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Paul, Robyn Mae; Jazayeri, Yani; Behjat, Laleh; Potter, Michael – IEEE Transactions on Education, 2023
Contribution: In this article, integrated problem-based learning and critical reflection are shown to contribute to significant learning experiences, without needing to increase course hours and course assignments. Background: With the advances in technology, such as artificial intelligence, there is a shift in teaching and learning paradigms,…
Descriptors: Problem Based Learning, Educational Technology, Engineering Education, Program Design
Deanna Eble Mayers – ProQuest LLC, 2021
Innovative technologies are being created, and individuals and companies are embracing and using emerging technology to customize all aspects of their lives and businesses, including learning spaces. Today's learners demand authentic, meaningful learning experiences in real-world settings (Cook & Artino, 2016; Garcia-Cabrero et al., 2018;…
Descriptors: Electronic Learning, Individualized Instruction, Problem Based Learning, Learner Engagement
Koskinen, Rauno; Pitkäniemi, Harri – International Electronic Journal of Mathematics Education, 2022
The premise on which our synthesis is based is the fragmentation of research focused on teaching and learning in mathematics. Our intention is to build an aggregate synthesis from these sources in the context of school education and meaningful learning. Our research targets the links between the different approaches used in teaching, interaction…
Descriptors: Mathematics Instruction, Teaching Methods, Context Effect, Relevance (Education)
Dorneles, Sandro Oliveira; da Costa, Cristiano André; Rigo, Sandro José – International Association for Development of the Information Society, 2015
The possibility of using serious games with problem-based learning opens up huge opportunities to connect the experiences of daily life of students with learning. In this context, this article presents a model for serious and ubiquitous games development, focusing on problem based learning methodology. The model allows teachers to create games…
Descriptors: Educational Games, Problem Based Learning, Educational Technology, Relevance (Education)
Tawfik, Andrew A.; Lilly, Christopher – Technology, Knowledge and Learning, 2015
In the field of mathematic problem-solving, students are often assigned well-structured problems that have specific "right" answers. However, this misses an important aspect of education, which is to allow the learner to investigate the problem-space of authentic problems. To date, various technology scaffolds have been researched to…
Descriptors: Teaching Methods, Educational Technology, Homework, Video Technology
Gould, Kathleen; Sadera, William – International Journal on E-Learning, 2015
The intent of problem-based learning (PBL) is to increase student motivation to learn, to promote critical thinking and to teach students to learn with complexity. PBL encourages students to understand that there are no straightforward answers and that problem solutions depend on context. This paper discusses the experience of undergraduate health…
Descriptors: Problem Based Learning, Student Motivation, Learning Motivation, Critical Thinking
Tan, Aldys; Chatterjee, Bikram; Bolt, Susan – Accounting Education, 2014
International Financial Reporting Standards (IFRS) are accepted throughout the world, particularly in the European Union, Australia, New Zealand and Canada. Emerging economies are also are aligning their practices with IFRS. Historically, the USA has been cautious about accepting IFRS. However, following acceptance of IFRS worldwide, the US…
Descriptors: Foreign Countries, Comparative Education, Accounting, Standards
Chang, Ju-Yu – ProQuest LLC, 2013
Cognitive load theorists claim that problem-centered instruction is not an effective instruction because it is not compatible with human cognitive structure. They argue that the nature of problem-centered instruction tends to over-load learner working memory capacity. That is why many problem-centered practices fail. To better support students and…
Descriptors: Problem Based Learning, Cognitive Processes, Difficulty Level, Teaching Methods
Johnson, Laurence F.; Smith, Rachel S.; Smythe, J. Troy; Varon, Rachel K. – New Media Consortium, 2009
Study after study documents the skills the American workforce needs to stay competitive in a global marketplace, yet increasingly employers are compelled to look overseas for those skills. The authors advocate for a different manner of thinking, focused on engaging students in work that is relevant to the world they see, encouraging them to take…
Descriptors: Homework, World Problems, Pilot Projects, War
Clarke, Suzanne – Educational Research Service, 2009
Project-Based Learning (PBL) connects standards-based content to real-world scenarios through the use of projects to improve student achievement. By engaging students in authentic problems that do not have a predetermined solution, students learn both subject matter and critical 21st-century skills. This "Focus On" addresses what…
Descriptors: Student Projects, Problem Based Learning, Active Learning, Student Motivation
Hillis, Peter – Learning, Media and Technology, 2008
The momentum gathering behind authentic learning/critical skills raises fundamental issues concerning teaching and learning. This article discusses some of the more general arguments surrounding authentic learning with particular reference to an in-depth evaluation of its impact on schools in one part of Great Britain. It then moves on to describe…
Descriptors: Foreign Countries, History Instruction, Multimedia Materials, Computer Peripherals
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers

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