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McGuire, Eugene G. – Telematics and Informatics, 1996
Examines the qualities of hypermedia information systems that enable them to facilitate learning and knowledge construction. Discusses the background of current learning theories, and describes a possible hypermedia system based on constructivist learning principles that could be developed through the use of intelligent autonomous agents.…
Descriptors: Cognitive Structures, Computer Assisted Instruction, Computer System Design, Constructivism (Learning)
Jacso, Peter – School Library Journal, 1997
Examines the primary considerations in choosing a computer for Web access in a school setting: (1) Internet connection; (2) operating system; (3) processor and memory; (4) video subsystem; (5) audio; and (6) hard disk. Suggests having both a budget and a high-end personal computer. (AEF)
Descriptors: Access to Information, Computer Selection, Computer System Design, Educational Technology
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Chou, Chien – British Journal of Educational Technology, 2003
Reviews the literature on the interactivity concept from the perspectives of communication, computer-assisted instruction, distance education, and interactive dimensions and functions for Web systems. Proposes a technical framework for including such dimensions and functions in Web-based learning systems. Discusses evaluation feedback. Interaction…
Descriptors: Computer Assisted Instruction, Computer Mediated Communication, Computer System Design, Distance Education
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Chen, Li-Ling – Journal of Educational Technology Systems, 1995
Reviews the background and features of digital multimedia instruction, and discusses the benefits and limitations. Applications and future trends are described, and the major areas of applications--education, training, and entertainment--are identified. (Author/AEF)
Descriptors: Computer Software Development, Computer System Design, Cost Effectiveness, Educational Technology
Middleton, Teresa – Interactive Learning International, 1992
Describes the attributes of a virtual reality system, including flexibility, presence, control and interaction, and feedback; and identifies learning situations in which these attributes would play a key role. Research on virtual reality and related technologies at SRI International (formerly Stanford Research Institute) is summarized. (nine…
Descriptors: Biological Sciences, Computer Simulation, Computer System Design, Disabilities
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Chen, Ai-Yen; Mashhadi, Azam; Ang, Daniel; Harkrider, Nancy – British Journal of Educational Technology, 1999
Focuses on the cultural and pedagogical considerations in the design of student-centered learning systems with particular reference to three cases in Singapore. The experiences illustrate some of the challenges and problems in designing and implementing learning systems in three different contexts: local-institutional, trans-institutional, and…
Descriptors: Computer Assisted Instruction, Computer System Design, Computer Uses in Education, Culture
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Berge, Zane L. – Educational Media International, 1998
Lists eight guiding principles to help Web-based instructional designers. Three areas: pedagogical, social, and technological/support address planning instructional program events, i.e., building the blueprint to guide development and design for Web-based instruction and distance education. (AEF)
Descriptors: Computer System Design, Design Preferences, Distance Education, Educational Objectives
Bailey, Gerald D.; Blythe, Marie – Learning & Leading with Technology, 1998
Outlines two critical assumptions made about the creation of an educational Web site and then describes the three essential steps needed to create one: outlining, diagramming, and storyboarding. Suggests questions to consider for evaluating the site. Five figures provide illustrations. (AEF)
Descriptors: Computer System Design, Design Requirements, Educational Development, Educational Technology
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Saleh, Mostafa S. – E-Learning, 2005
The new e-learning generation depends on Semantic Web technology to produce learning objects. As the production of these components is very costly, they should be produced and registered once, and reused and adapted in the same context or in other contexts as often as possible. To produce those components, developers should use learning standards…
Descriptors: Electronic Learning, Educational Technology, Metadata, Educational Resources
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Hopp, Marsha A.; Hopp, Theodore H. – CALICO Journal, 2004
The "newSLATE" environment provides a Web-based infrastructure for language learning. Its design and implementation were driven by the difficulties of non-Roman-script text handling. The software features a cross-platform approach to non-Roman text input and handling and a novel method for automatically generating online quizzes from study…
Descriptors: Multilingualism, Tests, Computer Software, Internet
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Kim, Sang Hyun; Mims, Clif; Holmes, Kerry P. – AACE Journal, 2006
The development of mobile wireless technologies has generated a considerable amount of excitement among practitioners and academics because it results in shifting the academic environment from traditional settings to mobile learning (m-learning) settings. Increasing numbers of institutions of higher education offer courses using mobile wireless…
Descriptors: Higher Education, Telecommunications, Distance Education, Internet
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Liu, James N. K.; Cheng, Xiangqian – International Journal on E-Learning, 2008
In recent years, tertiary institutions in developed countries have made extensive use of Course Management Systems (CMSs), software packages designed to help educators create online learning communities. To date, however, such packages have been little used in higher education institutions (HEIs) in China. In this article, we describe the…
Descriptors: Distance Education, Online Courses, Foreign Countries, Undergraduate Students
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Yang, Yu-Fen; Hung, Ya-Chen – Educational Technology & Society, 2008
This study reports on our design of a computer system which supports the understanding of how students construct their mental representation of references and how the construction failures impede their reading comprehension. Three modules, "User interface", "Recording", and "Feedback" were implemented. The…
Descriptors: Feedback (Response), Reading Comprehension, Reading Processes, Reading Strategies
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Blevis, Eli; Lim, Youn-kyung; Stolterman, Erik; Makice, Kevin – TechTrends: Linking Research and Practice to Improve Learning, 2008
In this article, the authors explain how they implemented Design eXchange as a shared collaborative online and physical space for design for their students. Their notion for Design eXchange favors a complex mix of key elements namely: (1) a virtual online studio; (2) a forum for review of all things related to design, especially design with the…
Descriptors: Community, Material Development, Educational Technology, Computer Assisted Design
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Edwards, Sylvia Lauretta; Watson, Jason; Farrell, Ann; Nash, Robyn – Journal of Learning Design, 2007
Research spanning the last thirty years confirms that people learn better by active enquiry, collaboration and experimental problem solving than by passive reception and acceptance of information. Empirical evidence, as well as the pressing demands of pervasive social and technological change, requires learning and teaching approaches that combine…
Descriptors: Foreign Countries, Electronic Learning, Problem Solving, Problem Based Learning
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