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Muñoz-Cristóbal, Juan A.; Prieto, Luis P.; Asensio-Pérez, Juan I.; Martínez-Monés, Alejandra; Jorrín-Abellán, Iván M.; Dimitriadis, Yannis – Educational Technology & Society, 2015
Different approaches have explored how to provide seamless learning across multiple ICT-enabled physical and virtual spaces, including three-dimensional virtual worlds (3DVW). However, these approaches present limitations that may reduce their acceptance in authentic educational practice: The difficulties of authoring and sharing teacher-created…
Descriptors: Educational Technology, Computer Simulation, Simulated Environment, Technology Integration
Repetto, Claudia; Colombo, Barbara; Riva, Giuseppe – SAGE Open, 2015
This article presents a study performed to investigate the role of simulation in second language learning while using a virtual environment. Participants were asked to explore a virtual park while learning 15 new Czech verbs (action verbs that describe movements performed with either the hand or the foot, and abstract verbs). This learning…
Descriptors: Second Language Learning, Slavic Languages, Verbs, Computer Simulation
Franciosi, Stephan J.; Yagi, Junichi; Tomoshige, Yuuki; Ye, Suying – CALICO Journal, 2016
Recent studies have shown that simulation games may be useful tools for supporting foreign language education. However, much of this research has focused on games using 3D graphic technology, which entail technical requirements that may render them too complex for use in many educational contexts. Accordingly, we wanted to determine if less…
Descriptors: Vocabulary Development, Educational Games, Memory, Quasiexperimental Design
Casquero, Oskar; Ovelar, Ramón; Romo, Jesús; Benito, Manuel; Alberdi, Mikel – Interactive Learning Environments, 2016
The main objective of this paper is to analyse the effect of the affordances of a virtual learning environment and a personal learning environment (PLE) in the configuration of the students' personal networks in a higher education context. The results are discussed in light of the adaptation of the students to the learning network made up by two…
Descriptors: Case Studies, Higher Education, Educational Technology, Technology Uses in Education
Milner-Bolotin, Marina – Canadian Journal of Science, Mathematics and Technology Education, 2016
This article discusses how modern technology, such as electronic response systems, PeerWise system, data collection and analysis tools, computer simulations, and modeling software can be used in physics methods courses to promote teacher-candidates' professional competencies and their positive attitudes about mathematics and science education. We…
Descriptors: Educational Technology, Technology Uses in Education, Physics, Methods Courses
Gimeno, Ana, Ed. – European Association for Computer-Assisted Language Learning (EUROCALL), 2016
"The EUROCALL Review" is EUROCALL's open access online scientific journal. Regular sections include: (1) Reports on EUROCALL Special Interest Groups: up-to-date information on SIG activities; (2) Projects: reports on on-going CALL or CALL-related R&D projects; (3) Recommended websites: reports and reviews of examples of good practice…
Descriptors: Research and Development, Computer Assisted Instruction, Educational Technology, Second Language Learning
Ronit Kampf – Universal Journal of Educational Research, 2016
Two cross-national experimental studies examined the effects of PeaceMaker and Global Conflicts on knowledge acquisition and attitude change regarding the Israeli-Palestinian conflict. PeaceMaker and Global Conflicts are role-playing computerized simulations of this conflict. 248 undergraduate students from Turkey, Israel, Palestine and the US…
Descriptors: Conflict, Computer Simulation, Simulated Environment, Educational Technology
California Community Colleges, Chancellor's Office, 2021
This report has been prepared to document the in-person instruction practices developed and implemented by colleges during the pandemic. The report is intended to provide assistance to California community colleges in planning for continuity of instruction when fully returning to in-person instruction for career and technical education (CTE)…
Descriptors: Community Colleges, Teaching Methods, Vocational Education, Online Courses
Anderson, Bodi – International Journal of Virtual and Personal Learning Environments, 2014
This current study examines the need for operational definitions of the concept of interaction in distance education studies. It is proposed that a discourse analysis of linguistic features conversation noted as being representative of interaction can be used to operationalize interaction in synchronous CMC. This study goes on compare two…
Descriptors: Computer Games, Simulated Environment, Interaction, Distance Education
Chia, Noel Kok Hwee; Kee, Norman Kiak Nam – Journal of the International Association of Special Education, 2014
In Singapore, the Special Education for Autism (SEA) calls for a more focused, systematically structured framework to cater to the needs of children with autism in schools. As autism is a syndrome with co-morbid subtypes and different degrees of severity, a universal design for both learning and living becomes necessary to meet all the various…
Descriptors: Foreign Countries, Autism, Special Education, Intervention
Ebbeck, Marjory; Waniganayake, Manjula – Oxford University Press, 2017
This book demonstrates clear links between play and Australian education policy and framework documents, including the Early Years Learning Framework and National Quality Standards. It provides clear and in-depth coverage of essential theories, including good coverage of the Reggio Emilia approach and provides real life examples of professional…
Descriptors: Foreign Countries, Play, Educational Policy, Early Childhood Education
Mustafa, Besim – European Journal of Science and Mathematics Education, 2013
A highly interactive, integrated and multi-level simulator has been developed specifically to support both the teachers and the learners of modern computer technologies at undergraduate level. The simulator provides a highly visual and user configurable environment with many pedagogical features aimed at facilitating deep understanding of concepts…
Descriptors: Concept Teaching, Educational Technology, Educational Practices, Relevance (Education)
Stanisavljevic, Z.; Pavlovic, V.; Nikolic, B.; Djordjevic, J. – IEEE Transactions on Education, 2013
This paper presents the basic features of a software system developed to support the teaching of digital logic, as well as the experience of using it in the Digital Logic course taught at the School of Electrical Engineering, University of Belgrade, Serbia. The system has been used for several years, both by students for self-learning and…
Descriptors: Computer Software, Engineering Education, Foreign Countries, Laboratories
Siewiorek, Anna; Gegenfurtner, Andreas; Lainema, Timo; Saarinen, Eeli; Lehtinen, Erno – British Journal of Educational Technology, 2013
The objective of this study is to elucidate new information on the possibility of leadership training through business computer-simulation gaming in a virtual working context. In the study, a business-simulation gaming session was organised for graduate students ("n"?=?26). The participants played the simulation game in virtual teams…
Descriptors: Computer Simulation, Computer Games, Leadership Styles, Graduate Students
Bigger, Stephen W.; Bigger, Andrew S. – Journal of Chemical Education, 2013
The FluAnisot educational software package is a fully contained tutorial on the technique of fluorescence anisotropy measurement as well as a simulator on
which two experiments can be performed. The procedure for each of the experiments is also contained within the package along with example analyses of results that were obtained using the…
Descriptors: Computer Software, Computer Uses in Education, Educational Technology, Science Instruction

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