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Midgett, Aida; Doumas, Diana M.; Hausheer, Robin – Contemporary School Psychology, 2023
Bullying is a significant problem in the USA, with both school bullying and cyberbullying peaking in middle school. Although 80% of students witness bullying, only half of middle school students report bullying to their teachers. Bystander training is effective in teaching students how to intervene; however, teachers play an instrumental role in…
Descriptors: Bullying, Computer Mediated Communication, Middle School Students, School Personnel
Dove, Anthony; Borland, Jennifer; Wiley, Caroline R. H.; Moylan, Adam; Thacker, Arthur; Dunleavy, Matthew – Journal of Educational Technology Systems, 2023
Simulations provide a unique opportunity to practice newly acquired skills in a low risk environment. For this reason, simulations have historically been used in preservice teacher education programs to enable student teachers to apply generalized pedagogical practices. This pilot study examined how simulations could be integrated with inservice…
Descriptors: Faculty Development, Inservice Teacher Education, Program Effectiveness, Mathematics Instruction
Eden, Sigal; Shmila, Livnat – Journal of Educational Computing Research, 2023
The study investigates the effect of hybrid technology (HT), which combine physical objects and virtual effects, on learning receptive-vocabulary in English as a foreign-language (EFL) among students with dyslexia. Participants included 106 students aged 9-12. The students with dyslexia were randomly divided into intervention groups that used…
Descriptors: Educational Technology, Blended Learning, Receptive Language, Vocabulary Development
Chu, Wei Wei; Ong, Eng Tek; Ayop, Shahrul Kadri; Mohd Azmi, Mohd Syahriman; Abdullah, Arman Shah; Abd Karim, Nor Suriya; Tho, Siew Wei – Research in Science & Technological Education, 2023
Background: Recent studies have highlighted the application of STEM (Science, Technology, Engineering, and Mathematics) knowledge into daily life via hands-on practical works. The limitations of the existing conventional laboratory work can be potentially overcome by the implementation of the innovative use of smartphones as an experimental tool…
Descriptors: STEM Education, Secondary School Students, Telecommunications, Handheld Devices
Killian, Chad M.; Marttinen, Risto; Howley, Donal; Sargent, Julia; Jones, Emily M. – Journal of Teaching in Physical Education, 2023
This research note suggests the emergence of Artificial Intelligence-powered chatbots like ChatGPT pose challenges to the future of higher education. We as a field should pay attention to issues and opportunities associated with this technology across learning, teaching, and research spaces. We propose ignoring, or being indifferent to,…
Descriptors: Physical Education, Health Education, Teacher Education Programs, Artificial Intelligence
Dai, Yuanjun; Wu, Zhiwei – Computer Assisted Language Learning, 2023
Although social networking apps and dictation-based automatic speech recognition (ASR) are now widely available in mobile phones, relatively little is known about whether and how these technological affordances can contribute to EFL pronunciation learning. The purpose of this study is to investigate the effectiveness of feedback from peers and/or…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
Wang, Mei-jung; Yang, Li-Zu; Chen, Tzu-ling – Interactive Learning Environments, 2023
This study examines the effects of technology-enhanced interventions in hospitality curricula using an overarching research hypothesis -- Does a course that features multi-model inputs, web-based learning opportunities and interactive communications prepare students well for their internships? Through an exploration of various influences within…
Descriptors: Educational Technology, Technology Uses in Education, Hospitality Occupations, Blended Learning
Hou, Huei-Tse; Fang, Ying-Sang; Tang, Joni Tzuchen – Interactive Learning Environments, 2023
Logical thinking and reasoning of geometric space are among the key abilities of science and technology education. This research developed a framework of an alternate reality-based board game incorporating augmented reality (AR) exploration with multi-dimensional scaffolding, including "cognitive scaffolding," "metacognitive…
Descriptors: Educational Games, Computer Simulation, Scaffolding (Teaching Technique), Spatial Ability
Papadimitropoulos, N.; Pavlatou, E. A. – Interactive Learning Environments, 2023
Physical experiments on real-world systems are proposed as a means to raise learning outcomes and Arduino microcontroller is highlighted as an appropriate tool to perform them. However, experimentation on a real system may encounter various barriers. Therefore, a learning environment was developed in order to perform Arduino experiments on digital…
Descriptors: Educational Technology, Technology Uses in Education, Chemistry, Science Instruction
Lúcia Pombo – Education & Training, 2023
Purpose: This paper provides a general review related to a wider project, aimed at developing a mobile game-based app on Education for Sustainable Development within a smart learning city environment. It aims to address guidelines for a new action-oriented transformative pedagogy that is essential for the development of key competencies for…
Descriptors: Game Based Learning, Electronic Learning, Educational Technology, Telecommunications
Kadirbayeva, Roza; Pardala, Anthony; Alimkulova, Baktygul; Adylbekova, Elvira; Zhetpisbayeva, Gulzhan; Jamankarayeva, Madina – Cypriot Journal of Educational Sciences, 2022
The purpose of this research is to evaluate the application methodology of blended learning technology in mathematics education, with the views of teachers. In this study, the case study method, which is one of the qualitative research methods, was used. A total of 80 mathematics teachers working in various high schools in Nur Sultan city of…
Descriptors: Blended Learning, Mathematics Instruction, Mathematics Teachers, High School Teachers
Chen, Chi-Yuan – British Journal of Educational Technology, 2022
This pilot study investigated the effects of immersive virtual reality (VR) training on the classroom management ability of preservice teachers, the addition of real-time audio feedback as reinforcement and whether preservice teachers could apply their training in an actual classroom setting. We employed the Breaking Bad Behaviours' immersive VR…
Descriptors: Computer Simulation, Educational Technology, Program Effectiveness, Classroom Techniques
Angreani, Anggi; Saefudin, S.; Solihat, Rini – Journal of Biological Education Indonesia (Jurnal Pendidikan Biologi Indonesia), 2022
Oftentimes the increase in industrial development is the cause of environmental problems. Environmental problems can be overcome by the presence of humans who care about the environment or have environmental literacy skills. Environmental literacy skills can be instilled from an early age, for example through practicum learning in schools.…
Descriptors: Conservation (Environment), Ecology, Knowledge Level, Skill Development
Hudson, Mary-Alice; Baek, Youngkyun – Computers in the Schools, 2022
This study explored whether the computational thinking skills of early elementary-aged students be positively impacted by participation in a robotics-based, classroom intervention. Action research was used to examine the impact of a multifaceted, constructionist, robotics-based intervention on 37 second and third grade students at an elementary…
Descriptors: Computation, Thinking Skills, Elementary School Students, Robotics
Li, Wenjing; Wang, Fuxing; Mayer, Richard E.; Liu, Tao – Journal of Computer Assisted Learning, 2022
Background: With the rapid popularization of e-learning, how to improve online learning has aroused widespread concern. A human-like pedagogical agent (PA) that displays eye gaze and gestures, is often added to online multimedia lessons to increase social connection and improve learning in e-learning environments. However, there has been a debate…
Descriptors: Online Courses, Animation, Educational Technology, Technology Uses in Education

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