematics Teacher, 2014
How can the key concept of equivalent expressions be addressed so that students strengthen their representational fluency with symbols, graphs, and numbers? How can research inform the synergistic use of both paper-and-pencil analysis and computer algebra systems (CAS) in a classroom learning environment? These and other related questions have…
Descriptors: Mathematics Instruction, Mathematical Concepts, Computer Uses in Education, Algebra
Hsiao, H-S.; Chang, C-S.; Lin, C-Y.; Hu, P-M. – Journal of Computer Assisted Learning, 2014
In this study, we developed a digital game-based learning (DGBL) system, called the ToES, to foster students' creativity. Fifty-one fifth-grade students from two classes in a public school in Taipei, Taiwan, were recruited and consented to participate. Both classes consisted of students with mixed abilities studying a foundation unit entitled…
Descriptors: Foreign Countries, Creativity, Elementary School Students, Science Instruction
Nutbean, David – BU Journal of Graduate Studies in Education, 2014
Using a survey-based approach, this quantitative study collected data from high schools in rural Manitoba to examine the relationship between teacher use of technology and pedagogy, based on developed criteria. The results helped to establish correlations between technology availability and frequency of use for teachers, and to provide insight…
Descriptors: Foreign Countries, Technology Integration, Educational Technology, Technology Uses in Education
Szeto, Elson; Cheng, Annie Yan-Ni – Asia-Pacific Education Researcher, 2014
Pre-service teachers are expected to teach the digital-native generation of students in the information and communication technology (ICT)-enriched school environments. The aim of this study is to better understand their usage of ICT tools and YouTube for teaching during their teaching practicums. Multiple data sources, including interviews,…
Descriptors: Information Technology, Preservice Teachers, Foreign Countries, Preservice Teacher Education
Allen, Nedra R. – ProQuest LLC, 2014
Technology integration (TI) in many classrooms has been hindered because of limited technology usage, which has caused a void between instructors communicating with and educating students. The purpose of this case study was to address the problem of TI in the classroom setting at a small Historically Black College and University (HBCU) in Arkansas…
Descriptors: College Faculty, Black Colleges, Technology Integration, Technological Advancement
Naidoo, Jamie Campbell; Sweeney, Miriam E. – Journal of International Social Studies, 2015
Library and Information Science (LIS) as a discipline is guided by core values that emphasize equal access to information, freedom of expression, democracy, and education. Importantly, diversity and social responsibility are specifically called out as foundations of the profession (American Library Association, 2004). Following from this, there…
Descriptors: Social Justice, Social Studies, Library Science, Information Science

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