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Bates, Celeste C. – Kappa Delta Pi Record, 2016
Enhance a long-standing tradition of paper-based coaching notes with digital apps to record anecdotes and observations that support professional development.
Descriptors: Notetaking, Faculty Development, Technology Uses in Education, Computer Oriented Programs
Guernsey, Lisa; Levine, Michael H. – American Educator, 2016
Young children today are gaining access to a dizzying array of apps, games, and videos. With all of this digital media at their fingertips, two urgent questions have emerged in preschools and elementary schools: Could technology interfere with the way children learn to read? Or could it help? While questions continue to arise about the challenges…
Descriptors: Young Children, Technology Uses in Education, Educational Technology, Computer Oriented Programs
Shing, Sophia; Yuan, Benjamin – Journal of Education and Practice, 2016
In the days of the digital Wild West, developers from all backgrounds have joined in the gold rush trying to profit from the almost unbridled spending of well-to-do parents on educational products. In 2016, the Apple App Store had over 80,000 educational apps. The proliferation of educational apps has happened at a furious pace and more apps are…
Descriptors: Computer Oriented Programs, Teacher Developed Materials, Educational Technology, Instructional Design
Zhang, Shudong; Xia, Xuenan; Li, Simeng; Shen, Lili; Liu, Junli; Zhao, Libo; Chen, Chunhui – International Journal of Developmental Disabilities, 2019
Objectives: Given the pervasiveness of emotional and behavioral deficits of individuals with Autism Spectrum Disorders (ASD), there is a pressing need for effective interventions to address their difficulties on Facial Expression Recognition and Emotion Understanding (FER/EU). Qunatiandi, a structured, app-based intervention program that is…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Emotional Response
Nizar, Nur Nabihah Mohd; Rahmat, Mohd Khairezan; Maaruf, Siti Zuraida; Damio, Siti Maftuhah – Asian Journal of University Education, 2019
Augmented reality (AR) is one type of learning process that can be applied through mobile learning known as mobile augmented reality. AR offers an innovative learning space through an active interaction of superimposing digital contents into the real context to enhance learning experiences. Previous studies have found that AR in education is able…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Telecommunications
Venezia, Alexandra P.; Wirth, Christopher K.; Vinci, Debra M. – Physical Educator, 2019
Parents play a pivotal role in increasing children's physical activity levels and reducing time spent in sedentary activities. Positive role modeling of physical activity behaviors influences the amount of screen time use and engagement in at-home physical activity. This study aimed to determine the effectiveness and perceived usability of a…
Descriptors: Parent Role, Child Health, Health Promotion, Physical Activity Level
Harvey, Marina; Walkerden, Greg; Semple, Anne-Louise; McLachlan, Kath; Lloyd, Kate – International Journal of Work-Integrated Learning, 2019
Reflection for learning is a common course requirement for many WIL subjects and when students are engaged in blended or online modes of delivery or in off-campus placements, reflective practice needs to be supported. It also needs to be better integrated with mobile technology. This paper reviews the three cycles of the iReflect project which…
Descriptors: Reflection, Experiential Learning, Educational Technology, Technology Uses in Education
Polat, Elif; Cagiltay, K.; Aykut, C.; Karasu, N. – Australian Journal of Learning Difficulties, 2019
Students with specific learning disabilities (SLD) typically do not perform at the expected levels of academic achievement. Tangible mobile applications are learning devices that allow for physical engagement and multisensory interaction. They present as promising tools to facilitate learning for students with SLD. This study explored the use of a…
Descriptors: Foreign Countries, Learning Disabilities, Computer Oriented Programs, Educational Technology
Arnone, Stefano; Moauro, Francesco; Siccardi, Matteo – Physics Education, 2017
The year 2014 marked the four-hundred-and-fiftieth anniversary of Galileo's birth, making it the perfect occasion to present and illustrate a GeoGebra applet which reproduces some of Galileo's celebrated experiments on the uniformly accelerated motion, as reported on in "Discourses and Mathematical Demonstrations Relating to Two New…
Descriptors: Science Instruction, Physics, Science Experiments, Motion
Mershad, Khaleel; Wakim, Pilar – Journal of Education and Learning, 2018
A breakthrough in the development of online learning occurred with the utilization of Learning Management Systems (LMS) as a tool for creating, distributing, tracking, and managing various types of educational and training material. Since the appearance of the first LMS, major technological enhancements transformed this tool into a powerful…
Descriptors: Integrated Learning Systems, Internet, Computer Oriented Programs, Online Courses
Catenazzi, Nadia; Sommaruga, Lorenzo; De Angelis, Kylene; Gabbianelli, Giulio – International Journal on E-Learning, 2018
In the context of the road transport there is the need to provide new training opportunities for million of truck and bus drivers who are often on the road. The C95-Challenge EU Erasmus+ project aims to meet this need by introducing new training methodologies and solutions that support compulsory periodic courses. The main project result is the…
Descriptors: Driver Education, Online Courses, Electronic Learning, Interactive Video
Gros, Begoña; Maniega, David – Journal of Interactive Learning Research, 2018
This paper summarizes key findings from a research project investigating how mobile technologies can support migrants in achieving social inclusion. The research followed a methodology based on co-design. This article focuses on analyzing the use of mobile technology and identifying the needs that can be supported by mobile apps. The data were…
Descriptors: Foreign Countries, Telecommunications, Handheld Devices, Educational Technology
Julie Prescott; Duncan Cross; Pippa Illiff – International Journal for Students as Partners, 2020
This case study considers a students-as-partners' research project that aimed to develop technologically-driven tools to enhance teaching and learning in higher education. It focuses on how the project enabled student participants to gain real world research skills and experience. We present reflections from both a student and a staff perspective…
Descriptors: Student Research, Research Skills, Student Projects, Educational Technology
Disney, Leigh; Barnes, Alan; Ey, Lesley; Geng, Gretchen – Australasian Journal of Early Childhood, 2019
Advances in technology have seen a proliferation of touch-screen interfaces available to young children. These screens have changed the way in which young children engage with digital technology; with increased exposure and use, it raises debates about the suitability of integrating digital technology within early childhood settings. There are…
Descriptors: Educational Technology, Technology Uses in Education, Numeracy, Young Children
Wang, X. Christine; Christ, Tanya; Chiu, Ming Ming; Strekalova-Hughes, Ekaterina – AERA Open, 2019
Interactive app books are increasingly part of young children's literacy ecosystem. However, most previous studies examined buddy reading with traditional print books or CD-ROM books. Little is known about whether and how buddy reading with app books might be related to subsequent individual reading. To address this, informed by multimodal…
Descriptors: Correlation, Kindergarten, Reading Comprehension, Computer Oriented Programs

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