Publication Date
| In 2026 | 0 |
| Since 2025 | 139 |
| Since 2022 (last 5 years) | 799 |
| Since 2017 (last 10 years) | 1536 |
| Since 2007 (last 20 years) | 2491 |
Descriptor
| Computer Simulation | 2808 |
| Educational Technology | 2808 |
| Technology Uses in Education | 1092 |
| Teaching Methods | 935 |
| Foreign Countries | 928 |
| Student Attitudes | 489 |
| Simulated Environment | 447 |
| Computer Assisted Instruction | 444 |
| Science Instruction | 410 |
| Instructional Effectiveness | 382 |
| Computer Software | 378 |
| More ▼ | |
Source
Author
| Simonson, Michael, Ed. | 11 |
| Adams Becker, S. | 10 |
| Johnson, L. | 9 |
| Cummins, M. | 8 |
| Bouck, Emily C. | 7 |
| Dede, Chris | 7 |
| Isaias, Pedro, Ed. | 7 |
| Lan, Yu-Ju | 6 |
| Sampson, Demetrios G., Ed. | 6 |
| Candace Walkington | 5 |
| Ifenthaler, Dirk, Ed. | 5 |
| More ▼ | |
Publication Type
Education Level
Audience
| Teachers | 118 |
| Practitioners | 54 |
| Researchers | 31 |
| Administrators | 18 |
| Policymakers | 15 |
| Students | 14 |
| Parents | 3 |
| Community | 1 |
| Media Staff | 1 |
Location
| Turkey | 97 |
| Australia | 90 |
| Taiwan | 67 |
| China | 65 |
| Spain | 49 |
| United Kingdom | 47 |
| Indonesia | 45 |
| United States | 41 |
| Malaysia | 32 |
| Canada | 30 |
| Germany | 30 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Oliver, Kevin; Kellogg, Shaun; Townsend, Latricia; Brady, Kevin – Distance Education, 2010
Eight teams of elementary and middle school teachers developed pilot online courses for the North Carolina Virtual Public School (NCVPS) in the USA. A qualitative case study with focus groups and a follow-up survey helped to identify common needs of these non-traditional course designers during course development efforts. Findings suggest virtual…
Descriptors: Feedback (Response), Focus Groups, Web Based Instruction, Middle School Teachers
Robbins, Russell W.; Butler, Brian S. – Journal of Information Systems Education, 2009
Like any infrastructure technology, Virtual World (VW) platforms provide affordances that facilitate some activities and hinder others. Although it is theoretically possible for a VW platform to support all types of activities, designers make choices that lead technologies to be more or less suited for different learning objectives. Virtual World…
Descriptors: Computer Assisted Instruction, Barriers, Educational Objectives, Teaching Methods
Wang, Yuanqiong; Braman, James – Journal of Information Systems Education, 2009
Second Life is a three-dimensional (3D) electronic environment where members can socialize, hold virtual meetings, or conduct economic transactions. Utilizing virtual environments like Second Life is believed to provide educators with a new medium for teaching and information dissemination that bypasses the normal boundaries associated with…
Descriptors: Student Surveys, Learning Motivation, Virtual Classrooms, Learning Experience
Nowinski, Wieslaw L.; Thirunavuukarasuu, Arumugam; Volkau, Ihar; Marchenko, Yevgen; Aminah, Bivi; Gelas, Arnaud; Huang, Su; Lee, Looi Chow; Liu, Jimin; Ng, Ting Ting; Nowinska, Natalia G.; Qian, Guoyu Yu; Puspitasari, Fiftarina; Runge, Val M. – Anatomical Sciences Education, 2009
The increasing complexity of human body models enabled by advances in diagnostic imaging, computing, and growing knowledge calls for the development of a new generation of systems for intelligent exploration of these models. Here, we introduce a novel paradigm for the exploration of digital body models illustrating cerebral vasculature. It enables…
Descriptors: Medical Education, Models, Human Body, Brain
Schleich, Jean-Marc; Dillenseger, Jean-Louis; Houyel, Lucile; Almange, Claude; Anderson, Robert H. – Anatomical Sciences Education, 2009
Learning embryology remains difficult, since it requires understanding of many complex phenomena. The temporal evolution of developmental events has classically been illustrated using cartoons, which create difficulty in linking spatial and temporal aspects, such correlation being the keystone of descriptive embryology. We synthesized the…
Descriptors: Computer Graphics, Cartoons, Pediatrics, Embryology
Hohenwarter, Judith; Hohenwarter, Markus; Lavicza, Zsolt – Journal of Computers in Mathematics and Science Teaching, 2009
This paper describes a study aimed to identify most common impediments related to the introduction of an open-source mathematical software package GeoGebra. We report on the analysis of data collected during a three-week professional development programme organised for middle and high school teachers in Florida. The study identified challenges…
Descriptors: Inservice Teacher Education, Workshops, Teacher Attitudes, Use Studies
