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Lee, Yu-Fen; Guo, Yuying – Journal of Computers in Mathematics and Science Teaching, 2008
The dual purpose of this article is to provide a synthesis of the findings related to the use of computer simulations in physics education and to present implications for teachers and researchers in science education. We try to establish a conceptual framework for the utilization of computer simulations as a tool for learning and instruction in…
Descriptors: Computer Simulation, Physics, Science Instruction, Computer Uses in Education
Sardone, Nancy B.; Devlin-Scherer, Roberta – Technology, Pedagogy and Education, 2008
Multi-user virtual environments (MUVEs) are new to formal educational settings as teaching and learning tools but are growing in popularity. MUVEs simulate real-world problems. They have an ability to reach students in ways that are familiar as they resemble videogames where players assume roles, work in teams, and gather data. MUVEs include…
Descriptors: Virtual Classrooms, Computer Simulation, Educational Technology, Science Instruction
Moore, Joi L., Ed.; Benson, Angela D., Ed. – InTech, 2012
This book, written by authors representing 12 countries and five continents, is a collection of international perspectives on distance learning and distance learning implementations in higher education. The perspectives are presented in the form of practical case studies of distance learning implementations, research studies on teaching and…
Descriptors: Foreign Countries, Distance Education, Instructional Design, Educational Technology
Hu, Xiangen, Ed.; Barnes, Tiffany, Ed.; Hershkovitz, Arnon, Ed.; Paquette, Luc, Ed. – International Educational Data Mining Society, 2017
The 10th International Conference on Educational Data Mining (EDM 2017) is held under the auspices of the International Educational Data Mining Society at the Optics Velley Kingdom Plaza Hotel, Wuhan, Hubei Province, in China. This years conference features two invited talks by: Dr. Jie Tang, Associate Professor with the Department of Computer…
Descriptors: Data Analysis, Data Collection, Graphs, Data Use
Page, Ellis; Petersen, Nancy S. – Phi Delta Kappan, 1995
Computers may someday replace teachers at essay grading. In recent research, a blind test has demonstrated that a computer can simulate the judgment of a group of human judges on a brand-new set of essays. Moreover, the PEG (Project Essay Grade) program can do a better (and more cost-effective) job than the usual two human readers while providing…
Descriptors: Computer Assisted Instruction, Computer Simulation, Cost Effectiveness, Educational Technology
Boettcher, Judith – Syllabus, 2000
Examines the concept of meaningful learning in light of new information technology. Highlights include learning processes; types of learning; the computational theory of mind; the value of animations and simulations; and the importance of well-designed and well-written instructional materials. (LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Educational Technology, Information Technology
Peer reviewedMasene, Robert S. – Science Activities, 2001
Explains the capture-recapture method which is used to estimate population size by researchers. Uses a computer simulation game to teach students the capture-recapture method of population size estimation. (Contains 24 references.) (Author/YDS)
Descriptors: Computer Simulation, Ecology, Educational Technology, High Schools
Peer reviewedCodella, Sylvio G. – Journal of Biological Education, 2002
Introduces MacClade which is a Macintosh-based software package that uses the techniques of cladistic analysis to explore evolutionary patterns. Describes a novel and effective exercise that allows undergraduate biology majors to test a hypothesis about behavioral evolution in insects. (Contains 13 references.) (Author/YDS)
Descriptors: Biology, Computer Simulation, Computer Software, Educational Technology
McLester, Susan – Technology & Learning, 2005
The National Engineers Week Future City Competition provides compelling evidence of the power of pairing computer software and technology with traditional hands-on activities to teach challenging subject matter and also harder- to- measure "real" workplace skills. Now in its 13th year, the Competition asks middle school students to work in teams…
Descriptors: Transportation, Imagination, Educational Technology, Competition
Peer reviewedHessley, Rita K. – Journal of Chemical Education, 2004
The PC-based software technology, a computational-modeling course, for undergraduate chemistry students helps them to understand the molecular modeling in a better way. This course would be able to accommodate a wider array of topics and a greater depth of theory as the modeling is increasingly incorporated into the chemistry curriculum.
Descriptors: Undergraduate Students, Educational Technology, Chemistry, Molecular Structure
Downes, Stephen – Innovate: Journal of Online Education, 2005
Games like "Civilization III," a strategy game that allows players to create civilizations that stand the test of time, are attracting increasing attention in the educational community for their potential to support learning. A recent article in BBC news observed that "using "Civilisation III" to teach students about history showed that it could…
Descriptors: Educational Games, Computers, Problem Solving, History Instruction
Blanton, Dorothy – Journal of Family and Consumer Sciences, 2004
One can develop a family and consumer sciences (FCS) course that teaches character education, and allows students to experience the good feelings that come from helping others through The Kindness Company. The Kindness Company is a simulated company that produces items for donation to local charitable organizations. Students get management…
Descriptors: Values Education, Consumer Science, Community Organizations, Donors
Qian Xie; Tinker, Robert – Journal of Chemical Education, 2006
One of the simulation engines of an open-source program called the Molecular Workbench, which can simulate thermodynamics of chemical reactions, is described. This type of real-time, interactive simulation and visualization of chemical reactions at the atomic scale could help students understand the connections between chemical reaction equations…
Descriptors: Thermodynamics, Chemistry, Computer Software, Computer Simulation
Cobb, Sue V. G. – Topics in Language Disorders, 2007
Virtual reality (VR) describes a set of technologies that allow users to explore and experience 3-dimensional computer-generated "worlds" or "environments." These virtual environments can contain representations of real or imaginary objects on a small or large scale (from modeling of molecular structures to buildings, streets, and scenery of a…
Descriptors: Computer Simulation, Disabilities, Special Education, Computer Uses in Education
Depradine, Colin – Computers & Education, 2007
With the rapid development of the information communication and technology (ICT) infrastructure in the Caribbean, there is an increasing demand for skilled software developers to meet the ICT needs of the region. Consequently, the web-based applications course offered at the University of the West Indies, has been redeveloped. One major part of…
Descriptors: Foreign Countries, Educational Technology, Computer Software, Strategic Planning

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