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Jan Zienkowski; François Lambotte – Learning, Media and Technology, 2024
This paper demonstrates how agency emerges as the teaching team members of three social science and humanities massive open online courses (MOOCs) reflexively discuss the affordances and limitations offered by edX. Special attention goes to the entanglement of forums within their courses. We examine the edX platform as a discursive-material knot,…
Descriptors: Educational Development, MOOCs, Social Sciences, Humanities
West Virginia Department of Education, 2024
This guidance provides support for the use of artificial intelligence (AI) across various roles in West Virginia PK-12 schools, catering to the needs of superintendents, district staff, educators, and support staff. The guidance intends to focus on effectively and safely integrating AI, especially generative AI technologies, in classroom…
Descriptors: Artificial Intelligence, Technology Uses in Education, Educational Technology, Role
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Drea Aguirre; Luke Mund; Britney Hermosillo – Learning Professional, 2024
With the ever-expanding role of technology in schools, many teachers have participated in one-time, stand-alone workshops to learn how to use a new program, app, or other tool. While that may provide a helpful introduction to the basics and highlight inspirational examples of what the tool can do, it doesn't often translate into teachers applying…
Descriptors: Public Schools, Faculty Development, Educational Technology, Courses
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Xiu Bi; Shuping Ye – International Journal of Information and Communication Technology Education, 2024
In the 6G network environment, the flipped classroom teaching mode has broader prospective applications for improving the drawbacks of traditional classroom teaching methods. This study aims to explore the advantages of the flipped classroom teaching mode in the 6G network environment and provide feasible teaching strategies and guidance for…
Descriptors: Educational Technology, Technology Uses in Education, Flipped Classroom, Teaching Methods
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Alberto A. P. Cattaneo; Frank De Jong; José L. Ramos; Sirpa Laitinen-Väänänen; Margus Pedaste; Äli Leijen; Alessia Evi-Colombo; Ricardo Monginho; Marije Bent; Erick Velasquez-Godinez; Rik Van Steenbergen – European Journal of Teacher Education, 2024
The educational potential of video is a long-lasting, multi-faceted topic, and the affordances of technological advancement have recently revitalised this discussion. However, teachers are still far from competently integrating or becoming accustomed to video-based pedagogy, especially in collaborative pedagogy. To provide teachers and teacher…
Descriptors: Foreign Countries, Higher Education, Teacher Education, Video Technology
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Jan Elen; Fien Depaepe – Educational Technology Research and Development, 2025
The relationship between technology and educational processes is a complex one. At this moment, increased digitization as well as efforts to limit the use of digital tools can be observed. In view of (a) deepening our understanding of the relationship between technology and educational processes and (b) strengthening the productive educational use…
Descriptors: Students, Teachers, Educational Technology, Learning Processes
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Xuenan Zhao; Steven Roberts – Australasian Journal of Early Childhood, 2025
Although studies have investigated the enablers and barriers of digital teaching and learning of STEM, the integration of digital technologies into teaching geometry -- one of the main mathematical concepts, is frequently ignored and does not garner much scholarly attention. To fill this specific gap, this small-scale qualitative study explored…
Descriptors: Foreign Countries, Educational Technology, Technology Uses in Education, Geometry
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Nurah S. Alfares – International Journal of Game-Based Learning, 2025
Vocabulary is crucial for mastering English as a Foreign Language (EFL) skills. Digital Game-Based Learning (DGBL) platforms like Wordwall can enhance active learning by providing multiple-choice, missing, and matching words. The current study aimed to addresses the impact of the Wordwall platform on EFL learners in Saudi Arabia. This study…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Vocabulary Development
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Manuel B. Garcia – Education and Information Technologies, 2025
The emergence of generative AI tools like ChatGPT has sparked investigations into their applications in teaching and learning. In computer programming education, efforts are underway to explore how this tool can enhance instructional practices. Despite the growing literature, there is a lack of synthesis on its use in this field. This rapid review…
Descriptors: Computer Science Education, Teaching Methods, Programming, Computer Uses in Education
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Kevin Sigayret; Nathalie Blanc; André Tricot – Journal of Computer Assisted Learning, 2025
Background: Teaching programming and computational thinking is becoming a major issue in many education systems. Numerous approaches are possible, but very few studies compare these different ways of implementing programming and computational thinking learning. Objectives: We compared three ways of teaching programming and computational thinking…
Descriptors: Educational Technology, Technology Uses in Education, Robotics, Computation
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Maria Valentina Toral Murillo; Melissa Fernandez Torres; Karen Itzel Mexicano Muro; Elvira Rodriguez Flores – Journal of Education and e-Learning Research, 2025
Innovations have been made to educational strategies in health sciences to increase intrinsic motivation in students which helps generate a significant and active learning in students with the help of methodologies, such as gamification, using escape rooms (ER) and the use of digital tools, such as the Sectra Table. The objective of this study is…
Descriptors: Foreign Countries, Medical Students, Nursing Students, Student Motivation
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Nugroho Susanto; Muhamad Sazeli Rifki; Ridho Bahtra; Anton Komaini; Nuridin Widya Pranoto – Open Education Studies, 2025
Virtual reality (VR) creates immersive environments that allow students to visualize and explore complex subjects in ways that traditional methods cannot achieve. This is the first systematic review examining VR to enhance skill acquisition in physical education (PE) in higher education in the 21st century. This study aims to analyze and explore…
Descriptors: Literature Reviews, Higher Education, Physical Education, Computer Simulation
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Nedim Slijepcevic; Ali Yaylali – Journal of Teaching and Learning, 2025
This mixed-methods study investigated the effectiveness of Generative AI (GenAI) powered intelligent tutoring systems (ITS) in undergraduate physics education, specifically comparing learning outcomes between students using Khanmigo (Khan Academy's AI tutor) and the Google search engine. The study involved 69 undergraduate students divided into…
Descriptors: Undergraduate Students, Science Education, Physics, Scientific Concepts
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Yanmin Zhang; Shangming Liu; Chunyang Li; Chan Zhou – Advances in Physiology Education, 2025
Although just-in-time teaching (JiTT) has proven effective in Western settings, its implementation in Asian nursing curricula, within China's distinctive pedagogical landscape, remains insufficient. Rain Classroom facilitates communication between students and teachers via smartphones or computers; however, its effective application to JiTT…
Descriptors: Foreign Countries, Nursing Students, Nursing Education, Teaching Methods
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Al-Fodeh, Rami S.; Alwahadni, Ahed M. S.; Abu Alhaija, Elham S.; Bani-Hani, Thikrayat; Ali, Kamran; Daher, Saba O.; Daher, Hasan O. – Education Sciences, 2021
Background: Blended learning is growing in popularity particularly following the emergence of COVID-19 pandemic. One of the fields that the pandemic has substantially affected is dental education. Purpose: The aim of this study was to evaluate the quality and effectiveness of the online dental education. Students' perceptions and experiences of…
Descriptors: COVID-19, Pandemics, School Closing, Online Courses
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