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Palmer, R. Evan – Review of International Geographical Education Online, 2013
General education students taking freshman-level physical geography and geomorphology classes at Arizona State University completed an online laboratory whose main tool was Google Earth. Early in the semester, oblique and planimetric views introduced students to a few volcanic, tectonic, glacial, karst, and coastal landforms. Semi-quantitative…
Descriptors: Geography, Photography, Higher Education, Educational Technology
Dawson, Shane; Hubball, Harry – Teaching & Learning Inquiry, 2014
This paper provides insight into the use of curriculum analytics to enhance learning-centred curricula in diverse higher education contexts. Engagement in evidence-based practice to evaluate and monitor curricula is vital to the success and sustainability of efforts to reform undergraduate and graduate programs. Emerging technology-enabled inquiry…
Descriptors: Social Networks, Network Analysis, Evidence Based Practice, Curriculum Evaluation
Pietzner, Verena – EURASIA Journal of Mathematics, Science & Technology Education, 2014
Currently not many people would doubt that computers play an essential role in both public and private life in many countries. However, somewhat surprisingly, evidence of computer use is difficult to find in German state schools although other countries have managed to implement computer-based teaching and learning in their schools. This paper…
Descriptors: Foreign Countries, Science Instruction, Teaching Methods, Computer Assisted Instruction
Chen, Yu-Lung; Hong, Yu-Ru; Sung, Yao-Ting; Chang, Kuo-En – Educational Technology & Society, 2011
Software for simulation-based learning of electronics was implemented to help learners understand complex and abstract concepts through observing external representations and exploring concept models. The software comprises modules for visualization and simulative manipulation. Differences in learning performance of using the learning software…
Descriptors: Visualization, Computer Software, Electronics, Computer Simulation
Barbero, Basilio Ramos; Pedrosa, Carlos Melgosa; Mate, Esteban Garcia – Educational Technology & Society, 2012
The purpose of this study is to determine which 3D viewers should be used for the display of interactive graphic engineering documents, so that the visualization and manipulation of 3D models provide useful support to students of industrial engineering (mechanical, organizational, electronic engineering, etc). The technical features of 26 3D…
Descriptors: Engineering, Learning Processes, Computer Assisted Design, Computer Software
Dobson, Teresa; Michura, Piotr; Ruecker, Stan; Brown, Monica; Rodriguez, Omar – Visible Language, 2011
In this paper, we expand on our presentation at ICDS2010 (Dobson et al., 2010) in describing the design of several new forms of interactive visualization intended for teaching the concept of plot in fiction. The most common visualization currently used for teaching plot is a static diagram known as Freytag's Pyramid, which was initially intended…
Descriptors: Tragedy, Visualization, Fiction, Teaching Methods
Anastopoulou, Stamatina; Sharples, Mike; Baber, Chris – British Journal of Educational Technology, 2011
This paper explores the value of employing multiple modalities to facilitate science learning with technology. In particular, it is argued that when multiple modalities are employed, learners construct strong relations between physical movement and visual representations of motion. Body interactions with visual representations, enabled by…
Descriptors: Graphs, Scientific Concepts, Science Instruction, Visualization
Huang, Yueh-Min; Huang, Yong-Ming; Liu, Chien-Hung; Tsai, Chin-Chung – Interactive Learning Environments, 2013
Web-based self-learning (WBSL) has received a lot of attention in recent years due to the vast amount of varied materials available in the Web 2.0 environment. However, this large amount of material also has resulted in a serious problem of cognitive overload that degrades the efficacy of learning. In this study, an information graphics method is…
Descriptors: Web 2.0 Technologies, Cognitive Processes, Difficulty Level, College Students
Jenkinson, Jodie; McGill, Gael – CBE - Life Sciences Education, 2012
Undergraduate biology education provides students with a number of learning challenges. Subject areas that are particularly difficult to understand include protein conformational change and stability, diffusion and random molecular motion, and molecular crowding. In this study, we examined the relative effectiveness of three-dimensional…
Descriptors: Animation, Medical Schools, Visualization, Motion
Grunewald, Franka; Meinel, Christoph – IEEE Transactions on Learning Technologies, 2015
The use of video lectures in distance learning involves the two major problems of searchability and active user participation. In this paper, we promote the implementation and usage of a collaborative educational video annotation functionality to overcome these two challenges. Different use cases and requirements, as well as details of the…
Descriptors: Web Based Instruction, Lecture Method, Video Technology, Notetaking
Wolff, Annika; Mulholland, Paul; Zdrahal, Zdenek – Interactive Learning Environments, 2014
This paper describes an approach for supporting inquiry learning from source materials, realised and tested through a tool-kit. The approach is optimised for tasks that require a student to make interpretations across sets of resources, where opinions and justifications may be hard to articulate. We adopt a dialogue-based approach to learning…
Descriptors: Inquiry, Dialogs (Language), Feedback (Response), Web 2.0 Technologies
Sánchez, Inmaculada Arnedillo, Ed.; Isaias, Pedro, Ed.; Ravesteijn, Pascal, Ed.; Ongena, Guido, Ed. – International Association for Development of the Information Society, 2019
These proceedings contain the papers and posters of the 15th International Conference on Mobile Learning 2019, which was organised by the International Association for Development of the Information Society and co-organised by the University of Applied Sciences, in Utrecht, The Netherlands, April 11-13, 2019. The Mobile Learning 2019 Conference…
Descriptors: Electronic Learning, Educational Research, Learning Analytics, Internet
Balestrini, Mara; Hernandez-Leo, Davinia; Nieves, Raul; Blat, Josep – IEEE Transactions on Learning Technologies, 2014
Under the umbrella of ubiquitous technologies, many computational artifacts have been designed to enhance the learning experience in physical settings such as classrooms or playgrounds, but few of them focus on aiding orchestration. This paper presents a systematic evaluation of the signal orchestration system (SOS) used by students for a jigsaw…
Descriptors: Cooperative Learning, Educational Technology, Technology Uses in Education, Teaching Methods
Santos, Marc Ericson C.; Chen, Angie; Taketomi, Takafumi; Yamamoto, Goshiro; Miyazaki, Jun; Kato, Hirokazu – IEEE Transactions on Learning Technologies, 2014
Augmented reality (AR) technology is mature for creating learning experiences for K-12 (pre-school, grade school, and high school) educational settings. We reviewed the applications intended to complement traditional curriculum materials for K-12. We found 87 research articles on augmented reality learning experiences (ARLEs) in the IEEE Xplore…
Descriptors: Simulated Environment, Educational Technology, Technology Uses in Education, Meta Analysis
Carter, Deb; Crichton, Susan – Educational Media International, 2014
The overarching questions guiding this interprofessional design-based research study are: (1) How might a suite of assessment tools help K-7 educators visualize learning in their classrooms and (2) How might these visualization approaches inform K-7 educators' changes in classroom assessment? Recognized by their administrators as having…
Descriptors: Student Evaluation, Formative Evaluation, Computer Uses in Education, Elementary School Teachers

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