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Showing 46 to 60 of 116 results Save | Export
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Wheeler, Steve; Yeomans, Peter; Wheeler, Dawn – British Journal of Educational Technology, 2008
This paper explores the potential for wiki-type open architecture software to promote and support collaborative learning through the use of student-created content. It delineates some of the affordances and constraints of wiki software as an open architecture that has the potential to facilitate collaborative learning through community-focused…
Descriptors: Internet, Computer Software, Cooperative Learning, Student Developed Materials
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Wong, Shin Y.; Connelly, Robin K.; Hartel, Richard W. – Journal of Food Science Education, 2010
The current generation of students coming into food science and engineering programs is very visually oriented from their early experiences. To increase their interest in learning, new and visually appealing teaching materials need to be developed. Two diverse groups of students may be identified based on their math skills. Food science students…
Descriptors: Foods Instruction, Curriculum Development, Engineering Education, Focus Groups
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Peterson, J. Fiona – London Review of Education, 2009
The inherent opportunities for communication, collaboration and experiential learning in an online and global network create the impetus for the new network paradigm in higher education. A strategic knowledge network in education was designed and developed to build "Mode 2" knowledge capabilities; create new knowledge for innovative…
Descriptors: Global Education, Masters Programs, Experiential Learning, Foreign Countries
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Kong, Siu Cheung; So, Wing Mui Winnie – Computers & Education, 2008
This study aims to provide teachers with ways and means to facilitate learners to develop nomenclature knowledge of family trees through the establishment of resource-based learning environments (RBLEs). It discusses the design of an RBLE in the classroom by selecting an appropriate context with the assistance of computer-mediated learning…
Descriptors: Scaffolding (Teaching Technique), Inquiry, Family (Sociological Unit), Genealogy
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Lee, Mark J. W.; McLoughlin, Catherine; Chan, Anthony – British Journal of Educational Technology, 2008
Podcasting allows audio content from one or more user-selected feeds or channels to be automatically downloaded to one's computer as it becomes available, then later transferred to a portable player for consumption at a convenient time and place. It is enjoying phenomenal growth in mainstream society, alongside other Web 2.0 technologies that…
Descriptors: Internet, Student Developed Materials, Telecommunications, Discourse Analysis
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di Palma, Maria Teresa – Journal of Geography, 2009
Films are often used in schools to illustrate geography, but doing so may favor mainly passive learning. An experiment with twenty-eight pupils aged thirteen years (a whole class) had the aim of using cinema to promote active geographical learning. First, it was ascertained what the dominant geographical stereotypes were among the pupils and the…
Descriptors: Geography Instruction, Films, Foreign Countries, Secondary School Students
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Slawson, Wilber S. – Language Arts, 1976
Descriptors: Audiovisual Aids, Educational Technology, Elementary Education, Filmstrips
Warlick, David – Technology & Learning, 2004
That students will eventually use computers in place of traditional textbooks is almost certain. Just watch the eight-year-old children at your local elementary school pulling their backpacks (now on wheels). Will the digital textbook become more than a CD-ROM of the print version? First, like most other education technologies, it will be an…
Descriptors: Textbooks, Student Developed Materials, Electronic Publishing, Educational Technology
Gashe, Robert T. – Audiovisual Instruction, 1976
How young children, even kindergarteners, can use media equipment to produce their own creations. (HB)
Descriptors: Creative Expression, Educational Technology, Elementary Education, Extracurricular Activities
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Kali, Yael – International Journal of Computer-Supported Collaborative Learning, 2006
In this study we describe a mechanism for supporting a community of learning scientists who are exploring educational technologies by helping them to share and collaboratively build design knowledge. The Design Principles Database (DPD) is intended to be built and used by this community to provide an infrastructure for participants to publish,…
Descriptors: Educational Technology, Databases, Material Development, Student Developed Materials
Rossett, Allison; Sharpe, David M. – Educational Technology, 1979
Outlines a decision matrix for use by students in selecting a project in graduate educational technology design and production courses. Decision variables relevant to the product, audience, and developer are discussed and the matrix used at San Diego State University is presented as an example. (RAO)
Descriptors: Decision Making, Educational Media, Educational Technology, Graduate Students
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Bo-Kristensen, Mads; Ankerstjerne, Niels Ole; Neutzsky-Wulff, Chresteria; Schelde, Herluf – Electronic Journal of e-Learning, 2009
One of the major challenges in second and foreign language education, is to create links between formal and informal learning environments. Mobile City and Language Guides present examples of theoretical and practical reflections on such links. This paper presents and discusses the first considerations of Mobile City and Language Guides in…
Descriptors: Informal Education, Maps, Geographic Location, Internet
Dunham, Ken – Learning & Leading with Technology, 1995
Discusses how to teach students to design HyperCard stacks. Highlights include introducing HyperCard, developing storyboards, introducing design concepts and scripts, presenting stacks, evaluating storyboards, and continuing projects. A sidebar presents a HyperCard stack evaluation form. (AEF)
Descriptors: Computer Assisted Instruction, Design, Educational Technology, Evaluation Criteria
Ekhaml, Leticia – School Library Media Activities Monthly, 1998
Outlines seven common mistakes in student-produced videos; suggests ways to avoid them. Mistakes include too much open screen space; unnatural, abrupt transitions between camera shots; odd juxtapositions of performers with background objects; endless talk without shot changes; no space between the subject's head and top of the video screen;…
Descriptors: Educational Media, Educational Technology, Guidelines, Production Techniques
Riggsby, Dutchie – 1997
This paper describes a project at Columbus State University (Columbus, Georgia) to have students in the School of Education develop an electronic resume. A grant proposal was written which requested laptops for the development of electronic portfolios, and funding was received. Student participants were selected and were provided with Macintosh…
Descriptors: Computer Uses in Education, Educational Technology, Higher Education, Microcomputers
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