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Lea Dorel – International Journal for Technology in Mathematics Education, 2023
Spatial geometry is one of the multi-purpose fields of mathematics and is tightly linked to the development of mathematical and intellectual thinking. Spatial thinking is necessary in various areas of life such as civil engineering, mechanical engineering, interior design, graphic design and other. At present, teaching spatial geometry is mainly…
Descriptors: Visual Perception, Spatial Ability, Geometry, Mathematics Instruction
Leah F. Rosenbaum – Educational Technology Research and Development, 2024
Research on the educational value of play tends to focus on active players, especially when evaluating novel interaction technologies. However, a long history of scholarship underscores observing communal practice as a primary means of enculturation and learning. This paper demonstrates learning opportunities available within a range of…
Descriptors: Play, Game Based Learning, Educational Games, Geometry
Nyet Moi Siew; Jupri Basari – Problems of Education in the 21st Century, 2024
Students showed poor performance in applying higher-order thinking skills (HOTS) in solving Additional Mathematics problems. Therefore, this study examined the effects of Problem-Based Learning (PBL) and Collaborative Learning (CL) assisted by Geometer's Sketch Pad on the four levels of HOTS of Form Four students, namely Applying, Analysing,…
Descriptors: Problem Based Learning, Cooperative Learning, Thinking Skills, Cooperation
Juan Luis Prieto-González; Rafael Enrique Gutiérrez-Araujo – Education and Information Technologies, 2024
Providing an overview of the accumulated scientific knowledge regarding the learning of geometry with dynamic software by pre-service mathematics teachers is currently a pertinent issue in Mathematics Education. The interest in this topic within the field is reflected in the significance attributed to the role of the teacher as a pivotal actor in…
Descriptors: Geometry, Mathematics Instruction, Computer Software, Preservice Teachers
Tang Minh Dung; Le Thai Bao Thien Trung; Nguyen Thi Nga – Journal of Pedagogical Research, 2025
This study investigates whether Vietnamese students face specific challenges when visualizing skew versus intersecting lines and whether using the anaglyph feature of GeoGebra can help overcome these difficulties. Employing a design-based research approach over four phases with 12th-grade students, the study involved tasks in traditional…
Descriptors: Mathematics Instruction, Computer Software, Grade 12, High School Seniors
Stefano Scippo; Serena Madiai; Stefano Cuomo – Journal of Information Technology Education: Research, 2025
Aim/Purpose: This study aims to assess the effectiveness of a tessellation-based instructional program supported by digital technologies for enhancing geometric learning in primary school pupils. Background: Digital education offers various benefits, including increased motivation and engagement, and has been shown to be effective in teaching…
Descriptors: Mathematics Instruction, Geometry, Computer Assisted Instruction, Elementary School Students
Elçin Yazici Arici; Nur Banu Yigit; Özgün Uyanik Aktulun – International Journal of Technology in Education and Science, 2023
The research was carried out to reveal the effect of Web2.0 supported geometry activities on the geometry skills of kindergarten children. The study group of the research consisted of 61-66 months old children with normal development who attended the kindergartens affiliated to the Ministry of National Education in Aydin in the 2022-2023 academic…
Descriptors: Geometry, Mathematics Instruction, Mathematics Skills, Kindergarten
Sebastian Simon; Iza Marfisi-Schottman; Sébastien George – International Association for Development of the Information Society, 2024
Technology to support collaborative learning has come a long way. Interactive tabletops support collaboration when correctly integrated in activity design. While these devices can now, in principle, be purchased by the general public, wide adoption in schools is hindered by their high cost and lack of mobility. In this paper, we analyze the…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
Dereje W. Eshetu; Sima D. Wakuma – Journal of Instructional Research, 2024
The study was proposed to investigate the effect of a technology-integrated guided inquiry-based learning (TGIBL) and guided inquiry (GIBL) approach on preservice mathematics teachers' (PSMTs') plane geometry learning. For this purpose, pre-posttest non-equivalent quasi-experimental design was used. A total of 116 PSMTs within three intact groups:…
Descriptors: Inquiry, Educational Technology, Technology Uses in Education, Preservice Teacher Education
Ahu Canogullari; Ayhan Kursat Erbas – Interactive Learning Environments, 2024
Technological mediums such as dynamic environments with drag-and-drop features have been considered promising agents in helping students explore and generate conjectures about mathematical concepts. This study investigated the dragging modalities sixth and seventh-grade students use in solving proportional problems in a dynamic geometry…
Descriptors: Problem Solving, Interaction, Computer Simulation, Grade 6
Abdul Hanid, Mohd Fadzil; Mohamad Said, Mohd Nihra Haruzuan; Yahaya, Noraffandy; Abdullah, Zaleha – Education and Information Technologies, 2022
In this article, researchers conducted a study that integrates Augmented Reality application with Computational Thinking into Geometry Topics. Three variables were measured, Computational Thinking, Visualisation Skills and Geometry Topic achievement. The study was implemented with 124 students in two different schools using quasi-experimental…
Descriptors: Computer Simulation, Computation, Thinking Skills, Geometry
Oxman, Victor; Stupel, Moshe – International Journal of Mathematical Education in Science and Technology, 2021
The present paper describes a dynamic investigation of polygons obtained by reflecting an arbitrary point located inside or outside a given polygon through the midpoints of its sides. The activity was based on hypothesizing on the shape of the reflection polygon that would be obtained, testing the hypotheses using dynamic software, and finding a…
Descriptors: Mathematics Instruction, Preservice Teachers, Preservice Teacher Education, Geometric Concepts
Ruiperez-Valiente, Jose A.; Kim, Yoon Jeon; Baker, Ryan S.; Martinez, Pedro A.; Lin, Grace C. – IEEE Transactions on Learning Technologies, 2023
Previous research and experiences have indicated the potential that games have in educational settings. One of the possible uses of games in education is as game-based assessments (GBA), using game tasks to generate evidence about skills and content knowledge that can be valuable. There are different approaches in the literature to implement the…
Descriptors: Affordances, Game Based Learning, Student Evaluation, Multivariate Analysis
Eshetu Wordofe Dereje; Atnafu Mulugeta; Woldemichael Mulugeta – Pedagogical Research, 2023
This study was intended to examine the progress of the geometric reasoning skills of pre-service mathematics teachers (PSMTs) in the College of Teacher Education, Oromiya, Ethiopia. In the study, there were three different classes: EG1 (n=48), EG2 (n=38), and CG (n=30), where PSMTs in EG1 were treated with technology into guided inquiry-based…
Descriptors: Preservice Teachers, Mathematics Teachers, Geometry, Mathematical Logic
Candace Walkington; Mitchell J. Nathan; Jonathan Hunnicutt; Julianna Washington; Monique Zhou – Grantee Submission, 2024
Dynamic geometry software (DGS) has long been studied in mathematics education as a way for students to explore and interact with geometric objects and figures. Recent advances in Augmented Reality (AR) technologies that allow dynamic three-dimensional mathematical objects to appear in students' environment as holograms have changed the nature of…
Descriptors: Computer Software, Geometry, Computer Simulation, Educational Technology

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