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Voss, Brett – Australian Journal of Music Education, 2016
Education in a contemporary context increasingly requires students to engage with learning technologies. This can present a challenge to both students and teachers who at times struggle to engage with the technical processes involved in navigating these technologies. Outside of formal education settings, on-demand information facilitated through…
Descriptors: Music, Music Activities, Music Education, Production Techniques
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Cavanaugh, Cathy; Hargis, Jace; Mayberry, John – International Review of Research in Open and Distributed Learning, 2016
This paper describes a study of success factors in the introductory semester of liberal studies blended courses offered at the bachelor of science level. The influence of student participation in the online course environment was examined, as measured by the number of times students logged into the learning management system (LMS) and average…
Descriptors: Virtual Classrooms, Blended Learning, Academic Achievement, Student Participation
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Cavanaugh, Cathy; Mayberry, John; Hargis, Jace – International Journal on E-Learning, 2016
This paper describes an observational study of the introduction of Sakai's Learning Management System (LMS) into several liberal arts courses at a women's college in the Middle East. Student participation in the CLE was tracked over the course of the semester and summarized by their number of logins and average session length. These measures were…
Descriptors: Virtual Classrooms, Blended Learning, Academic Achievement, Student Participation
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Sato, Eriko; Sohn, Heejeong; Chen, Julian ChengChiang; Adebowale, Kayode C. V.; Jourdain, Sarah – Journal of Educational Technology Systems, 2015
Our pilot project created blended/online courses to accommodate the growing needs of precollegiate and collegiate students interested in learning Korean and Japanese. In the initial phase, we conducted a survey of students' experiences with and perceptions about blended/online Asian language learning. We found a general lack of familiarity with,…
Descriptors: Online Courses, Second Language Learning, Second Language Instruction, Korean
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Crook, Anne; Mauchline, Alice; Maw, Stephen; Lawson, Clare; Drinkwater, Robyn; Lundqvist, Karsten; Orsmond, Paul; Gomez, Stephen; Park, Julian – Computers & Education, 2012
There are numerous issues surrounding the provision of assessment-related feedback in Higher Education, which in recent years have been highlighted in the National Student Survey. In this paper questionnaire data from staff and students at the University of Reading are used to confirm the main issues encountered with feedback, namely problems of…
Descriptors: Video Technology, Feedback (Response), Student Surveys, College Students
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Taylor, Jean M.; Dunn, Margie; Winn, Sandra K. – Online Learning, 2015
A team of instructional designers, educators, and the School of Liberal Arts (SLA) academic program coordinator from a nonprofit online college, collaborated on producing short voice-over videos with interactive elements that address the most common technology frustrations of beginning students. These videos were inserted into the "Start…
Descriptors: Instructional Design, Online Courses, Virtual Universities, Pilot Projects
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Sloan, Roberta H. – Journal of Educational Technology Systems, 2013
An eTextbook and iPad were used in a pilot program, and the impact on the course was assessed to guide the development of a college policy. Students in the course completed three questionnaires to provide feedback about their perceptions of the eTextbook and iPad. During the pilot program, students' perceptions of the usefulness, ease of use, and…
Descriptors: Handheld Devices, Electronic Publishing, Educational Technology, Computer Science Education
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Reynolds, Rebecca; Caperton, Idit Harel – Educational Technology Research and Development, 2011
This implementation study explores middle school, high school and community college student experiences in Globaloria, an educational pilot program of game design offered in schools within the U.S. state of West Virginia, supported by a non-profit organization based in New York City called the World Wide Workshop Foundation. This study reports on…
Descriptors: Feedback (Response), Student Attitudes, Pilot Projects, Learner Engagement
Cameron, Andrea H.; Bush, Michael H. – ProQuest LLC, 2011
The newness of the iPad device creates a phenomenon unique and unstudied in the academic environment. By merging the innovations of electronic text, e-reader, and multi-modal functionality, the iPad tablet device can act as an e-reader providing digital course materials as well as a range of other supplementary academic applications. This…
Descriptors: Qualitative Research, Pilot Projects, Focus Groups, Student Participation
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Gomez, Emilio; Rodriguez-Marciel, Cristina – British Journal of Educational Technology, 2012
The purpose of this paper was to provide information about the virtual learning environment known as PGDnet (the Spanish acronym for "Plataforma de Gestion Docente" or Educational Management Platform in English), which was developed by the innovative education group at the Technical University of Madrid known as "Nuevas metodologias…
Descriptors: Foreign Countries, Educational Technology, Electronic Learning, Web Based Instruction
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Howard, A. M.; Park, Chung Hyuk; Remy, S. – IEEE Transactions on Learning Technologies, 2012
The robotics field represents the integration of multiple facets of computer science and engineering. Robotics-based activities have been shown to encourage K-12 students to consider careers in computing and have even been adopted as part of core computer-science curriculum at a number of universities. Unfortunately, for students with visual…
Descriptors: Robotics, Computer Interfaces, Federal Aid, Pilot Projects
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Mang, Colin F.; Wardley, Leslie J. – Journal of Information Technology Education: Innovations in Practice, 2012
This paper explores the integration of tablets, such as the Apple iPad, in university classes and provides recommendations for other instructors to consider when adopting tablet technology. During the trial conducted in the summer of 2011 using iPads, we found that tablets had both academic and social uses, which should be considered when using…
Descriptors: Handheld Devices, Technology Integration, Laptop Computers, Computer Software
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Gregory, Sue; Masters, Yvonne – Australasian Journal of Educational Technology, 2012
Role-plays in a virtual world hold tremendous potential for higher education because they allow synchronous, immersive participation by students located across the globe. They also have the added advantage of allowing students to adopt roles and carry out tasks that are not possible in the real world. In this article, a project that involved…
Descriptors: Foreign Countries, Distance Education, On Campus Students, Preservice Teacher Education
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Harris, Sandra M.; Larrier, Yvonne I.; Castano-Bishop, Marianne – Online Journal of Distance Learning Administration, 2011
The problem of attrition in online learning has drawn attention from distance education administrators and chief academic officers of higher education institutions. Many studies have addressed factors related to student attrition, persistence and retention in online courses. However, few studies have examined how student expectations influence…
Descriptors: Electronic Learning, Student Attitudes, Distance Education, Academic Persistence
Corn, Jenifer; Tingen, Jennifer; Argueta, Rodolfo; Patel, Ruchi; Stanhope, Daniel – Online Submission, 2010
Laptops have been shown to improve 21st century skills such as life and career skills, learning and innovation skills, and group collaboration, but how does this ever-present technology affect the thinking of today's "screenager"? Through an analysis of focus groups and surveys with students in 1:1 initiatives across North Carolina,…
Descriptors: High Schools, Focus Groups, Laptop Computers, Educational Technology
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