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Showing 151 to 165 of 322 results Save | Export
Villano, Matt – Campus Technology, 2009
Video-heavy distance learning programs can put a strain on the campus network. This article describes how three institutions are managing bandwidth to ensure high-quality service for eLearning students.
Descriptors: Distance Education, Educational Technology, Video Technology, Computer Uses in Education
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Mac Lochlainn, Micheal – ReCALL, 2010
This paper details the development of a multidialectical text-to-speech (TTS) application, "Sinteiseoir," for the Irish language. This work is being carried out in the context of Irish as a lesser-used language, where learners and other L2 speakers have limited direct exposure to L1 speakers and speech communities, and where native sound…
Descriptors: Dialects, Graphemes, Irish, Foreign Countries
Lauwers, Tom – ProQuest LLC, 2010
This thesis is about a design process for creating "educationally relevant" tools. I submit that the key to creating tools that are educationally relevant is to focus on ensuring a high degree of alignment between the designed tool and the broader educational context into which the tool will be integrated. The thesis presents methods and processes…
Descriptors: Computer Science Education, Alignment (Education), Educational Technology, Instructional Design
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Kerawalla, Lucinda; Pearce, Darren; Yuill, Nicola; Luckin, Rosemary; Harris, Amanda – Computers & Education, 2008
We take a socio-cultural approach to comparing how dual control of a new user interface paradigm--Separate Control of Shared Space (SCOSS)--and dual control of a single user interface can work to mediate the collaborative decision-making process between pairs of children carrying out a multiple categorisation word task on a shared computer.…
Descriptors: Decision Making, Computer Interfaces, Children, Elementary Education
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Mangina, E.; Kilbride, J. – Computers & Education, 2008
User modeling has been found to enhance the effectiveness and/or usability of software systems through the representation of certain properties of a particular user. This paper presents the research and the results of the development of a user modeling system for the implementation of student models within e-learning environments, utilizing vector…
Descriptors: Computer Software, Computer Assisted Instruction, Computer Interfaces, Models
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David, Alicia; Glore, Peyton – Online Journal of Distance Learning Administration, 2010
This article surveys research in the areas of aesthetics and design, usability, visual aesthetics in education, and recent statistics related to online education. The focus of the article is on defining the role of visual content and aesthetics in the user interface and exploring what importance aesthetics and visual content have to education.…
Descriptors: Online Courses, Course Content, Credibility, Aesthetics
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Dyckhoff, Anna Lea; Zielke, Dennis; Bultmann, Mareike; Chatti, Mohamed Amine; Schroeder, Ulrik – Educational Technology & Society, 2012
Learning Analytics can provide powerful tools for teachers in order to support them in the iterative process of improving the effectiveness of their courses and to collaterally enhance their students' performance. In this paper, we present the theoretical background, design, implementation, and evaluation details of eLAT, a Learning Analytics…
Descriptors: Foreign Countries, Computer Uses in Education, Semi Structured Interviews, Usability
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Wiebe, Eric N.; Minogue, James; Jones, M. Gail; Cowley, Jennifer; Krebs, Denise – Computers & Education, 2009
While there has been extensive experimental research on haptics, less has been conducted on cross-modal interactions between visual and haptic perception and even less still on cross-modal applications in instructional settings. This study looks at a simulation on the principles of levers using both visual and haptic feedback: one group received…
Descriptors: Feedback (Response), Eye Movements, Attention, Tactual Perception
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Vega-Gorgojo, Guillermo; Bote-Lorenzo, Miguel L.; Asensio-Perez, Juan I.; Gomez-Sanchez, Eduardo; Dimitriadis, Yannis A.; Jorrin-Abellan, Ivan M. – Computers & Education, 2010
This paper introduces Ontoolsearch, a new search system that can be employed by educators in order to find suitable tools for supporting collaborative learning settings. Current tool search facilities commonly allow simple keyword searches, limiting the accuracy of obtained results. In contrast, Ontoolsearch supports semantic querying of tool…
Descriptors: Information Retrieval, Educational Resources, Comparative Analysis, Computer Software
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Mears, Derrick; Hansen, Lisa – Strategies: A Journal for Physical and Sport Educators, 2009
An emerging trend in physical education curriculum has been sparked by the influx of a relatively new technology to the market referred to as Active Gaming or Exergaming. Exergaming has become a new buzzword identified by Popular Science as one of the ten new terms predicted to enter mainstream vocabulary in the next few years. Defined as video…
Descriptors: Physical Education, Physical Activities, Interaction, Computer Software
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Griffiths, David; Beauvoir, Phillip; Liber, Oleg; Barrett-Baxendale, Mark – Distance Education, 2009
The use of the Web to deliver open, distance, and flexible learning has opened up the potential for social interaction and adaptive learning, but the usability, expressivity, and interoperability of the available tools leave much to be desired. This article explores these issues as they relate to teachers and learning designers through the case of…
Descriptors: Barriers, Use Studies, Program Development, Standards
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Wood, Denise; Willems, Julie – Australasian Journal of Educational Technology, 2012
The Australian Government's widening participation agenda--also referred to as the social inclusion agenda--considers equity through the triple focus of access, participation and outcomes. These foci are catalysts for re-examining teaching and learning approaches in formal education. This article considers this national refocus and the…
Descriptors: Foreign Countries, Disabilities, Inclusion, Outcomes of Education
Gilutz, Shuli – ProQuest LLC, 2009
This study looks at the relationship between age, technology experience, and design factors in determining young children's comprehension of novel digital interfaces. In Experiment 1, 35 preschoolers played three games that varied in complexity and familiarity. Parental questionnaires were used to assess children's previous technology experience.…
Descriptors: Familiarity, Young Children, Interaction, Educational Technology
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Carvalho-Knighton, Kathleen M.; Smoak, Joseph M. – International Journal of Environmental and Science Education, 2009
The aim of this study was to investigate if integrating basic analytical methods and computer interface technology would result in a positive change in student attitude. Students' self-concept of science knowledge and skills (Capability), opinion towards science (Affect), and perceptions of the value of science (Value) were determined with…
Descriptors: Water Quality, Student Attitudes, Computer Interfaces, Test Construction
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Veletsianos, George; Miller, Charles; Doering, Aaron – Journal of Educational Computing Research, 2009
Conflicts occur when learners interact with pedagogical agents and virtual characters. Such conflicts--arising from technological limitations, psychosocial perceptions, and pedagogical inadequacies--hinder communication and interaction between virtual characters and learners, and impede successful engagement with learning tasks and experiences. To…
Descriptors: Electronic Learning, Interaction, Conflict, Guidelines
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