Heck, Andre; Kedzierska, Ewa; Ellermeijer, Ton – Journal of Computers in Mathematics and Science Teaching, 2009
In this paper we report on the sustained research and development work at the AMSTEL Institute of the University of Amsterdam to improve mathematics and science education at primary and secondary school level, which has lead amongst other things to the development of the integrated computer working environment Coach 6. This environment consists of…
Descriptors: Research and Development, Elementary Secondary Education, Interdisciplinary Approach, Inquiry
Limniou, Maria; Papadopoulos, Nikos; Whitehead, Christopher – Computers & Education, 2009
Pre-laboratory activities have been known to improve students' preparation before their practical work as they assist students to make available more working memory capacity for actual learning during the laboratory. The aim of this investigation was to compare two different teaching approaches which supported a pre-laboratory session by using the…
Descriptors: Science Laboratories, Short Term Memory, Foreign Countries, Science Instruction
Zillesen, Pieter G. van Schaick – 1992
This paper introduces a hardware and software independent model for producing educational computer simulation environments. The model, which is based on the results of 32 studies of educational computer simulations program production, implies that educational computer simulation environments are specified, constructed, tested, implemented, and…
Descriptors: Computer Simulation, Computer Software Development, Educational Technology, Material Development
Peer reviewedOrnstein, Allan C. – NASSP Bulletin, 1992
Six computer applications in education are word processing, computer-assisted instruction, computer-aided design, computer authoring systems, computer data systems, and computer storage. Computers may assist students with three learning stages: acquisition, transformation, and evaluation of information. Advances in computer programing, software,…
Descriptors: Computer Simulation, Computer Software, Computer Uses in Education, Educational Technology
Scanlon, Eileen; Blake, Canan; Joiner, Richard; O'Shea, Tim – Learning, Media & Technology, 2005
Simulations on computers can allow many experiments to be conducted quickly to help students develop an understanding of statistical topics. We used a simulation of a challenging problem in statistics as the focus of an exploration of situations where members of a problem-solving group are physically separated then reconnected via combinations of…
Descriptors: Statistics, Problem Solving, Computer Simulation, Distance Education
Gaible, Edmond – Interactive Learning Environments, 2004
The Educational Object Economy (EOE) emerged from research on end-user authoring tools for multimedia software and, by 1997, developed into a library of over 2000 freely available interactive simulations for learning. The organization's original goals and its ongoing interest in alternative methods of software authoring led to continuing…
Descriptors: Foreign Countries, Multimedia Materials, Educational Technology, Computer Assisted Instruction
Minogue, James; Jones, Gail; Broadwell, Bethany; Oppewal, Tom – Science Scope, 2006
After the first observation of life under the microscope, it took two centuries of research before the "cell theory" was established. Luckily, today's teachers can take advantage of computer technology and speed up the discovery process in their classrooms. This article describes how computer-based instructional programs can be used to engage…
Descriptors: Computer Software, Cytology, Middle School Students, Educational Technology
Wilson, Spencer C. – Tech Directions, 2005
Building and launching model rockets makes a great activity for a technology education class. A model rocket curriculum provides a valuable tool for improving students' technical skills that includes, but is not limited to, following technical instructions and procedures while learning about aerospace technology. This article describes a way that…
Descriptors: Space Sciences, Educational Technology, Aviation Mechanics, Aerospace Education
Ausburn, Lynna J.; Ausburn, Floyd B. – Journal of Educational Technology, 2008
Virtual reality (VR) that immerses users in a 3D environment through use of headwear, body suits, and data gloves has demonstrated effectiveness in technical and professional education. Immersive VR is highly engaging and appealing to technically skilled young Net Generation learners. However, technical difficulty and very high costs have kept…
Descriptors: Computer Simulation, Educational Benefits, Technological Advancement, Technology Uses in Education

Direct link
