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Watters, Dianne J.; Johnston, Peter R.; Brown, Christopher L.; Loughlin, Wendy A. – Journal of Biological Education, 2022
A number of areas of difficulty in basic numeracy and mathematical skills were identified, which hinder students' success in a foundational biochemistry course. Many students have difficulty with the concepts of pH and buffers (requiring proficiency with logarithms) and enzyme kinetics (requiring algebraic manipulations and graphing). The…
Descriptors: Science Instruction, College Science, Undergraduate Study, Biochemistry
Booths, Autumn L. – Journal of Visual Impairment & Blindness, 2022
Students who have visual impairments (i.e., those who are blind or have low vision) have additional difficulties accessing educational materials as compared to their typically sighted peers. Teachers of students with visual impairments need to be prepared to teach their students assistive technology skills that are both general and…
Descriptors: Students with Disabilities, Visual Impairments, Blindness, Assistive Technology
Bekene Bedada, Tola; Machaba, France – Cogent Education, 2022
This study explores the effectiveness of the GeoGebra on Grade 12 students' success in making associations between the representations of trigonometric functions and the interpretation of graphs. A technology-oriented classroom is a commanding and accommodating tool in mathematics instruction in understanding mathematical concepts. A…
Descriptors: Educational Technology, Grade 12, High School Students, Trigonometry
Peterson, Lana – ProQuest LLC, 2022
Access and use of computer-based educational technology within K-12 schools have been steadily increasing since the 1980s (Cuban, 1993; Delgado et al., 2015; Penuel, 2006), including more school districts providing every student with a device (1:1) after the year 2000 (Gray & Lewis, 2021; Harper & Milman, 2016; Penuel, 2006; Zheng et al.,…
Descriptors: Educational Technology, Elementary Secondary Education, COVID-19, Pandemics
Holly M. Long; Emily C. Bouck; Carrie O'Reilly – Rural Special Education Quarterly, 2024
Providing high-quality services to students with disabilities in rural settings can be challenging, as rural schools often lack resources both in and out of the classroom. One potential option to provide high-quality mathematics instruction to students with disabilities in rural areas is using virtual manipulatives and online instruction. In this…
Descriptors: Students with Disabilities, Rural Schools, Mathematics Instruction, Manipulative Materials
Yeni Erita; Yalvema Miaz; Jupriani Jupriani; Silvi Hevria; Rosmadi Fauzi – Open Education Studies, 2024
Artificial intelligence (AI) and virtual reality (VR) are interconnected, integrated technologies that help to visualize AI systems and increase the fidelity and interactivity of VR in the educational field. Using VR and AI technology, teachers can promote thinking and knowledge in learning. This research aims to analyze and highlight several…
Descriptors: Computer Simulation, Artificial Intelligence, 21st Century Skills, Elementary School Students
Uun Hariyanti; Wu-Yuin Hwang; Rio Nurtantyana; Herman Dwi Surjono; Irma Nuur Rochmah; Anh Hoang; Muhammad Irfan Luthfi; Muhamad Trio Maulana Putra – Interactive Learning Environments, 2024
Authentic contextual learning (ACL) with mobile apps near home became prevalent and promising due to the COVID-19 pandemic since students were asked to learn near home without going to school. However, learning with mobile apps may cause problematic issues, such as anxiety and acceptance of either students or parents. This study aims to…
Descriptors: Anxiety, Telecommunications, Handheld Devices, Computer Oriented Programs
Nisar Ahmed Dahri; Noraffandy Yahaya; Waleed Mugahed Al-Rahmi; Abeer S. Almogren; Muhammad Saleem Vighio – Education and Information Technologies, 2024
Mobile learning has ushered in a transformative era in education, compelling educational institutions to reimagine their pedagogical approaches. This shift is particularly evident in teacher training programs, where mobile learning is increasingly integrated into traditional education. The success of these integrated systems hinges on educators'…
Descriptors: Telecommunications, Handheld Devices, Technology Uses in Education, Educational Technology
Nutprapha K. Dennis – IAFOR Journal of Education, 2024
This study aimed to investigate the impact of AI-powered Speech Recognition Technology (AISRT) in improving English pronunciation and speaking skills among EFL learners. Additionally, it explored the opinions and responses of EFL learners towards the use of this technology for pronunciation and speaking skill enhancement. The research employed a…
Descriptors: Artificial Intelligence, Audio Equipment, Speech Communication, Augmentative and Alternative Communication
Chih-Huang Yu; Sean Roush; John White – Journal of Occupational Therapy Education, 2024
There is a need to develop an anatomy course with contemporary pedagogy that is consistent with the core of the occupational therapy profession. The purpose of this study was to examine students' perception of a blended learning pedagogy applied to an occupation-based anatomy course compared to a traditionally delivered anatomy course using…
Descriptors: Student Attitudes, Anatomy, Occupational Therapy, Allied Health Personnel
Nora Kinslow – ProQuest LLC, 2024
Fieldwork education is a critical component in occupational therapy education, aiding in the transition from classroom learning to practical application. It has been cited recently that therapists have expressed concern regarding student preparedness for fieldwork in a hand therapy setting. Hand therapy is a specialty practice area where…
Descriptors: Occupational Therapy, Allied Health Occupations Education, Educational Resources, Human Body
Gwo-Jen Hwang; Di Zhang – Educational Technology Research and Development, 2024
The effectiveness of digital game-based language learning (DGBLL) has been recognized by scholars. With the development of computer technology and multimedia learning environments, computer agents have been widely used in game systems to provide learning guidance or assistance. A computer agent is a virtual character created in a digital learning…
Descriptors: Educational Technology, Technology Uses in Education, Game Based Learning, Computer Simulation
Hacer Efe; Ünsal Umdu Topsakal – Interactive Learning Environments, 2024
Interactive learning environments are new generation learning environments that support the use of technology in education. The most popular and most entertaining of these technological learning environments are digital games. Within the scope of the study, digital games and health education related keywords were searched in ProQuest, Web of…
Descriptors: Interaction, Educational Technology, Video Games, Health Education
Ana Eloisa Carvalho; Sara Blanc; Manuel Aguiar; Ana Cristina Torres – Educational Process: International Journal, 2024
Background/purpose: Despite progress in inclusive education policies, research has largely neglected the analysis of learning environments that are adjustable for all students. School gardens are learning environments that emphasize the broader view of participation on current perspectives of inclusion. This article discusses the possibilities and…
Descriptors: Gardening, Inclusion, Diversity, Educational Policy
Rendani Sipho Netanda – Journal of Teaching and Learning, 2024
The use of e-gadgets for instructional practices, learning processes, and bridging transactional distance between higher-educational institutions and students remain complex and contested phenomena in educational research. However, studies that were grounded on the mixture of the Replace-Amplify-Transform (RAT) model and Acceptance and Use of…
Descriptors: Educational Technology, Technology Uses in Education, Distance Education, Access to Computers

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