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Lahcen Oubahssi; Claudine Piau-Toffolon; Oussema Mahdi – Interactive Learning Environments, 2024
In this paper, we address the issue of the design and deployment of VR-oriented pedagogical scenarios by teachers as designers. To provide practical and theoretical solutions, we analyse the various existing models and tools for assisting teachers in the design and deployment of virtual reality learning environments (VRLEs). We identify a need for…
Descriptors: Computer Simulation, Teaching Methods, Instructional Design, Technology Uses in Education
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Gabriella P. Sugerman; Manuel K. Rausch – Biomedical Engineering Education, 2022
Hands-on experiences in biomechanics and biomaterials courses are an important part of biomedical engineering education. Curricula of those courses often include laboratory modules on material testing and characterization. Unfortunately, large and expensive mechanical testing equipment may not beĀ available to all students, thus limiting students'…
Descriptors: Biomedicine, Engineering, Elective Courses, Open Source Technology
Holtzman, Caren; Susholtz, Lynn – Stenhouse Publishers, 2011
When Caren Holtzman and Lynn Susholtz look around a classroom, they see "a veritable goldmine of mathematical investigations" involving number, measurement, size, shape, symmetry, ratio, and proportion. They also think of the ways great artists have employed these concepts in their depictions of objects and space--for example, Picasso's use of…
Descriptors: Visual Arts, Art Education, Artists, Museums
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Cox, James R. – Biochemistry and Molecular Biology Education, 2011
This report describes the incorporation of digital learning elements in organic chemistry and biochemistry courses. The first example is the use of pen-based technology and a large-format PowerPoint slide to construct a map that integrates various metabolic pathways and control points. Students can use this map to visualize the integrated nature…
Descriptors: Organic Chemistry, Biochemistry, Educational Technology, Web Based Instruction
Branzburg, Jeffrey – Technology & Learning, 2006
Interactive whiteboards are desirable peripherals these days. When hooked up to a computer, the whiteboard's screen becomes a "live" computer desktop, which can be tapped to pull down menus, highlight, and move or open files. Users can also circle relevant sections on the projected image, draw geometric figures, and underline. Then they can save…
Descriptors: Internet, Computer Peripherals, Visual Aids, Technology Uses in Education
Branzburg, Jeffrey – Technology & Learning, 2007
Interactive whiteboards have made quite a splash in classrooms in recent years. When a computer image is projected on the whiteboard using an LCD projector, users can directly control the computer from the whiteboard. In some systems such as Smart and Mimio, the finger is used in place of a mouse to open and run programs or move windows around. In…
Descriptors: Educational Technology, Visual Aids, Computer Assisted Instruction, Computer Software
Branzburg, Jeffrey – Technology & Learning, 2007
Look no further than to the popularity of C-SPAN's annual video documentary competition for middle and high schoolers, and it's obvious that video editing, and the technology that comes with it, is important to today's students. In the past it was a complex, involved, and expensive process. Video editing is now within the reach of anybody with a…
Descriptors: Photography, Educational Technology, Editing, Computer Software
Lerner, Claire; Parlakian, Rebecca – ZERO TO THREE, 2007
This DVD (duration: 1 hour 53 seconds) features 30 video vignettes that show parents and children--aged birth to 3 years--interacting during everyday play and routines. These vignettes, some in English and some in Spanish, are designed to be tools for professionals to use both in direct work with families and for training other early child…
Descriptors: School Readiness, Infants, Toddlers, Visual Aids
deLaBruere, Lucie – Media & Methods, 1997
Presents simple steps for projecting images from a computer screen, for use in the classroom. Discusses how to connect the computer to the television, equipment needed, and placing the monitor for maximum visibility. (AEF)
Descriptors: Computer Peripherals, Computer Uses in Education, Educational Technology, Elementary Secondary Education