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Crescenzi-Lanna, Lucrezia – Journal of Research on Technology in Education, 2023
This paper presents a systematic literature review of artificial intelligence (AI)-supported teaching and learning in early childhood. The focus is on human-machine cooperation in education. International evidence and associated problems with the reciprocal contributions of humans and machines are presented and discussed, as well as future…
Descriptors: Artificial Intelligence, Programming, Educational Technology, Man Machine Systems
Dominic Lohr; Hieke Keuning; Natalie Kiesler – Journal of Computer Assisted Learning, 2025
Background: Feedback as one of the most influential factors for learning has been subject to a great body of research. It plays a key role in the development of educational technology systems and is traditionally rooted in deterministic feedback defined by experts and their experience. However, with the rise of generative AI and especially large…
Descriptors: College Students, Programming, Artificial Intelligence, Feedback (Response)
Naya-Varela, Martin; Guerreiro-Santalla, Sara; Baamonde, Tamara; Bellas, Francisco – IEEE Transactions on Learning Technologies, 2023
This article presents the Robobo SmartCity model, an educational resource to introduce students to computational intelligence (CI) topics using educational robotics as the core learning technology. Robobo SmartCity allows educators to train learners in artificial intelligence (AI) fundamentals from a feasible and practical perspective, following…
Descriptors: Robotics, Educational Technology, Technology Uses in Education, Computation
Merkouris, Alexandros; Chorianopoulos, Konstantinos – ACM Transactions on Computing Education, 2019
Contemporary research has explored educational robotics, but it has not examined the development of computational thinking in the context of programming embodied interactions. Apart from the goal of the robot and how the robot will interact with its environment, another important aspect that should be taken into consideration is whether and how…
Descriptors: Educational Technology, Robotics, Middle School Students, Man Machine Systems
Salas-Rueda, Ricardo-Adán – E-Learning and Digital Media, 2020
This quantitative research aims to analyze the impact of the WampServer application in Blended learning during the educational process of computing through data science, machine learning, and neural networks. WampServer is a free application that allows the creation of websites considering the use of the database. This research proposes the use of…
Descriptors: Computer Software, Blended Learning, Educational Technology, Technology Uses in Education
Melcer, Edward F. – ProQuest LLC, 2018
Embodiment is a concept that has gained widespread usage within the Human-Computer Interaction (HCI) community in recent years. In a general sense, embodiment is the notion that cognition arises not just from the mind, but also through our bodies' physical and social interactions with the world around us. HCI has employed this body-centric…
Descriptors: Educational Technology, Human Body, Design, Man Machine Systems
Creger, Don W.; Payne, Brent A. – Tech Directions, 2010
Advances in technology have yielded computer numerical control (CNC) machines and computer-aided manufacturing (CAM) software that saves time and increases productivity in today's industrial world. Training students to understand and use these technologies has become a key ingredient in preparing them for work in industry. Teachers of machining…
Descriptors: Manufacturing, Educational Technology, Programming, Man Machine Systems
Lin, Hao-Chiang Koong; Wang, Cheng-Hung; Chao, Ching-Ju; Chien, Ming-Kuan – Turkish Online Journal of Educational Technology - TOJET, 2012
Emotional expression in Artificial Intelligence has gained lots of attention in recent years, people applied its affective computing not only in enhancing and realizing the interaction between computers and human, it also makes computer more humane. In this study, emotional expressions were applied into intelligent tutoring system, where learners'…
Descriptors: Foreign Countries, Intelligent Tutoring Systems, Artificial Intelligence, Focus Groups
Wang, Te-Hua; Chang, Flora Chia-I – International Journal of Distance Education Technologies, 2007
The sharable content object reference model (SCORM) includes a representation of distance learning contents and a behavior definition of how users should interact with the contents. Generally, SCORMcompliant systems were based on multimedia and Web technologies on PCs. We further build a pervasive learning environment, which allows users to read…
Descriptors: Programming, Distance Education, Teaching Methods, Educational Technology
Blevis, Eli; Lim, Youn-kyung; Stolterman, Erik; Makice, Kevin – TechTrends: Linking Research and Practice to Improve Learning, 2008
In this article, the authors explain how they implemented Design eXchange as a shared collaborative online and physical space for design for their students. Their notion for Design eXchange favors a complex mix of key elements namely: (1) a virtual online studio; (2) a forum for review of all things related to design, especially design with the…
Descriptors: Community, Material Development, Educational Technology, Computer Assisted Design
Karagiannis, P.; Markelis, I.; Paparrizos, K.; Samaras, N.; Sifaleras, A. – International Journal of Mathematical Education in Science & Technology, 2006
This paper presents new web-based educational software (webNetPro) for "Linear Network Programming." It includes many algorithms for "Network Optimization" problems, such as shortest path problems, minimum spanning tree problems, maximum flow problems and other search algorithms. Therefore, webNetPro can assist the teaching process of courses such…
Descriptors: Programming, Web Based Instruction, Computer Software, Enrichment Activities
Baylor, Amy – Educational Technology, 1999
Examines the educational potential for intelligent agents as cognitive tools. Discusses the role of intelligent agents: managing large amounts of information (information overload), serving as a pedagogical expert, and creating programming environments for the learner. (AEF)
Descriptors: Artificial Intelligence, Cognitive Development, Educational Media, Educational Technology
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers

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